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authoringlettronald <inglettronald@gmail.com>2023-04-28 17:01:03 -0500
committeringlettronald <inglettronald@gmail.com>2023-04-28 17:01:03 -0500
commitf64775d1e49c621141e29e4d2e3d0dfe55e085c7 (patch)
tree30f96dffe23f1b0f4701272b8ac53db7b486e9dd /src/main/kotlin/dulkirmod
parent698193d1a9c7dbb5f44974f388b1cae3e25acbef (diff)
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refactor and waypoint improvement
Diffstat (limited to 'src/main/kotlin/dulkirmod')
-rw-r--r--src/main/kotlin/dulkirmod/DulkirMod.kt1
-rw-r--r--src/main/kotlin/dulkirmod/features/DragonFeatures.kt97
2 files changed, 63 insertions, 35 deletions
diff --git a/src/main/kotlin/dulkirmod/DulkirMod.kt b/src/main/kotlin/dulkirmod/DulkirMod.kt
index af29ea4..d9aaf53 100644
--- a/src/main/kotlin/dulkirmod/DulkirMod.kt
+++ b/src/main/kotlin/dulkirmod/DulkirMod.kt
@@ -108,6 +108,7 @@ class DulkirMod {
// Now I don't have to fetch the entries for multiple things, this just updates and caches
// the data structure on 1s cooldown
TabListUtils.parseTabEntries()
+ DragonFeatures.updateDragonDead()
lastLongUpdate = currTime
}
}
diff --git a/src/main/kotlin/dulkirmod/features/DragonFeatures.kt b/src/main/kotlin/dulkirmod/features/DragonFeatures.kt
index 42f8780..2957c00 100644
--- a/src/main/kotlin/dulkirmod/features/DragonFeatures.kt
+++ b/src/main/kotlin/dulkirmod/features/DragonFeatures.kt
@@ -17,6 +17,7 @@ import kotlin.math.max
object DragonFeatures {
data class Dragon(val color: String, val pos: Vec3, var spawnTime: Long)
+ data class Waypoint(val pos: Vec3, val color: String)
private val dragons = arrayOf(
Dragon("orange", Vec3(84.0, 18.0, 56.0), 0),
@@ -26,24 +27,30 @@ object DragonFeatures {
Dragon("blue", Vec3(84.0, 18.0, 95.0), 0)
)
- val gyros = arrayOf(
- Vec3(83.5,5.5,104.5), // blue
- Vec3(25.5, 5.5, 81.5) // green
+ private val gyros = arrayOf(
+ Waypoint(Vec3(83.5,5.5,104.5), "blue"), // blue
+ Waypoint(Vec3(25.5, 5.5, 81.5), "green") // green
)
- val decoys = arrayOf(
- Vec3(32.5, 19.5, 59.9), // red
- Vec3(56.5, 7.5, 124.5), // purple
- Vec3(90.5, 11.5, 100.5), // blue
- Vec3(21.5, 11.5, 88.5) // green
+ private val decoys = arrayOf(
+ Waypoint(Vec3(37.5, 14.5, 44.5), "red"), // red
+ Waypoint(Vec3(56.5, 7.5, 124.5), "purple"), // purple
+ Waypoint(Vec3(90.5, 11.5, 100.5), "blue"), // blue
+ Waypoint(Vec3(21.5, 11.5, 88.5), "green") // green
)
- val shoot = arrayOf(
- Vec3(56.5, 20.5, 124.5), // purple
- Vec3(84.5, 20.5, 59.5), // orange
- Vec3(23.5,21.5, 54.5), // red
- Vec3(27.5, 16.5, 94.5), // green
- Vec3(85.5, 20.5, 98.5) // blue
+ private val shoot = arrayOf(
+ Waypoint(Vec3(56.5, 20.5, 124.5), "purple"), // purple
+ Waypoint(Vec3(84.5, 20.5, 59.5), "orange"), // orange
+ Waypoint(Vec3(23.5,21.5, 54.5), "red"), // red
+ Waypoint(Vec3(27.5, 16.5, 94.5), "green"), // green
+ Waypoint(Vec3(85.5, 20.5, 98.5), "blue") // blue
)
+ private var greenAlive = true
+ private var blueAlive = true
+ private var redAlive = true
+ private var orangeAlive = true
+ private var purpleAlive = true
+
/**
* Called from within the MixinWorld Class
*/
@@ -69,7 +76,7 @@ object DragonFeatures {
val curTime = System.currentTimeMillis()
dragons.forEach {
- if (it.spawnTime + 5000 < curTime || isDead(it.color)) return@forEach
+ if (it.spawnTime + 5000 < curTime || isAlive(it.color)) return@forEach
val timeUntilSpawn = (it.spawnTime + 5000 - curTime) / 1000f
val color = when {
timeUntilSpawn <= 1 -> "§c"
@@ -85,20 +92,34 @@ object DragonFeatures {
}
}
+
+ fun updateDragonDead() {
+ if (!(DulkirConfig.dragonKillBox || DulkirConfig.lbWaypoints || DulkirConfig.decoyWaypoints || DulkirConfig.gyroWaypoints)) return
+ //if (!ScoreBoardUtils.isInM7) return
+ if (mc.theWorld == null) return
+ if (mc.thePlayer.positionVector.yCoord > 45) return
+
+ val world: World = mc.theWorld
+
