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authoringlettronald <inglettronald@gmail.com>2023-04-28 05:12:55 -0500
committeringlettronald <inglettronald@gmail.com>2023-04-28 05:12:55 -0500
commit7f76e8ae059a8689085fcfd072195a5b80258c42 (patch)
tree850109a4a36e8cc3850e5c326b36104180b1ab00 /src/main/kotlin/dulkirmod/features/DragonFeatures.kt
parent71ee4357b59cf30a85acce0e725078b98f3bf55d (diff)
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helpful p5 waypoints added
Diffstat (limited to 'src/main/kotlin/dulkirmod/features/DragonFeatures.kt')
-rw-r--r--src/main/kotlin/dulkirmod/features/DragonFeatures.kt190
1 files changed, 190 insertions, 0 deletions
diff --git a/src/main/kotlin/dulkirmod/features/DragonFeatures.kt b/src/main/kotlin/dulkirmod/features/DragonFeatures.kt
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+++ b/src/main/kotlin/dulkirmod/features/DragonFeatures.kt
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+package dulkirmod.features
+
+import dulkirmod.DulkirMod.Companion.mc
+import dulkirmod.config.DulkirConfig
+import dulkirmod.utils.ScoreBoardUtils
+import dulkirmod.utils.WorldRenderUtils
+import net.minecraft.util.BlockPos
+import net.minecraft.util.Vec3
+import net.minecraft.world.World
+import net.minecraftforge.client.event.RenderWorldLastEvent
+import net.minecraftforge.event.world.WorldEvent
+import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
+import java.awt.Color
+import java.util.concurrent.Executors
+import java.util.concurrent.TimeUnit
+import kotlin.math.max
+
+object DragonFeatures {
+ data class Dragon(val color: String, val pos: Vec3, var spawnTime: Long)
+
+ private val dragons = arrayOf(
+ Dragon("orange", Vec3(84.0, 18.0, 56.0), 0),
+ Dragon("red", Vec3(27.0, 18.0, 56.0), 0),
+ Dragon("green", Vec3(26.0, 18.0, 95.0), 0),
+ Dragon("purple", Vec3(57.0, 18.0, 125.0), 0),
+ Dragon("blue", Vec3(84.0, 18.0, 95.0), 0)
+ )
+
+ val gyros = arrayOf(
+ Vec3(83.5,5.5,104.5), // blue
+ Vec3(25.5, 5.5, 81.5) // green
+ )
+ val decoys = arrayOf(
+ Vec3(32.5, 19.5, 59.9), // red
+ Vec3(56.5, 7.5, 124.5), // purple
+ Vec3(90.5, 11.5, 100.5), // blue
+ Vec3(21.5, 11.5, 88.5) // green
+ )
+ val shoot = arrayOf(
+ Vec3(56.5, 20.5, 124.5), // purple
+ Vec3(84.5, 20.5, 59.5), // orange
+ Vec3(23.5,21.5, 54.5), // red
+ Vec3(27.5, 16.5, 94.5), // green
+ Vec3(85.5, 20.5, 98.5) // blue
+ )
+
+ /**
+ * Called from within the MixinWorld Class
+ */
+ fun handleNewParticle(pID: Int, x: Double, y: Double, z: Double) {
+ if (!DulkirConfig.dragonTimer) return
+ if (!ScoreBoardUtils.isInM7) return
+
+ if (pID != 26) return
+
+ val particleVec = Vec3(x, y, z)
+ dragons.forEach {
+ if (System.currentTimeMillis() - it.spawnTime < 10000 || !inRangeOf(it.color, particleVec)) return@forEach
+ it.spawnTime = System.currentTimeMillis()
+ }
+ }
+
+ @SubscribeEvent
+ fun onRenderWorld(event: RenderWorldLastEvent) {
+ renderDragonBoxes()
+
+ if (!DulkirConfig.dragonTimer) return
+ if (!ScoreBoardUtils.isInM7) return
+
+ val curTime = System.currentTimeMillis()
+ dragons.forEach {
+ if (it.spawnTime + 5000 < curTime || isDead(it.color)) return@forEach
+ val timeUntilSpawn = (it.spawnTime + 5000 - curTime) / 1000f
+ val color = when {
