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-rw-r--r--src/main/kotlin/features/inventory/storageoverlay/StorageOverlayScreen.kt296
1 files changed, 296 insertions, 0 deletions
diff --git a/src/main/kotlin/features/inventory/storageoverlay/StorageOverlayScreen.kt b/src/main/kotlin/features/inventory/storageoverlay/StorageOverlayScreen.kt
new file mode 100644
index 0000000..13c6974
--- /dev/null
+++ b/src/main/kotlin/features/inventory/storageoverlay/StorageOverlayScreen.kt
@@ -0,0 +1,296 @@
+
+package moe.nea.firmament.features.inventory.storageoverlay
+
+import me.shedaniel.math.Point
+import me.shedaniel.math.Rectangle
+import net.minecraft.client.gui.DrawContext
+import net.minecraft.client.gui.screen.Screen
+import net.minecraft.screen.slot.Slot
+import net.minecraft.text.Text
+import net.minecraft.util.Identifier
+import moe.nea.firmament.annotations.Subscribe
+import moe.nea.firmament.events.CommandEvent
+import moe.nea.firmament.util.MC
+import moe.nea.firmament.util.ScreenUtil
+import moe.nea.firmament.util.assertTrueOr
+
+class StorageOverlayScreen : Screen(Text.literal("")) {
+
+ companion object {
+ val PLAYER_WIDTH = 184
+ val PLAYER_HEIGHT = 91
+ val PLAYER_Y_INSET = 3
+ val SLOT_SIZE = 18
+ val PADDING = 10
+ val PAGE_WIDTH = SLOT_SIZE * 9
+ val HOTBAR_X = 12
+ val HOTBAR_Y = 67
+ val MAIN_INVENTORY_Y = 9
+ val SCROLL_BAR_WIDTH = 8
+ val SCROLL_BAR_HEIGHT = 16
+ }
+
+ var isExiting: Boolean = false
+ var scroll: Float = 0F
+ var pageWidthCount = StorageOverlay.TConfig.columns
+
+ inner class Measurements {
+ val innerScrollPanelWidth = PAGE_WIDTH * pageWidthCount + (pageWidthCount - 1) * PADDING
+ val overviewWidth = innerScrollPanelWidth + 3 * PADDING + SCROLL_BAR_WIDTH
+ val x = width / 2 - overviewWidth / 2
+ val overviewHeight = minOf(3 * 18 * 6, height - PLAYER_HEIGHT - minOf(80, height / 10))
+ val innerScrollPanelHeight = overviewHeight - PADDING * 2
+ val y = height / 2 - (overviewHeight + PLAYER_HEIGHT) / 2
+ val playerX = width / 2 - PLAYER_WIDTH / 2
+ val playerY = y + overviewHeight - PLAYER_Y_INSET
+ val totalWidth = overviewWidth
+ val totalHeight = overviewHeight - PLAYER_Y_INSET + PLAYER_HEIGHT
+ }
+
+ var measurements = Measurements()
+
+ var lastRenderedInnerHeight = 0
+ public override fun init() {
+ super.init()
+ pageWidthCount = StorageOverlay.TConfig.columns
+ .coerceAtMost((width - PADDING) / (PAGE_WIDTH + PADDING))
+ .coerceAtLeast(1)
+ measurements = Measurements()
+ }
+
+ override fun mouseScrolled(
+ mouseX: Double,
+ mouseY: Double,
+ horizontalAmount: Double,
+ verticalAmount: Double
+ ): Boolean {
+ scroll = (scroll + StorageOverlay.adjustScrollSpeed(verticalAmount)).toFloat()
+ .coerceAtMost(getMaxScroll())
+ .coerceAtLeast(0F)
+ return true
+ }
+
+ fun getMaxScroll() = lastRenderedInnerHeight.toFloat() - getScrollPanelInner().height
+
+ val playerInventorySprite = Identifier.of("firmament:storageoverlay/player_inventory")
+ val upperBackgroundSprite = Identifier.of("firmament:storageoverlay/upper_background")
+ val slotRowSprite = Identifier.of("firmament:storageoverlay/storage_row")