+ orangeAlive = !world.isAirBlock(BlockPos(90, 21, 56))
+ redAlive = !world.isAirBlock(BlockPos(22, 20 , 59))
+ greenAlive = !world.isAirBlock(BlockPos(22, 21, 94))
+ purpleAlive = !world.isAirBlock(BlockPos(56, 20, 130))
+ blueAlive = !world.isAirBlock(BlockPos(89, 21, 94))
+ }
+
/**
* true = dead
*/
- private fun isDead(color: String): Boolean {
- val world: World = mc.theWorld
- val pos = when (color) {
- "orange" -> BlockPos(90, 21, 56)
- "red" -> BlockPos(20, 22, 59)
- "green" -> BlockPos(22, 21, 94)
- "purple" -> BlockPos(56, 20, 130)
- "blue" -> BlockPos(89, 21, 94)
- else -> BlockPos(0, 0, 0)
+ private fun isAlive(color: String): Boolean {
+ return when (color) {
+ "orange" -> orangeAlive
+ "red" -> redAlive
+ "green" -> greenAlive
+ "purple" -> purpleAlive
+ "blue" -> blueAlive
+ else -> false
}
- return world.isAirBlock(pos)
}
private fun inRangeOf(color: String, pos: Vec3): Boolean {
@@ -135,22 +156,22 @@ object DragonFeatures {
private fun renderDragonBoxes() {
if (!DulkirConfig.dragonKillBox) return
- if (!ScoreBoardUtils.isInM7) return
+ //if (!ScoreBoardUtils.isInM7) return
if (mc.thePlayer.positionVector.yCoord > 45) return
// Blue
- if (!isDead("blue"))
+ if (isAlive("blue"))
WorldRenderUtils.drawCustomBox(71.5, 25.0, 16.0, 10.0, 82.5, 25.0, Color(0, 170, 170, 255), 3f, phase = false)
// Purple
- if (!isDead("purple"))
+ if (isAlive("purple"))
WorldRenderUtils.drawCustomBox(45.5, 23.0, 13.0, 10.0, 113.5, 23.0, Color(170, 0, 170, 255), 3f, phase = false)
// Green
- if (!isDead("green"))
+ if (isAlive("green"))
WorldRenderUtils.drawCustomBox(7.0, 30.0, 8.0, 20.0, 80.0, 30.0, Color(85, 255, 85, 255), 3f, phase = false)
// Red
- if (!isDead("red"))
+ if (isAlive("red"))
WorldRenderUtils.drawCustomBox(14.5, 25.0, 13.0, 15.0, 45.5, 25.0, Color(255, 85, 85, 255), 3f, phase = false)
// Orange
- if (!isDead("orange"))
+ if (isAlive("orange"))
WorldRenderUtils.drawCustomBox(72.0, 30.0, 8.0, 20.0, 47.0, 29.0, Color(255, 170, 0, 255), 3f, phase = false)
}
@@ -165,25 +186,31 @@ object DragonFeatures {
@SubscribeEvent
fun renderP5Waypoints(event: RenderWorldLastEvent) {
if (!(DulkirConfig.gyroWaypoints || DulkirConfig.lbWaypoints || DulkirConfig.decoyWaypoints)) return
- if (!ScoreBoardUtils.isInM7) return
+ //if (!ScoreBoardUtils.isInM7) return
val playerVec = mc.thePlayer.positionVector
if (playerVec.yCoord > 45) return
if (DulkirConfig.gyroWaypoints) {
val color = "§6"
for (g in gyros) {
- WorldRenderUtils.renderString(g, "${color}Gyro", false, max(1f, playerVec.distanceTo(g).toFloat()/10f), false)
+ if (!isAlive(g.color)) continue
+ WorldRenderUtils.drawCustomBox(g.pos.xCoord - .5, 1.0, g.pos.yCoord -.5, 1.0, g.pos.zCoord -.5, 1.0, Color(125, 87, 10, 255), 3f, phase = true)
+ WorldRenderUtils.renderString(g.pos.add(Vec3(0.0, 1.0,0.0)), "${color}Gyro", false, max(1f, playerVec.distanceTo(g.pos).toFloat()/10f), false)
}
}
if (DulkirConfig.lbWaypoints) {
val color = "§a"
for (s in shoot) {
- WorldRenderUtils.renderString(s, "${color}Target", false, max(1f, playerVec.distanceTo(s).toFloat()/10f), false)
+ if (!isAlive(s.color)) continue
+ WorldRenderUtils.drawCustomBox(s.pos.xCoord - .5, 1.0, s.pos.yCoord -.5, 1.0, s.pos.zCoord -.5, 1.0, Color(27, 99, 18, 255), 3f, phase = true)
+ WorldRenderUtils.renderString(s.pos, "${color}Target", false, max(1f, playerVec.distanceTo(s.pos).toFloat()/10f), false)
}
}
if (DulkirConfig.decoyWaypoints) {
val color = "§3"
for (d in decoys) {
- WorldRenderUtils.renderString(d, "${color}Decoy", false, max(1f, playerVec.distanceTo(d).toFloat()/10f), false)
+ if (!isAlive(d.color)) continue
+ WorldRenderUtils.drawCustomBox(d.pos.xCoord - .5, 1.0, d.pos.yCoord -.5, 1.0, d.pos.zCoord -.5, 1.0, Color(33, 62, 209), 3f, phase = true)
+ WorldRenderUtils.renderString(d.pos, "${color}Decoy", false, max(1f, playerVec.distanceTo(d.pos).toFloat()/10f), false)
}
}
}