+ timeUntilSpawn <= 1 -> "§c"
+ timeUntilSpawn <= 3 -> "§e"
+ else -> "§a"
+ }
+
+ val scale = max(1.0, mc.thePlayer.positionVector.distanceTo(it.pos) / 5.0).toFloat()
+
+ WorldRenderUtils.renderString(
+ it.pos, "${color}${String.format("%.2f", timeUntilSpawn)}", false, scale, true
+ )
+ }
+ }
+
+ /**
+ * true = dead
+ */
+ private fun isDead(color: String): Boolean {
+ val world: World = mc.theWorld
+ val pos = when (color) {
+ "orange" -> BlockPos(90, 21, 56)
+ "red" -> BlockPos(20, 22, 59)
+ "green" -> BlockPos(22, 21, 94)
+ "purple" -> BlockPos(56, 20, 130)
+ "blue" -> BlockPos(89, 21, 94)
+ else -> BlockPos(0, 0, 0)
+ }
+ return world.isAirBlock(pos)
+ }
+
+ private fun inRangeOf(color: String, pos: Vec3): Boolean {
+ val x = pos.xCoord.toInt()
+ val y = pos.yCoord.toInt()
+ val z = pos.zCoord.toInt()
+
+ return when (color) {
+ "orange" -> {
+ x in 82..88 && y in 15..22 && z in 53..59
+ }
+
+ "red" -> {
+ x in 24..30 && y in 15..22 && z in 56..62
+ }
+
+ "green" -> {
+ x in 23..29 && y in 15..22 && z in 91..97
+ }
+
+ "purple" -> {
+ x in 53..59 && y in 15..22 && z in 122..128
+ }
+
+ "blue" -> {
+ x in 82..88 && y in 15..22 && z in 91..97
+ }
+
+ else -> {
+ false
+ }
+ }
+ }
+
+ private fun renderDragonBoxes() {
+ if (!DulkirConfig.dragonKillBox) return
+ if (!ScoreBoardUtils.isInM7) return
+ if (mc.thePlayer.positionVector.yCoord > 45) return
+ // Blue
+ if (!isDead("blue"))
+ WorldRenderUtils.drawCustomBox(71.5, 25.0, 16.0, 10.0, 82.5, 25.0, Color(0, 170, 170, 255), 3f, phase = false)
+ // Purple
+ if (!isDead("purple"))
+ WorldRenderUtils.drawCustomBox(45.5, 23.0, 13.0, 10.0, 113.5, 23.0, Color(170, 0, 170, 255), 3f, phase = false)
+ // Green
+ if (!isDead("green"))
+ WorldRenderUtils.drawCustomBox(7.0, 30.0, 8.0, 20.0, 80.0, 30.0, Color(85, 255, 85, 255), 3f, phase = false)
+ // Red
+ if (!isDead("red"))
+ WorldRenderUtils.drawCustomBox(14.5, 25.0, 13.0, 15.0, 45.5, 25.0, Color(255, 85, 85, 255), 3f, phase = false)
+ // Orange
+ if (!isDead("orange"))
+ WorldRenderUtils.drawCustomBox(72.0, 30.0, 8.0, 20.0, 47.0, 29.0, Color(255, 170, 0, 255), 3f, phase = false)
+ }
+
+ @SubscribeEvent
+ fun updateM7Check(event: WorldEvent.Load) {
+ val executor = Executors.newSingleThreadScheduledExecutor()
+ executor.schedule({
+ ScoreBoardUtils.inM7()
+ }, 10, TimeUnit.SECONDS)
+ }
+
+ @SubscribeEvent
+ fun renderP5Waypoints(event: RenderWorldLastEvent) {
+ if (!(DulkirConfig.gyroWaypoints || DulkirConfig.lbWaypoints || DulkirConfig.decoyWaypoints)) return
+ if (!ScoreBoardUtils.isInM7) return
+ val playerVec = mc.thePlayer.positionVector
+ if (playerVec.yCoord > 45) return
+ if (DulkirConfig.gyroWaypoints) {
+ val color = "§6"
+ for (g in gyros) {
+ WorldRenderUtils.renderString(g, "${color}Gyro", false, max(1f, playerVec.distanceTo(g).toFloat()/10f), false)
+ }
+ }
+ if (DulkirConfig.lbWaypoints) {
+ val color = "§a"
+ for (s in shoot) {
+ WorldRenderUtils.renderString(s, "${color}Target", false, max(1f, playerVec.distanceTo(s).toFloat()/10f), false)
+ }
+ }
+ if (DulkirConfig.decoyWaypoints) {
+ val color = "§3"
+ for (d in decoys) {
+ WorldRenderUtils.renderString(d, "${color}Decoy", false, max(1f, playerVec.distanceTo(d).toFloat()/10f), false)
+ }
+ }
+ }
+} \ No newline at end of file