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package dulkirmod.features
import dulkirmod.DulkirMod.Companion.mc
import dulkirmod.config.Config
import dulkirmod.utils.ScoreBoardUtils
import dulkirmod.utils.WorldRenderUtils
import net.minecraft.util.BlockPos
import net.minecraft.util.Vec3
import net.minecraft.world.World
import net.minecraftforge.client.event.RenderWorldLastEvent
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent
import java.awt.Color
import kotlin.math.max
object DragonTimer {
data class Dragon(val color: String, val pos: Vec3, var spawnTime: Long)
private val dragons = arrayOf(
Dragon("orange", Vec3(84.0, 18.0, 56.0), 0),
Dragon("red", Vec3(27.0, 18.0, 56.0), 0),
Dragon("green", Vec3(26.0, 18.0, 95.0), 0),
Dragon("purple", Vec3(57.0, 18.0, 125.0), 0),
Dragon("blue", Vec3(84.0, 18.0, 95.0), 0)
)
/**
* Called from within the MixinWorld Class
*/
fun handleNewParticle(pID: Int, x: Double, y: Double, z: Double) {
if (!Config.dragonTimer) return
if (pID != 26) return
// if (!TabListUtils.isInDungeons) return
//TextUtils.info("§6particle id ${particleID} 175 = $p_175720_2_")
val particleVec = Vec3(x, y, z)
dragons.forEach {
if (System.currentTimeMillis() - it.spawnTime < 10000 || !inRangeOf(it.color, particleVec)) return@forEach
it.spawnTime = System.currentTimeMillis()
}
}
@SubscribeEvent
fun onRenderWorld(event: RenderWorldLastEvent) {
renderDragonBoxes()
if (!Config.dragonTimer) return
val curTime = System.currentTimeMillis()
dragons.forEach {
if (it.spawnTime + 5000 < curTime || isDead(it.color)) return@forEach
val timeUntilSpawn = (it.spawnTime + 5000 - curTime) / 1000f
val color = when {
timeUntilSpawn <= 1 -> "§c"
timeUntilSpawn <= 3 -> "§e"
else -> "§a"
}
val scale = max(1.0, mc.thePlayer.positionVector.distanceTo(it.pos) / 5.0).toFloat()
WorldRenderUtils.renderString(
it.pos, "${color}${String.format("%.2f", timeUntilSpawn)}", false, scale, true
)
}
}
/**
* true = dead
*/
private fun isDead(color: String): Boolean {
val world: World = mc.theWorld
val pos = when (color) {
"orange" -> BlockPos(90, 21, 56)
"red" -> BlockPos(20, 22, 59)
"green" -> BlockPos(22, 21, 94)
"purple" -> BlockPos(56, 20, 130)
"blue" -> BlockPos(89, 21, 94)
else -> BlockPos(0, 0, 0)
}
return world.isAirBlock(pos)
}
private fun inRangeOf(color: String, pos: Vec3): Boolean {
val x = pos.xCoord.toInt()
val y = pos.yCoord.toInt()
val z = pos.zCoord.toInt()
return when (color) {
"orange" -> {
x in 82..88 && y in 15..22 && z in 53..59
}
"red" -> {
x in 24..30 && y in 15..22 && z in 56..62
}
"green" -> {
x in 23..29 && y in 15..22 && z in 91..97
}
"purple" -> {
x in 53..59 && y in 15..22 && z in 122..128
}
"blue" -> {
x in 82..88 && y in 15..22 && z in 91..97
}
else -> {
false
}
}
}
fun renderDragonBoxes() {
if (!Config.dragonKillBox) return
if (!ScoreBoardUtils.isInM7) return
if (mc.thePlayer.positionVector.yCoord > 45) return
// Blue
WorldRenderUtils.drawCustomBox(71.5, 25.0, 16.0, 10.0, 82.5, 25.0, Color(0, 170, 170, 255), 3f, phase = false)
// Purple
WorldRenderUtils.drawCustomBox(45.5, 23.0, 13.0, 10.0, 113.5, 23.0, Color(170, 0, 170, 255), 3f, phase = false)
// Green
WorldRenderUtils.drawCustomBox(7.0, 30.0, 8.0, 20.0, 80.0, 30.0, Color(85, 255, 85, 255), 3f, phase = false)
// Red
WorldRenderUtils.drawCustomBox(14.5, 25.0, 13.0, 15.0, 45.5, 25.0, Color(255, 85, 85, 255), 3f, phase = false)
// Orange
WorldRenderUtils.drawCustomBox(72.0, 30.0, 8.0, 20.0, 47.0, 30.0, Color(255, 170, 0, 255), 3f, phase = false)
}
}
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