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2022-01-04
Cleaned up cit root and fapi usage
SHsuperCM
2021-12-31
Some gradle cleanup
SHsuperCM
2021-12-31
Fixed subtextures not working with multiple override condition types
SHsuperCM
2021-12-31
Made textures in CIT json models always use the asset resolver
SHsuperCM
2021-12-31
Hotfix for leather armor color not accepting hex matches
SHsuperCM
2021-12-20
Fixed invalid namespaces in resourcepacks
SHsuperCM
2021-12-18
Fixed subtexture overriding failing with a custom model
SHsuperCM
2021-10-29
Rewrote custom blend parsing
SHsuperCM
2021-10-23
Added rgba multipliers to enchantments
SHsuperCM
2021-10-23
Added blend to enchantments
SHsuperCM
2021-10-22
Fixed CITItem not applying on tridents and spyglasses
SHsuperCM
2021-10-20
CIT Enchantment speed default value is now 1
SHsuperCM
2021-10-16
Added blur effect to enchantment
SHsuperCM
2021-10-16
CIT Enchantment's speed and rotation, added glint speed multiplier to config
SHsuperCM
2021-10-15
Global Properties' enchantment cap
SHsuperCM
2021-10-15
Restructured to store active effective global properties
SHsuperCM
2021-10-15
CIT Enchantment applying on armor and elytra
SHsuperCM
2021-10-12
Fixed some issues with enchantment glints applying when they shouldnt
SHsuperCM
2021-10-12
Limited CIT Enchantment working with items
SHsuperCM
2021-10-09
Fixed ignored texture-based model duplicates
SHsuperCM
2021-10-09
Setup for enchantment layer application
SHsuperCM
2021-10-09
Register render layers for CITEnchantments
SHsuperCM
2021-10-09
CIT Enchantment parsing and active storage
SHsuperCM
2021-09-27
Fixed some issues with global properties parsing
SHsuperCM
2021-09-25
Support for multiple overriding textures on the same model
SHsuperCM
2021-09-20
Checking cit Name and Lore tags will now evaluate the json if match is not a ...
SHsuperCM
2021-09-19
Fixed damage and stackSize properties not being used correctly in some cases
SHsuperCM
2021-09-19
Implemented cit application caching
SHsuperCM
2021-09-18
Consistency
SHsuperCM
2021-09-18
Fixed texture property being ignored when relative assumed model exists
SHsuperCM
2021-09-18
Fixed nbt property's regex matching not working
SHsuperCM
2021-09-18
Added tile as alias for texture property
SHsuperCM
2021-09-18
Logs
SHsuperCM
2021-09-18
v0.6.0
SHsuperCM
2021-09-18
Made enchantments property test blindly instead of using registry
SHsuperCM
2021-09-18
Added support for literal path not containing resource type directory prefix
SHsuperCM
2021-09-18
Added deprecated "crossbow_standby" subitem support
SHsuperCM
2021-09-18
Rewrote sub item system
SHsuperCM
2021-09-16
Fixed crash when cit enchantmentLevels is specified
SHsuperCM
2021-09-14
Fixed absolute paths not working when set from resourcepack root
SHsuperCM
2021-09-14
Fixed empty asset resolution ignoring double extension
SHsuperCM
2021-09-14
Added support for item type assumption based on properties file name
SHsuperCM
2021-09-11
Rewrote cit discovery
SHsuperCM
2021-09-11
Fixed cit.properties reading issue
SHsuperCM
2021-09-09
v0.5.1, "Broken Path" mixins wont be injected if config is turned off
SHsuperCM
2021-09-03
Made it easier to integrate cit types
SHsuperCM
2021-09-03
Fixed path resolution not properly working in sub models
SHsuperCM
2021-09-02
v0.4.4: Fixed literal model paths not loading if "models" prefix is not speci...
SHsuperCM
2021-08-31
v0.4.3: Fixed full cit paths not recognized in json models, fixed nbt exact m...
SHsuperCM
2021-08-30
v0.4.2: Made model jsons able to reference relative paths
SHsuperCM
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