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package moe.nea.firmament.compat
import me.jellysquid.mods.sodium.client.render.SodiumWorldRenderer
import moe.nea.firmament.mixins.accessor.sodium.AccessorSodiumWorldRenderer
class SodiumChunkReloader : Runnable {
override fun run() {
(SodiumWorldRenderer.instanceNullable() as AccessorSodiumWorldRenderer)
.renderSectionManager_firmament
.updateChunks(false)
}
}
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