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diff --git a/src/main/kotlin/features/inventory/storageoverlay/StorageOverlay.kt b/src/main/kotlin/features/inventory/storageoverlay/StorageOverlay.kt
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+
+
+package moe.nea.firmament.features.inventory.storageoverlay
+
+import java.util.SortedMap
+import kotlinx.serialization.serializer
+import net.minecraft.client.gui.screen.ingame.GenericContainerScreen
+import net.minecraft.client.gui.screen.ingame.HandledScreen
+import net.minecraft.entity.player.PlayerInventory
+import net.minecraft.item.Items
+import net.minecraft.network.packet.c2s.play.CloseHandledScreenC2SPacket
+import moe.nea.firmament.annotations.Subscribe
+import moe.nea.firmament.events.ScreenChangeEvent
+import moe.nea.firmament.events.SlotClickEvent
+import moe.nea.firmament.events.TickEvent
+import moe.nea.firmament.features.FirmamentFeature
+import moe.nea.firmament.gui.config.ManagedConfig
+import moe.nea.firmament.util.MC
+import moe.nea.firmament.util.customgui.customGui
+import moe.nea.firmament.util.data.ProfileSpecificDataHolder
+
+object StorageOverlay : FirmamentFeature {
+
+
+ object Data : ProfileSpecificDataHolder<StorageData>(serializer(), "storage-data", ::StorageData)
+
+ override val identifier: String
+ get() = "storage-overlay"
+
+ object TConfig : ManagedConfig(identifier) {
+ val alwaysReplace by toggle("always-replace") { true }
+ val columns by integer("rows", 1, 10) { 3 }
+ val scrollSpeed by integer("scroll-speed", 1, 50) { 10 }
+ val inverseScroll by toggle("inverse-scroll") { false }
+ val padding by integer("padding", 1, 20) { 5 }
+ val margin by integer("margin", 1, 60) { 20 }
+ }
+
+ fun adjustScrollSpeed(amount: Double): Double {
+ return amount * TConfig.scrollSpeed * (if (TConfig.inverseScroll) 1 else -1)
+ }
+
+ override val config: TConfig
+ get() = TConfig
+
+ var lastStorageOverlay: StorageOverviewScreen? = null
+ var skipNextStorageOverlayBackflip = false
+ var currentHandler: StorageBackingHandle? = null
+
+ @Subscribe
+ fun onTick(event: TickEvent) {
+ rememberContent(currentHandler ?: return)
+ }
+
+ @Subscribe
+ fun onClick(event: SlotClickEvent) {
+ if (lastStorageOverlay != null && event.slot.inventory !is PlayerInventory && event.slot.index < 9
+ && event.stack.item != Items.BLACK_STAINED_GLASS_PANE
+ ) {
+ skipNextStorageOverlayBackflip = true
+ }
+ }
+
+ @Subscribe
+ fun onScreenChange(it: ScreenChangeEvent) {
+ if (it.old == null && it.new == null) return
+ val storageOverlayScreen = it.old as? StorageOverlayScreen
+ ?: ((it.old as? HandledScreen<*>)?.customGui as? StorageOverlayCustom)?.overview
+ var storageOverviewScreen = it.old as? StorageOverviewScreen
+ val screen = it.new as? GenericContainerScreen
+ val oldHandler = currentHandler
+ currentHandler = StorageBackingHandle.fromScreen(screen)
+ rememberContent(currentHandler)
+ if (storageOverviewScreen != null && oldHandler is StorageBackingHandle.HasBackingScreen) {
+ val player = MC.player
+ assert(player != null)
+ player?.networkHandler?.sendPacket(CloseHandledScreenC2SPacket(oldHandler.handler.syncId))
+ if (player?.currentScreenHandler === oldHandler.handler) {
+ player.currentScreenHandler = player.playerScreenHandler
+ }
+ }
+ storageOverviewScreen = storageOverviewScreen ?: lastStorageOverlay
+ if (it.new == null && storageOverlayScreen != null && !storageOverlayScreen.isExiting) {
+ it.overrideScreen = storageOverlayScreen
+ return
+ }
+ if (storageOverviewScreen != null
+ && !storageOverviewScreen.isClosing
+ && (currentHandler is StorageBackingHandle.Overview || currentHandler == null)
+ ) {
+ if (skipNextStorageOverlayBackflip) {
+ skipNextStorageOverlayBackflip = false
+ } else {
+ it.overrideScreen = storageOverviewScreen
+ lastStorageOverlay = null
+ }
+ return
+ }
+ screen ?: return
+ screen.customGui = StorageOverlayCustom(
+ currentHandler ?: return,
+ screen,
+ storageOverlayScreen ?: (if (TConfig.alwaysReplace) StorageOverlayScreen() else return))
+ }
+
+ fun rememberContent(handler: StorageBackingHandle?) {
+ handler ?: return
+ // TODO: Make all of these functions work on deltas / updates instead of the entire contents
+ val data = Data.data?.storageInventories ?: return
+ when (handler) {
+ is StorageBackingHandle.Overview -> rememberStorageOverview(handler, data)
+ is StorageBackingHandle.Page -> rememberPage(handler, data)
+ }
+ Data.markDirty()
+ }
+
+ private fun rememberStorageOverview(
+ handler: StorageBackingHandle.Overview,
+ data: SortedMap<StoragePageSlot, StorageData.StorageInventory>
+ ) {
+ for ((index, stack) in handler.handler.stacks.withIndex()) {
+ // Ignore unloaded item stacks
+ if (stack.isEmpty) continue
+ val slot = StoragePageSlot.fromOverviewSlotIndex(index) ?: continue
+ val isEmpty = stack.item in StorageOverviewScreen.emptyStorageSlotItems
+ if (slot in data) {
+ if (isEmpty)
+ data.remove(slot)
+ continue
+ }
+ if (!isEmpty) {
+ data[slot] = StorageData.StorageInventory(slot.defaultName(), slot, null)
+ }
+ }
+ }
+
+ private fun rememberPage(
+ handler: StorageBackingHandle.Page,
+ data: SortedMap<StoragePageSlot, StorageData.StorageInventory>
+ ) {
+ // TODO: FIXME: FIXME NOW: Definitely don't copy all of this every tick into persistence
+ val newStacks =
+ VirtualInventory(handler.handler.stacks.take(handler.handler.rows * 9).drop(9).map { it.copy() })
+ data.compute(handler.storagePageSlot) { slot, existingInventory ->
+ (existingInventory ?: StorageData.StorageInventory(
+ slot.defaultName(),
+ slot,
+ null
+ )).also {
+ it.inventory = newStacks
+ }
+ }
+ }
+}