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package moe.nea.firmament.mixins.custommodels;
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
import com.llamalad7.mixinextras.sugar.Local;
import moe.nea.firmament.features.texturepack.CustomGlobalArmorOverrides;
import net.minecraft.client.render.entity.feature.ArmorFeatureRenderer;
import net.minecraft.item.ArmorMaterial;
import net.minecraft.item.ItemStack;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import java.util.List;
@Mixin(ArmorFeatureRenderer.class)
public class PatchArmorTexture {
@WrapOperation(
method = "renderArmor",
at = @At(value = "INVOKE", target = "Lnet/minecraft/item/ArmorMaterial;layers()Ljava/util/List;"))
private List<ArmorMaterial.Layer> overrideLayers(
ArmorMaterial instance,
Operation<List<ArmorMaterial.Layer>> original,
@Local ItemStack itemStack
) {
var overrides = CustomGlobalArmorOverrides.overrideArmor(itemStack);
if (overrides == null)
return original.call(instance);
return overrides;
}
}
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