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authoringlettronald <inglettronald@gmail.com>2023-07-19 10:34:12 -0500
committeringlettronald <inglettronald@gmail.com>2023-07-19 10:34:12 -0500
commit261370d3539579b23f3cf07733d310e9ff35becb (patch)
tree799742697b26243d376a0b9030c909446e0b377c /src
parent306e32869357f2151d733a6b11e547b676d06954 (diff)
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working on some polish for animations code
Diffstat (limited to 'src')
-rw-r--r--src/main/java/com/dulkirfabric/mixin/render/HeldItemRendererMixin.java24
-rw-r--r--src/main/java/com/dulkirfabric/mixin/render/InGameHudMixin.java7
-rw-r--r--src/main/kotlin/com/dulkirfabric/config/DulkirConfig.kt23
3 files changed, 39 insertions, 15 deletions
diff --git a/src/main/java/com/dulkirfabric/mixin/render/HeldItemRendererMixin.java b/src/main/java/com/dulkirfabric/mixin/render/HeldItemRendererMixin.java
index f0e6422..b785b59 100644
--- a/src/main/java/com/dulkirfabric/mixin/render/HeldItemRendererMixin.java
+++ b/src/main/java/com/dulkirfabric/mixin/render/HeldItemRendererMixin.java
@@ -8,6 +8,7 @@ import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.render.item.HeldItemRenderer;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.item.ItemStack;
+import net.minecraft.util.Arm;
import net.minecraft.util.Hand;
import net.minecraft.util.math.RotationAxis;
import org.spongepowered.asm.mixin.Mixin;
@@ -34,17 +35,17 @@ public abstract class HeldItemRendererMixin {
float rotY = DulkirConfig.ConfigVars.getConfigOptions().getHeldItemRotY();
float rotZ = DulkirConfig.ConfigVars.getConfigOptions().getHeldItemRotZ();
- float posX = DulkirConfig.ConfigVars.getConfigOptions().getHeldItemPosX() / 1000f;
- float posY = DulkirConfig.ConfigVars.getConfigOptions().getHeldItemPosY() / 1000f;
- float posZ = DulkirConfig.ConfigVars.getConfigOptions().getHeldItemPosZ() / 1000f;
+ float posX = DulkirConfig.ConfigVars.getConfigOptions().getHeldItemPosX() / 100f;
+ float posY = DulkirConfig.ConfigVars.getConfigOptions().getHeldItemPosY() / 100f;
+ float posZ = DulkirConfig.ConfigVars.getConfigOptions().getHeldItemPosZ() / 100f;
float scale = DulkirConfig.ConfigVars.getConfigOptions().getHeldItemScale();
+ matrices.translate(posX, posY, posZ);
- matrices.multiply(RotationAxis.POSITIVE_Z.rotationDegrees(rotX));
- matrices.multiply(RotationAxis.POSITIVE_X.rotationDegrees(rotY));
- matrices.multiply(RotationAxis.POSITIVE_Y.rotationDegrees(rotZ));
+ matrices.multiply(RotationAxis.POSITIVE_X.rotationDegrees(rotX));
+ matrices.multiply(RotationAxis.POSITIVE_Y.rotationDegrees(rotY));
+ matrices.multiply(RotationAxis.POSITIVE_Z.rotationDegrees(rotZ));
matrices.scale(scale, scale, scale);
- matrices.translate(posX, posY, posZ);
}
}
@@ -57,4 +58,13 @@ public abstract class HeldItemRendererMixin {
public float attackCooldown(float original) {
return 1f;
}
+
+ @Inject(method = "applyEquipOffset", at = @At("HEAD"), cancellable = true)
+ public void onApplyEquipOffset(MatrixStack matrices, Arm arm, float equipProgress, CallbackInfo ci) {
+ if (DulkirConfig.ConfigVars.getConfigOptions().getCancelReEquip()) {
+ int i = arm == Arm.RIGHT ? 1 : -1;
+ matrices.translate((float)i * 0.56f, -0.52f, -0.72f);
+ ci.cancel();
+ }
+ }
}
