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-rw-r--r--src/main/kotlin/features/inventory/storageoverlay/StorageOverlayCustom.kt98
1 files changed, 98 insertions, 0 deletions
diff --git a/src/main/kotlin/features/inventory/storageoverlay/StorageOverlayCustom.kt b/src/main/kotlin/features/inventory/storageoverlay/StorageOverlayCustom.kt
new file mode 100644
index 0000000..d0d9114
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+++ b/src/main/kotlin/features/inventory/storageoverlay/StorageOverlayCustom.kt
@@ -0,0 +1,98 @@
+
+package moe.nea.firmament.features.inventory.storageoverlay
+
+import me.shedaniel.math.Point
+import me.shedaniel.math.Rectangle
+import net.minecraft.client.MinecraftClient
+import net.minecraft.client.gui.DrawContext
+import net.minecraft.client.gui.screen.ingame.GenericContainerScreen
+import net.minecraft.entity.player.PlayerInventory
+import net.minecraft.screen.slot.Slot
+import moe.nea.firmament.mixins.accessor.AccessorHandledScreen
+import moe.nea.firmament.util.customgui.CustomGui
+
+class StorageOverlayCustom(
+ val handler: StorageBackingHandle,
+ val screen: GenericContainerScreen,
+ val overview: StorageOverlayScreen,
+) : CustomGui() {
+ override fun onVoluntaryExit(): Boolean {
+ overview.isExiting = true
+ return super.onVoluntaryExit()
+ }
+
+ override fun getBounds(): List<Rectangle> {
+ return overview.getBounds()
+ }
+
+ override fun afterSlotRender(context: DrawContext, slot: Slot) {
+ if (slot.inventory !is PlayerInventory)
+ context.disableScissor()
+ }
+
+ override fun beforeSlotRender(context: DrawContext, slot: Slot) {
+ if (slot.inventory !is PlayerInventory)
+ overview.createScissors(context)
+ }
+
+ override fun onInit() {
+ overview.init(MinecraftClient.getInstance(), screen.width, screen.height)
+ overview.init()
+ screen as AccessorHandledScreen
+ screen.x_Firmament = overview.measurements.x
+ screen.y_Firmament = overview.measurements.y
+ screen.backgroundWidth_Firmament = overview.measurements.totalWidth
+ screen.backgroundHeight_Firmament = overview.measurements.totalHeight
+ }
+
+ override fun isPointOverSlot(slot: Slot, xOffset: Int, yOffset: Int, pointX: Double, pointY: Double): Boolean {
+ if (!super.isPointOverSlot(slot, xOffset, yOffset, pointX, pointY))
+ return false
+ if (slot.inventory !is PlayerInventory) {
+ if (!overview.getScrollPanelInner().contains(pointX, pointY))
+ return false
+ }
+ return true
+ }
+
+ override fun shouldDrawForeground(): Boolean {
+ return false
+ }
+
+ override fun mouseClick(mouseX: Double, mouseY: Double, button: Int): Boolean {
+ return overview.mouseClicked(mouseX, mouseY, button, (handler as? StorageBackingHandle.Page)?.storagePageSlot)
+ }
+
+ override fun render(drawContext: DrawContext, delta: Float, mouseX: Int, mouseY: Int) {
+ overview.drawBackgrounds(drawContext)
+ overview.drawPages(drawContext,
+ mouseX,
+ mouseY,
+ delta,
+ (handler as? StorageBackingHandle.Page)?.storagePageSlot,
+ screen.screenHandler.slots.take(screen.screenHandler.rows * 9).drop(9),
+ Point((screen as AccessorHandledScreen).x_Firmament, screen.y_Firmament))
+ overview.drawScrollBar(drawContext)
+ }
+
+ override fun moveSlot(slot: Slot) {
+ val index = slot.index
+ if (index in 0..<36) {
+ val (x, y) = overview.getPlayerInventorySlotPosition(index)
+ slot.x = x - (screen as AccessorHandledScreen).x_Firmament
+ slot.y = y - screen.y_Firmament
+ } else {
+ slot.x = -100000
+ slot.y = -100000
+ }
+ }
+
+ override fun mouseScrolled(
+ mouseX: Double,
+ mouseY: Double,
+ horizontalAmount: Double,
+ verticalAmount: Double
+ ): Boolean {
+ return overview.mouseScrolled(mouseX, mouseY, horizontalAmount, verticalAmount)
+ }
+}