blob: f1cd74f02e560eab34daaecf38bda17891dfacb6 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
|
package com.ambientaddons.features.dungeon
import AmbientAddons.Companion.config
import AmbientAddons.Companion.mc
import AmbientAddons.Companion.persistentData
import com.ambientaddons.events.GuiContainerEvent
import com.ambientaddons.utils.Extensions.chest
import com.ambientaddons.utils.Extensions.enchants
import com.ambientaddons.utils.Extensions.items
import com.ambientaddons.utils.Extensions.lore
import com.ambientaddons.utils.Extensions.skyblockID
import com.ambientaddons.utils.Extensions.stripControlCodes
import com.ambientaddons.utils.Extensions.withModPrefix
import com.ambientaddons.utils.Area
import com.ambientaddons.utils.SBLocation
import gg.essential.universal.UChat
import net.minecraft.inventory.ContainerChest
import net.minecraft.item.ItemStack
import net.minecraftforge.client.event.GuiOpenEvent
import net.minecraftforge.client.event.GuiScreenEvent
import net.minecraftforge.event.world.WorldEvent
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
object AutoBuyChest {
private const val BUY_SLOT_INDEX = 31
private const val KISMET_SLOT_INDEX = 50
private var rewardChest: RewardChest? = null
private var hasOpenedChest = false
private var hasLookedAtChest = false
@SubscribeEvent
fun onWorldUnload(event: WorldEvent.Unload) {
hasOpenedChest = false
}
@SubscribeEvent
fun onSlotClick(event: GuiContainerEvent.SlotClickEvent) {
if (SBLocation.area != Area.Dungeon || rewardChest == null) return
if (event.slotId == BUY_SLOT_INDEX) {
hasOpenedChest = true
if (rewardChest == RewardChest.Wood) {
UChat.chat("§cBlocked purchase! You already opened a chest this run.".withModPrefix())
event.isCanceled = true
}
} else if (event.slotId == KISMET_SLOT_INDEX) {
if (config.blockLowReroll && rewardChest != RewardChest.Bedrock && (rewardChest != RewardChest.Obsidian || SBLocation.dungeonFloor.toString() != "M4")) {
UChat.chat("§cBlocked reroll! This low-tier chest should not be rerolled.".withModPrefix())
event.isCanceled = true
return
}
if (config.autoBuyChest == 1) {
val items = event.gui.chest?.lowerChestInventory?.items ?: return
if (getShouldOpen(items)) {
UChat.chat("§cBlocked reroll! Profitable content in chest.".withModPrefix())
event.isCanceled = true
}
}
}
}
@SubscribeEvent
fun onGuiOpen(event: GuiOpenEvent) {
if (SBLocation.area != Area.Dungeon) return
if (event.gui == null) return
val chest = event.gui.chest
val chestName = chest?.lowerChestInventory?.name
rewardChest = when (chestName) {
"Wood Chest" -> RewardChest.Wood
"Gold Chest" -> RewardChest.Gold
"Emerald Chest" -> RewardChest.Emerald
"Diamond Chest" -> RewardChest.Diamond
"Obsidian Chest" -> RewardChest.Obsidian
"Bedrock Chest" -> RewardChest.Bedrock
else -> null
}
hasLookedAtChest = false
}
@SubscribeEvent
fun onGuiDraw(event: GuiScreenEvent.DrawScreenEvent) {
if (SBLocation.area != Area.Dungeon || config.autoBuyChest != 2 || rewardChest == null || hasLookedAtChest) return
val chest = event.gui?.chest ?: return
if (rewardChest == RewardChest.Wood) {
if (!hasOpenedChest) openChest(chest)
} else {
val items = chest.lowerChestInventory.items
if (items.last() != null) {
hasLookedAtChest = true
if (getShouldOpen(items)) {
openChest(chest)
}
}
}
}
private fun getShouldOpen(items: List<ItemStack?>): Boolean {
val chestPrice = items[BUY_SLOT_INDEX]
?.lore
?.getOrNull(6)
?.stripControlCodes()
?.filter { it.isDigit() }
?.toIntOrNull()
?: 0
val lootItems = items.subList(9, 18).mapNotNull { itemStack ->
if (itemStack?.skyblockID == "ENCHANTED_BOOK") {
val enchants = itemStack.enchants
enchants?.entries?.singleOrNull()?.let {
"${it.key.uppercase()}_${it.value}"
}
} else itemStack?.skyblockID
}
val maxPrice = lootItems.sumOf {
persistentData.autoBuyItems.getOrDefault(it, 0) ?: 100000000
}
return chestPrice <= maxPrice
}
fun openChest(chest: ContainerChest) {
hasLookedAtChest = true
mc.playerController.windowClick(chest.windowId, BUY_SLOT_INDEX, 0, 0, mc.thePlayer)
hasOpenedChest = true
mc.thePlayer.closeScreen()
}
enum class RewardChest {
Wood, Gold, Emerald, Diamond, Obsidian, Bedrock
}
}
|