+ val scrollbarBackground = Identifier.of("firmament:storageoverlay/scroll_bar_background")
+ val scrollbarKnob = Identifier.of("firmament:storageoverlay/scroll_bar_knob")
+
+ override fun close() {
+ isExiting = true
+ super.close()
+ }
+
+ override fun render(context: DrawContext, mouseX: Int, mouseY: Int, delta: Float) {
+ super.render(context, mouseX, mouseY, delta)
+ drawBackgrounds(context)
+ drawPages(context, mouseX, mouseY, delta, null, null, Point())
+ drawScrollBar(context)
+ drawPlayerInventory(context, mouseX, mouseY, delta)
+ }
+
+ fun getScrollbarPercentage(): Float {
+ return scroll / getMaxScroll()
+ }
+
+ fun drawScrollBar(context: DrawContext) {
+ val sbRect = getScrollBarRect()
+ context.drawGuiTexture(
+ scrollbarBackground,
+ sbRect.minX, sbRect.minY,
+ sbRect.width, sbRect.height,
+ )
+ context.drawGuiTexture(
+ scrollbarKnob,
+ sbRect.minX, sbRect.minY + (getScrollbarPercentage() * (sbRect.height - SCROLL_BAR_HEIGHT)).toInt(),
+ SCROLL_BAR_WIDTH, SCROLL_BAR_HEIGHT
+ )
+ }
+
+ fun drawBackgrounds(context: DrawContext) {
+ context.drawGuiTexture(upperBackgroundSprite,
+ measurements.x,
+ measurements.y,
+ 0,
+ measurements.overviewWidth,
+ measurements.overviewHeight)
+ context.drawGuiTexture(playerInventorySprite,
+ measurements.playerX,
+ measurements.playerY,
+ 0,
+ PLAYER_WIDTH,
+ PLAYER_HEIGHT)
+ }
+
+ fun getPlayerInventorySlotPosition(int: Int): Pair<Int, Int> {
+ if (int < 9) {
+ return Pair(measurements.playerX + int * SLOT_SIZE + HOTBAR_X, HOTBAR_Y + measurements.playerY)
+ }
+ return Pair(
+ measurements.playerX + (int % 9) * SLOT_SIZE + HOTBAR_X,
+ measurements.playerY + (int / 9 - 1) * SLOT_SIZE + MAIN_INVENTORY_Y
+ )
+ }
+
+ fun drawPlayerInventory(context: DrawContext, mouseX: Int, mouseY: Int, delta: Float) {
+ val items = MC.player?.inventory?.main ?: return
+ items.withIndex().forEach { (index, item) ->
+ val (x, y) = getPlayerInventorySlotPosition(index)
+ context.drawItem(item, x, y, 0)
+ context.drawItemInSlot(textRenderer, item, x, y)
+ }
+ }
+
+ fun getScrollBarRect(): Rectangle {
+ return Rectangle(measurements.x + PADDING + measurements.innerScrollPanelWidth + PADDING,
+ measurements.y + PADDING,
+ SCROLL_BAR_WIDTH,
+ measurements.innerScrollPanelHeight)
+ }
+
+ fun getScrollPanelInner(): Rectangle {
+ return Rectangle(measurements.x + PADDING,
+ measurements.y + PADDING,
+ measurements.innerScrollPanelWidth,
+ measurements.innerScrollPanelHeight)
+ }
+
+ fun createScissors(context: DrawContext) {
+ val rect = getScrollPanelInner()
+ context.enableScissor(
+ rect.minX, rect.minY,
+ rect.maxX, rect.maxY
+ )
+ }
+
+ fun drawPages(
+ context: DrawContext, mouseX: Int, mouseY: Int, delta: Float,
+ excluding: StoragePageSlot?,
+ slots: List<Slot>?,
+ slotOffset: Point
+ ) {
+ createScissors(context)
+ val data = StorageOverlay.Data.data ?: StorageData()
+ layoutedForEach(data) { rect, page, inventory ->
+ drawPage(context,
+ rect.x,
+ rect.y,
+ page, inventory,
+ if (excluding == page) slots else null,
+ slotOffset
+ )
+ }
+ context.disableScissor()
+ }
+
+ override fun mouseClicked(mouseX: Double, mouseY: Double, button: Int): Boolean {
