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package dulkirmod.config
import gg.essential.vigilance.Vigilant
import gg.essential.vigilance.data.Category
import gg.essential.vigilance.data.Property
import gg.essential.vigilance.data.PropertyType
import gg.essential.vigilance.data.SortingBehavior
import dulkirmod.DulkirMod.Companion.display
import java.awt.Color
import java.io.File
import java.util.function.Consumer
object Config : Vigilant(File("./config/dulkirmod/config.toml"), "DulkirMod") {
@Property(
type = PropertyType.SWITCH,
name = "Hide Enchant Rune Particles",
description = "ugly ass",
category = "General"
)
var hideEnchantRune = false
@Property(
type = PropertyType.SWITCH,
name = "Hide Healer fairy",
description = "Probably disable when not in dungeons for now. Will fix later.",
category = "General"
)
var hideHealerFairy = false
@Property(
type = PropertyType.SWITCH,
name = "Hide Heart Particles",
description = "Useful for hyperion and healer bullshit",
category = "General"
)
var hideHeartParticles = false
@Property(
type = PropertyType.SWITCH,
name = "Throttle Notifier",
description = "Making features out of bugs wow",
category = "General"
)
var throttleNotifier = false
@Property(
type = PropertyType.TEXT,
name = "Throttle Notifier String",
description = "How do you want to tell people you are throttled?",
category = "General",
placeholder = "i am being throttled zzz",
protectedText = false
)
var customMessage: String = "i am being throttled zzz"
@Property(
type = PropertyType.SWITCH,
name = "Hide Extra Nametags",
description = "Prevents some nametags not covered by skytils \"Hide non-starred nametags\" from rendering.",
category = "General"
)
var hideTags = false
// CUSTOM ANIMATIONS
@Property(
type = PropertyType.SWITCH,
name = "Custom Animations",
description = "Change the look of your held item",
category = "Animations"
)
var customAnimations = false
@Property(
type = PropertyType.DECIMAL_SLIDER,
name = "Size",
description = "Scales the size of your currently held item. Default: 0",
category = "Animations",
minF = -1.5f,
maxF = 1.5f,
decimalPlaces = 2
)
var customSize = 0f
@Property(
type = PropertyType.CHECKBOX,
name = "Scale Swing",
description = "Also scale the size of the swing animation.",
category = "Animations"
)
var doesScaleSwing = true
@Property(
type = PropertyType.DECIMAL_SLIDER,
name = "X",
description = "Moves the held item. Default: 0",
category = "Animations",
minF = -1.5f,
maxF = 1.5f,
decimalPlaces = 2
)
var customX = 0f
@Property(
type = PropertyType.DECIMAL_SLIDER,
name = "Y",
description = "Moves the held item. Default: 0",
category = "Animations",
minF = -1.5f,
maxF = 1.5f,
decimalPlaces = 2
)
var customY = 0f
@Property(
type = PropertyType.DECIMAL_SLIDER,
name = "Z",
description = "Moves the held item. Default: 0",
category = "Animations",
minF = -1.5f,
maxF = 1.5f,
decimalPlaces = 2
)
var customZ = 0f
@Property(
type = PropertyType.DECIMAL_SLIDER,
name = "Yaw",
description = "Rotates your held item. Default: 0",
category = "Animations",
minF = -180f,
maxF = 180f,
decimalPlaces = 0
)
var customYaw = 0f
@Property(
type = PropertyType.DECIMAL_SLIDER,
name = "Pitch",
description = "Rotates your held item. Default: 0",
category = "Animations",
minF = -180f,
maxF = 180f,
decimalPlaces = 0
)
var customPitch = 0f
@Property(
type = PropertyType.DECIMAL_SLIDER,
name = "Roll",
description = "Rotates your held item. Default: 0",
category = "Animations",
minF = -180f,
maxF = 180f,
decimalPlaces = 0
)
var customRoll = 0f
@Property(
type = PropertyType.DECIMAL_SLIDER,
name = "Speed",
description = "Speed of the swing animation.",
category = "Animations",
minF = -2f,
maxF = 1f,
decimalPlaces = 2
)
var customSpeed = 0f
@Property(
type = PropertyType.CHECKBOX,
name = "Ignore Haste",
description = "Makes the chosen speed override haste modifiers.",
category = "Animations"
)
var ignoreHaste = true
@Property(
type = PropertyType.CHECKBOX,
name = "Rotationless Drink",
description = "Stops you from breaking your arm every time you get thirsty",
category = "Animations"
)
var rotationlessdrink = true
@Property(
type = PropertyType.BUTTON,
name = "Reset Item Values",
description = "Will not visually update gui, but reopening settings menu will show default values",
category = "Animations"
)
fun demoButton() {
customSize = 0f
customX = 0f
customY = 0f
customZ = 0f
customRoll = 0f
customPitch = 0f
customYaw = 0f
doesScaleSwing = true
ignoreHaste = true
customSpeed = 0f
}
fun init() {
initialize()
addDependency("customMessage", "throttleNotifier")
}
}
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