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package com.dulkirfabric.mixin.render;
import com.dulkirfabric.config.DulkirConfig;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.hud.InGameOverlayRenderer;
import net.minecraft.client.util.math.MatrixStack;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(InGameOverlayRenderer.class)
public class InGameOverlayRendererMixin {
@Inject(method = "renderFireOverlay", at = @At("HEAD"), cancellable = true)
private static void onFireOverlay(MinecraftClient client, MatrixStack matrices, CallbackInfo ci) {
if (DulkirConfig.ConfigVars.getConfigOptions().getHideFireOverlay())
ci.cancel();
}
}
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