+ return mouseClicked(mouseX, mouseY, button, null)
+ }
+
+ fun mouseClicked(mouseX: Double, mouseY: Double, button: Int, activePage: StoragePageSlot?): Boolean {
+ if (getScrollPanelInner().contains(mouseX, mouseY)) {
+ val data = StorageOverlay.Data.data ?: StorageData()
+ layoutedForEach(data) { rect, page, _ ->
+ if (rect.contains(mouseX, mouseY) && activePage != page && button == 0) {
+ page.navigateTo()
+ return true
+ }
+ }
+ return false
+ }
+ val sbRect = getScrollBarRect()
+ if (sbRect.contains(mouseX, mouseY)) {
+ // TODO: support dragging of the mouse and such
+ val percentage = (mouseY - sbRect.getY()) / sbRect.getHeight()
+ scroll = (getMaxScroll() * percentage).toFloat()
+ mouseScrolled(0.0, 0.0, 0.0, 0.0)
+ return true
+ }
+ return false
+ }
+
+ private inline fun layoutedForEach(
+ data: StorageData,
+ func: (
+ rectangle: Rectangle,
+ page: StoragePageSlot, inventory: StorageData.StorageInventory,
+ ) -> Unit
+ ) {
+ var yOffset = -scroll.toInt()
+ var xOffset = 0
+ var maxHeight = 0
+ for ((page, inventory) in data.storageInventories.entries) {
+ val currentHeight = inventory.inventory?.let { it.rows * SLOT_SIZE + 4 + textRenderer.fontHeight }
+ ?: 18
+ maxHeight = maxOf(maxHeight, currentHeight)
+ val rect = Rectangle(
+ measurements.x + PADDING + (PAGE_WIDTH + PADDING) * xOffset,
+ yOffset + measurements.y + PADDING,
+ PAGE_WIDTH,
+ currentHeight
+ )
+ func(rect, page, inventory)
+ xOffset++
+ if (xOffset >= pageWidthCount) {
+ yOffset += maxHeight
+ xOffset = 0
+ maxHeight = 0
+ }
+ }
+ lastRenderedInnerHeight = maxHeight + yOffset + scroll.toInt()
+ }
+
+ fun drawPage(
+ context: DrawContext,
+ x: Int,
+ y: Int,
+ page: StoragePageSlot,
+ inventory: StorageData.StorageInventory,
+ slots: List<Slot>?,
+ slotOffset: Point,
+ ): Int {
+ val inv = inventory.inventory
+ if (inv == null) {
+ context.drawGuiTexture(upperBackgroundSprite, x, y, PAGE_WIDTH, 18)
+ context.drawText(textRenderer,
+ Text.literal("TODO: open this page"),
+ x + 4,
+ y + 4,
+ -1,
+ true)
+ return 18
+ }
+ assertTrueOr(slots == null || slots.size == inv.stacks.size) { return 0 }
+ val name = page.defaultName()
+ context.drawText(textRenderer, Text.literal(name), x + 4, y + 2,
+ if (slots == null) 0xFFFFFFFF.toInt() else 0xFFFFFF00.toInt(), true)
+ context.drawGuiTexture(slotRowSprite, x, y + 4 + textRenderer.fontHeight, PAGE_WIDTH, inv.rows * SLOT_SIZE)
+ inv.stacks.forEachIndexed { index, stack ->
+ val slotX = (index % 9) * SLOT_SIZE + x + 1
+ val slotY = (index / 9) * SLOT_SIZE + y + 4 + textRenderer.fontHeight + 1
+ if (slots == null) {
+ context.drawItem(stack, slotX, slotY)
+ context.drawItemInSlot(textRenderer, stack, slotX, slotY)
+ } else {
+ val slot = slots[index]
+ slot.x = slotX - slotOffset.x
+ slot.y = slotY - slotOffset.y
+ }
+ }
+ return inv.rows * SLOT_SIZE + 4 + textRenderer.fontHeight
+ }
+
+ fun getBounds(): List<Rectangle> {
+ return listOf(
+ Rectangle(measurements.x,
+ measurements.y,
+ measurements.overviewWidth,
+ measurements.overviewHeight),
+ Rectangle(measurements.playerX,
+ measurements.playerY,
+ PLAYER_WIDTH,
+ PLAYER_HEIGHT))
+ }
+}