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package moe.nea.firmament.mixins.customgui;
import moe.nea.firmament.util.customgui.CoordRememberingSlot;
import net.minecraft.screen.slot.Slot;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
@Mixin(Slot.class)
public class OriginalSlotCoords implements CoordRememberingSlot {
@Shadow
public int x;
@Shadow
public int y;
@Unique
public int originalX;
@Unique
public int originalY;
@Override
public void rememberCoords_firmament() {
this.originalX = this.x;
this.originalY = this.y;
}
@Override
public void restoreCoords_firmament() {
this.x = this.originalX;
this.y = this.originalY;
}
@Override
public int getOriginalX_firmament() {
return originalX;
}
@Override
public int getOriginalY_firmament() {
return originalY;
}
}
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