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Diffstat (limited to 'runforge/config/forgeChunkLoading.cfg')
-rw-r--r-- | runforge/config/forgeChunkLoading.cfg | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/runforge/config/forgeChunkLoading.cfg b/runforge/config/forgeChunkLoading.cfg new file mode 100644 index 0000000..3051bdf --- /dev/null +++ b/runforge/config/forgeChunkLoading.cfg @@ -0,0 +1,47 @@ +# Configuration file + +########################################################################################################## +# Forge +#--------------------------------------------------------------------------------------------------------# +# Sample mod specific control section. +# Copy this section and rename the with the modid for the mod you wish to override. +# A value of zero in either entry effectively disables any chunkloading capabilities +# for that mod +########################################################################################################## + +Forge { + # Maximum chunks per ticket for the mod. + I:maximumChunksPerTicket=25 + + # Maximum ticket count for the mod. Zero disables chunkloading capabilities. + I:maximumTicketCount=200 +} + + +########################################################################################################## +# defaults +#--------------------------------------------------------------------------------------------------------# +# Default configuration for forge chunk loading control +########################################################################################################## + +defaults { + # Are mod overrides enabled? + B:enabled=true + + # The default maximum number of chunks a mod can force, per ticket, + # for a mod without an override. This is the maximum number of chunks a single ticket can force. + I:maximumChunksPerTicket=25 + + # The default maximum ticket count for a mod which does not have an override + # in this file. This is the number of chunk loading requests a mod is allowed to make. + I:maximumTicketCount=200 + + # The number of tickets a player can be assigned instead of a mod. This is shared across all mods and it is up to the mods to use it. + I:playerTicketCount=500 + + # Unloaded chunks can first be kept in a dormant cache for quicker + # loading times. Specify the size (in chunks) of that cache here + I:dormantChunkCacheSize=0 +} + + |