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package moe.nea.firmament.util.customgui
import net.minecraft.client.gui.screen.ingame.HandledScreen
@Suppress("FunctionName")
interface HasCustomGui {
fun getCustomGui_Firmament(): CustomGui?
fun setCustomGui_Firmament(gui: CustomGui?)
}
var <T : HandledScreen<*>> T.customGui: CustomGui?
get() = (this as HasCustomGui).getCustomGui_Firmament()
set(value) {
(this as HasCustomGui).setCustomGui_Firmament(value)
}
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