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-rw-r--r--src/main/kotlin/features/world/NavigationHelper.kt121
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diff --git a/src/main/kotlin/features/world/NavigationHelper.kt b/src/main/kotlin/features/world/NavigationHelper.kt
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+++ b/src/main/kotlin/features/world/NavigationHelper.kt
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+package moe.nea.firmament.features.world
+
+import io.github.moulberry.repo.constants.Islands
+import net.minecraft.text.Text
+import net.minecraft.util.math.BlockPos
+import net.minecraft.util.math.Position
+import net.minecraft.util.math.Vec3i
+import moe.nea.firmament.annotations.Subscribe
+import moe.nea.firmament.events.SkyblockServerUpdateEvent
+import moe.nea.firmament.events.TickEvent
+import moe.nea.firmament.events.WorldRenderLastEvent
+import moe.nea.firmament.repo.RepoManager
+import moe.nea.firmament.util.MC
+import moe.nea.firmament.util.SBData
+import moe.nea.firmament.util.SkyBlockIsland
+import moe.nea.firmament.util.WarpUtil
+import moe.nea.firmament.util.render.RenderInWorldContext
+
+object NavigationHelper {
+ var targetWaypoint: NavigableWaypoint? = null
+ set(value) {
+ field = value
+ recalculateRoute()
+ }
+
+ var nextTeleporter: Islands.Teleporter? = null
+ private set
+
+ val Islands.Teleporter.toIsland get() = SkyBlockIsland.forMode(this.getTo())
+ val Islands.Teleporter.fromIsland get() = SkyBlockIsland.forMode(this.getFrom())
+ val Islands.Teleporter.blockPos get() = BlockPos(x.toInt(), y.toInt(), z.toInt())
+
+ @Subscribe
+ fun onWorldSwitch(event: SkyblockServerUpdateEvent) {
+ recalculateRoute()
+ }
+
+ fun recalculateRoute() {
+ val tp = targetWaypoint
+ val currentIsland = SBData.skyblockLocation
+ if (tp == null || currentIsland == null) {
+ nextTeleporter = null
+ return
+ }
+ val route = findRoute(currentIsland, tp.island, mutableSetOf())
+ nextTeleporter = route?.get(0)
+ }
+
+ private fun findRoute(
+ fromIsland: SkyBlockIsland,
+ targetIsland: SkyBlockIsland,
+ visitedIslands: MutableSet<SkyBlockIsland>
+ ): MutableList<Islands.Teleporter>? {
+ var shortestChain: MutableList<Islands.Teleporter>? = null
+ for (it in RepoManager.neuRepo.constants.islands.teleporters) {
+ if (it.toIsland in visitedIslands) continue
+ if (it.fromIsland != fromIsland) continue
+ if (it.toIsland == targetIsland) return mutableListOf(it)
+ visitedIslands.add(fromIsland)
+ val nextRoute = findRoute(it.toIsland, targetIsland, visitedIslands) ?: continue
+ nextRoute.add(0, it)
+ if (shortestChain == null || shortestChain.size > nextRoute.size) {
+ shortestChain = nextRoute
+ }
+ visitedIslands.remove(fromIsland)
+ }
+ return shortestChain
+ }
+
+
+ @Subscribe
+ fun onMovement(event: TickEvent) { // TODO: add a movement tick event maybe?
+ val tp = targetWaypoint ?: return
+ val p = MC.player ?: return
+ if (p.squaredDistanceTo(tp.position.toCenterPos()) < 5 * 5) {
+ targetWaypoint = null
+ }
+ }
+
+ @Subscribe
+ fun drawWaypoint(event: WorldRenderLastEvent) {
+ val tp = targetWaypoint ?: return
+ val nt = nextTeleporter
+ RenderInWorldContext.renderInWorld(event) {
+ if (nt != null) {
+ waypoint(nt.blockPos,
+ Text.literal("Teleporter to " + nt.toIsland.userFriendlyName),
+ Text.literal("(towards " + tp.name + "§f)"))
+ } else if (tp.island == SBData.skyblockLocation) {
+ waypoint(tp.position,
+ Text.literal(tp.name))
+ }
+ }
+ }
+
+ fun tryWarpNear() {
+ val tp = targetWaypoint
+ if (tp == null) {
+ MC.sendChat(Text.literal("Could not find a waypoint to warp you to. Select one first."))
+ return
+ }
+ WarpUtil.teleportToNearestWarp(tp.island, tp.position.asPositionView())
+ }
+
+}
+
+fun Vec3i.asPositionView(): Position {
+ return object : Position {
+ override fun getX(): Double {
+ return this@asPositionView.x.toDouble()
+ }
+
+ override fun getY(): Double {
+ return this@asPositionView.y.toDouble()
+ }
+
+ override fun getZ(): Double {
+ return this@asPositionView.z.toDouble()
+ }
+ }
+}