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Diffstat (limited to 'src/main/kotlin/moe/nea/notenoughupdates/util/render/block.kt')
-rw-r--r--src/main/kotlin/moe/nea/notenoughupdates/util/render/block.kt4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/main/kotlin/moe/nea/notenoughupdates/util/render/block.kt b/src/main/kotlin/moe/nea/notenoughupdates/util/render/block.kt
index 9b5432a..9a02996 100644
--- a/src/main/kotlin/moe/nea/notenoughupdates/util/render/block.kt
+++ b/src/main/kotlin/moe/nea/notenoughupdates/util/render/block.kt
@@ -22,7 +22,7 @@ class RenderBlockContext(val tesselator: Tessellator, val camPos: Vec3d) {
matrixStack.push()
matrixStack.translate(blockPos.x - camPos.x, blockPos.y - camPos.y, blockPos.z - camPos.z)
RenderSystem.applyModelViewMatrix()
- RenderSystem.setShader(GameRenderer::getPositionColorShader)
+ RenderSystem.setShader(GameRenderer::getPositionColorProgram)
buildCube(buffer)
tesselator.draw()
matrixStack.pop()
@@ -73,7 +73,6 @@ class RenderBlockContext(val tesselator: Tessellator, val camPos: Vec3d) {
fun renderBlocks(camera: Camera, block: RenderBlockContext. () -> Unit) {
RenderSystem.disableDepthTest()
- RenderSystem.disableTexture()
RenderSystem.enableBlend()
RenderSystem.defaultBlendFunc()
@@ -82,7 +81,6 @@ class RenderBlockContext(val tesselator: Tessellator, val camPos: Vec3d) {
VertexBuffer.unbind()
RenderSystem.enableDepthTest()
- RenderSystem.enableTexture()
RenderSystem.disableBlend()
}
}