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package com.ambientaddons.features.dungeon
import AmbientAddons.Companion.config
import AmbientAddons.Companion.mc
import com.ambientaddons.utils.Area
import com.ambientaddons.utils.Extensions.skyblockID
import com.ambientaddons.utils.Extensions.stripControlCodes
import com.ambientaddons.utils.SBLocation
import com.ambientaddons.utils.render.EntityUtils
import net.minecraft.entity.Entity
import net.minecraft.entity.boss.EntityWither
import net.minecraft.entity.item.EntityArmorStand
import net.minecraft.entity.monster.EntityCaveSpider
import net.minecraft.entity.monster.EntityEnderman
import net.minecraft.entity.monster.EntitySkeleton
import net.minecraft.entity.passive.EntityBat
import net.minecraft.entity.player.EntityPlayer
import net.minecraft.item.ItemArmor
import net.minecraftforge.client.event.ClientChatReceivedEvent
import net.minecraftforge.client.event.RenderWorldLastEvent
import net.minecraftforge.event.world.WorldEvent
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
import java.util.*
// modified from Harry282/Skyblock-Client
object DungeonHighlights {
private val markedArmorStands = mutableSetOf<EntityArmorStand>()
private val starredMobs = mutableSetOf<Entity>()
private var nearIdkmansry = false
private val idkmansry = UUID.fromString("93ce1cad-833f-46ff-a124-b66d2b99c4fd")
@SubscribeEvent
fun onWorldUnload(event: WorldEvent.Unload) {
markedArmorStands.clear()
starredMobs.clear()
nearIdkmansry = false
}
@SubscribeEvent
fun onRenderWorld(event: RenderWorldLastEvent) {
if (SBLocation.area != Area.Dungeon || SBLocation.dungeonFloor?.enteredBoss == true) return
mc.theWorld.loadedEntityList.forEach { entity ->
if (entity is EntityArmorStand && entity.customNameTag.contains("✯") && !markedArmorStands.contains(entity)) {
if (config.starredHighlight == 0) return@forEach
mc.theWorld.getEntitiesInAABBexcluding(
entity, entity.entityBoundingBox.offset(0.0, -1.0, 0.0)
) { isValidEntity(it) }.also {
if (it.isNotEmpty()) markedArmorStands.add(entity)
}.forEach {
starredMobs.add(it)
}
} else if (entity is EntityPlayer && mc.thePlayer.uniqueID != idkmansry && entity.uniqueID == idkmansry) {
nearIdkmansry = true
}
}
mc.theWorld.loadedEntityList.forEach {
if (it is EntityArmorStand) return@forEach
val wasStarred = renderStarredHighlight(it, event.partialTicks)
if (!wasStarred) {
when (it) {
is EntityBat -> renderBatHighlight(it, event.partialTicks)
is EntityCaveSpider -> renderCellarHighlight(it, event.partialTicks)
is EntitySkeleton -> renderSniperHighlight(it, event.partialTicks)
is EntityPlayer -> renderShadowHighlight(it, event.partialTicks)
}
}
}
}
private fun renderStarredHighlight(entity: Entity, partialTicks: Float): Boolean {
if (config.starredHighlight == 0) return false
if (starredMobs.contains(entity)) {
EntityUtils.drawEntityBox(
entity, config.starredColor, outline = true, fill = false, config.starredHighlight == 2, partialTicks
)
return true
}
return false
}
private fun renderShadowHighlight(entity: EntityPlayer, partialTicks: Float) {
if (config.saHighlight == 0) return
val boots = entity.getCurrentArmor(0)
if (entity.heldItem?.skyblockID != "SILENT_DEATH" && (boots?.item as? ItemArmor)?.getColor(boots) != 6029470) return
EntityUtils.drawEntityBox(
entity, config.saColor, outline = true, fill = false, config.saHighlight == 2, partialTicks
)
}
private fun renderCellarHighlight(entity: EntityCaveSpider, partialTicks: Float) {
if (config.bestiaryHighlight == 0 || nearIdkmansry) return
EntityUtils.drawEntityBox(
entity, config.bestiaryColor, outline = true, fill = false, config.bestiaryHighlight == 2, partialTicks
)
}
private fun renderSniperHighlight(entity: EntitySkeleton, partialTicks: Float) {
if (config.bestiaryHighlight == 0 || nearIdkmansry) return
if (entity.getCurrentArmor(3)?.skyblockID != "SNIPER_HELMET") return
EntityUtils.drawEntityBox(
entity, config.bestiaryColor, outline = true, fill = false, config.bestiaryHighlight == 2, partialTicks
)
}
private fun renderBatHighlight(entity: EntityBat, partialTicks: Float) {
if (config.batHighlight == 0) return
if (!listOf(100F, 200F, 400F, 800F).contains(entity.maxHealth)) return
EntityUtils.drawEntityBox(
entity, config.batColor, outline = true, fill = false, config.batHighlight == 2, partialTicks
)
}
private fun isValidEntity(entity: Entity?): Boolean {
return when (entity) {
is EntityEnderman -> !entity.isInvisible || (config.starredHighlight == 2)
is EntityArmorStand -> false
is EntityWither -> false
is EntityPlayer -> entity.uniqueID.version() == 2 && entity != mc.thePlayer
else -> true
}
}
}
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