diff --git a/src/main/java/com/dulkirfabric/mixin/render/InGameHudMixin.java b/src/main/java/com/dulkirfabric/mixin/render/InGameHudMixin.java
index c50f132..3a7c9ba 100644
--- a/src/main/java/com/dulkirfabric/mixin/render/InGameHudMixin.java
+++ b/src/main/java/com/dulkirfabric/mixin/render/InGameHudMixin.java
@@ -38,4 +38,11 @@ public class InGameHudMixin {
}
return original;
}
+
+ @ModifyExpressionValue(method = "renderStatusBars(Lnet/minecraft/client/gui/DrawContext;)V",
+ at = @At(value = "INVOKE",
+ target = "Lnet/minecraft/client/gui/hud/InGameHud;getHeartCount(Lnet/minecraft/entity/LivingEntity;)I"))
+ public int onCheckForRiding(int original) {
+ return 0;
+ }
}
diff --git a/src/main/kotlin/com/dulkirfabric/config/DulkirConfig.kt b/src/main/kotlin/com/dulkirfabric/config/DulkirConfig.kt
index 0b04c0f..a3a73aa 100644
--- a/src/main/kotlin/com/dulkirfabric/config/DulkirConfig.kt
+++ b/src/main/kotlin/com/dulkirfabric/config/DulkirConfig.kt
@@ -152,18 +152,21 @@ class DulkirConfig {
//TODO: Come up with some custome float slider instead of int slider jank
animations.addEntry(
- entryBuilder.startIntSlider(Text.literal("posX"), configOptions.heldItemPosX, -300, 300)
+ entryBuilder.startIntSlider(Text.literal("posX"), configOptions.heldItemPosX, -150, 150)
.setSaveConsumer { newValue -> configOptions.heldItemPosX = newValue }
+ .setDefaultValue(0)
.build()
)
animations.addEntry(
- entryBuilder.startIntSlider(Text.literal("posY"), configOptions.heldItemPosY, -300, 300)
+ entryBuilder.startIntSlider(Text.literal("posY"), configOptions.heldItemPosY, -150, 150)
.setSaveConsumer { newValue -> configOptions.heldItemPosY = newValue }
+ .setDefaultValue(0)
.build()
)
animations.addEntry(
- entryBuilder.startIntSlider(Text.literal("posZ"), configOptions.heldItemPosZ, -300, 300)
+ entryBuilder.startIntSlider(Text.literal("posZ"), configOptions.heldItemPosZ, -150, 50)
.setSaveConsumer { newValue -> configOptions.heldItemPosZ = newValue }
+ .setDefaultValue(0)
.build()
)
animations.addEntry(
@@ -182,7 +185,7 @@ class DulkirConfig {
.build()
)
animations.addEntry(
- entryBuilder.startFloatField(Text.literal("scale"), configOptions.heldItemScale)
+ entryBuilder.startFloatField(Text.literal("Held Item Scale"), configOptions.heldItemScale)
.setTooltip(Text.literal("Recommended range of .1 - 2"))
.setSaveConsumer { newValue ->
configOptions.heldItemScale = newValue
@@ -190,10 +193,13 @@ class DulkirConfig {
.build()
)
animations.addEntry(
- entryBuilder.startIntSlider(Text.literal("rotationZ"), configOptions.handSwingDuration, 2, 15)
+ entryBuilder.startIntSlider(Text.literal("Swing Speed"), configOptions.handSwingDuration, 2, 20)
.setSaveConsumer { newValue -> configOptions.handSwingDuration = newValue }
.build()
)
+ animations.addEntry(
+ entryBuilder.mkToggle(Text.literal("Cancel Re-equip Animation"), configOptions::cancelReEquip)
+ )
builder.transparentBackground()
@@ -224,10 +230,11 @@ class DulkirConfig {
var heldItemRotX: Int = 0,
var heldItemRotY: Int = 0,
var heldItemRotZ: Int = 0,
- var heldItemScale: Float = 0f,
+ var heldItemScale: Float = 1f,
+ var handSwingDuration: Int = 6,
+ var cancelReEquip: Boolean = false,
var duraCooldown: Boolean = false,
- var alarmTimeout: Int = 300,
- var handSwingDuration: Int = 6
+ var alarmTimeout: Int = 300
)
@Serializable