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package moe.nea.firmament.gui.entity
import me.shedaniel.math.Dimension
import me.shedaniel.math.Point
import me.shedaniel.math.Rectangle
import me.shedaniel.rei.api.client.gui.widgets.WidgetWithBounds
import net.minecraft.client.gui.DrawContext
import net.minecraft.client.gui.Element
import net.minecraft.entity.LivingEntity
class EntityWidget(val entity: LivingEntity, val point: Point) : WidgetWithBounds() {
override fun children(): List<Element> {
return emptyList()
}
var hasErrored = false
override fun render(context: DrawContext, mouseX: Int, mouseY: Int, delta: Float) {
try {
if (!hasErrored)
EntityRenderer.renderEntity(entity, context, point.x, point.y, mouseX.toFloat(), mouseY.toFloat())
} catch (ex: Exception) {
EntityRenderer.logger.error("Failed to render constructed entity: $entity", ex)
hasErrored = true
}
if (hasErrored) {
context.fill(point.x, point.y, point.x + 50, point.y + 80, 0xFFAA2222.toInt())
}
}
override fun getBounds(): Rectangle {
return Rectangle(point, Dimension(50, 80))
}
}
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