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author | Linnea Gräf <nea@nea.moe> | 2025-02-27 23:06:26 +0100 |
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committer | Linnea Gräf <nea@nea.moe> | 2025-02-27 23:06:26 +0100 |
commit | 145fff6a59f0f58305d6c057e97f2a1d6c958744 (patch) | |
tree | 3a6a4eb28962260b79def40d07ff1a66e1eaa29c | |
parent | 5791c0cf38ef9f6f01b8d4ec1279c62734ed135f (diff) | |
download | Firmament-145fff6a59f0f58305d6c057e97f2a1d6c958744.tar.gz Firmament-145fff6a59f0f58305d6c057e97f2a1d6c958744.tar.bz2 Firmament-145fff6a59f0f58305d6c057e97f2a1d6c958744.zip |
-rw-r--r-- | src/main/kotlin/features/inventory/SlotLocking.kt | 123 | ||||
-rw-r--r-- | translations/en_us.json | 2 |
2 files changed, 97 insertions, 28 deletions
diff --git a/src/main/kotlin/features/inventory/SlotLocking.kt b/src/main/kotlin/features/inventory/SlotLocking.kt index 7a3a152..0083c40 100644 --- a/src/main/kotlin/features/inventory/SlotLocking.kt +++ b/src/main/kotlin/features/inventory/SlotLocking.kt @@ -4,8 +4,17 @@ package moe.nea.firmament.features.inventory import java.util.UUID import org.lwjgl.glfw.GLFW +import kotlinx.serialization.KSerializer import kotlinx.serialization.Serializable import kotlinx.serialization.UseSerializers +import kotlinx.serialization.descriptors.SerialDescriptor +import kotlinx.serialization.encoding.Decoder +import kotlinx.serialization.encoding.Encoder +import kotlinx.serialization.json.JsonDecoder +import kotlinx.serialization.json.JsonElement +import kotlinx.serialization.json.JsonObject +import kotlinx.serialization.json.JsonPrimitive +import kotlinx.serialization.json.int import kotlinx.serialization.serializer import net.minecraft.client.gui.screen.ingame.HandledScreen import net.minecraft.entity.player.PlayerInventory @@ -51,9 +60,66 @@ object SlotLocking : FirmamentFeature { val lockedSlots: MutableSet<Int> = mutableSetOf(), val lockedSlotsRift: MutableSet<Int> = mutableSetOf(), val lockedUUIDs: MutableSet<UUID> = mutableSetOf(), - val boundSlots: MutableMap<Int, Int> = mutableMapOf() + val boundSlots: BoundSlots = BoundSlots() ) + @Serializable + data class BoundSlot( + val hotbar: Int, + val inventory: Int, + ) + + @Serializable(with = BoundSlots.Serializer::class) + data class BoundSlots( + val pairs: MutableSet<BoundSlot> = mutableSetOf() + ) { + fun findMatchingSlots(index: Int): List<BoundSlot> { + return pairs.filter { it.hotbar == index || it.inventory == index } + } + + fun removeDuplicateForInventory(index: Int) { + pairs.removeIf { it.inventory == index } + } + + fun removeAllInvolving(index: Int): Boolean { + return pairs.removeIf { it.inventory == index || it.hotbar == index } + } + + fun insert(hotbar: Int, inventory: Int) { + if (!TConfig.allowMultiBinding) { + removeAllInvolving(hotbar) + removeAllInvolving(inventory) + } + pairs.add(BoundSlot(hotbar, inventory)) + } + + object Serializer : KSerializer<BoundSlots> { + override val descriptor: SerialDescriptor + get() = serializer<JsonElement>().descriptor + + override fun serialize( + encoder: Encoder, + value: BoundSlots + ) { + serializer<MutableSet<BoundSlot>>() + .serialize(encoder, value.pairs) + } + + override fun deserialize(decoder: Decoder): BoundSlots { + decoder as JsonDecoder + val json = decoder.decodeJsonElement() + if (json is JsonObject) { + return BoundSlots(json.entries.map { + BoundSlot(it.key.toInt(), (it.value as JsonPrimitive).int) + }.toMutableSet()) + } + return BoundSlots(decoder.json.decodeFromJsonElement(serializer<MutableSet<BoundSlot>>(), json)) + + } + } + } + + object TConfig : ManagedConfig(identifier, Category.INVENTORY) { val lockSlot by keyBinding("lock") { GLFW.GLFW_KEY_L } val lockUUID by keyBindingWithOutDefaultModifiers("lock-uuid") { @@ -62,6 +128,7 @@ object SlotLocking : FirmamentFeature { val slotBind by keyBinding("bind") { GLFW.GLFW_KEY_L } val slotBindRequireShift by toggle("require-quick-move") { true } val slotRenderLines by choice("bind-render") { SlotRenderLinesMode.ONLY_BOXES } + val allowMultiBinding by toggle("multi-bind") { true } // TODO: filter based on this option val allowDroppingInDungeons by toggle("drop-in-dungeons") { true } } @@ -177,19 +244,19 @@ object SlotLocking : FirmamentFeature { @Subscribe fun onQuickMoveBoundSlot(it: IsSlotProtectedEvent) { - val boundSlots = DConfig.data?.boundSlots ?: mapOf() + val boundSlots = DConfig.data?.boundSlots ?: BoundSlots() val isValidAction = it.actionType == SlotActionType.QUICK_MOVE || (it.actionType == SlotActionType.PICKUP && !TConfig.slotBindRequireShift) if (!isValidAction) return val handler = MC.handledScreen?.screenHandler ?: return val slot = it.slot if (slot != null && it.slot.inventory is PlayerInventory) { - val boundSlot = boundSlots.entries.find { - it.value == slot.index || it.key == slot.index - } ?: return + val matchingSlots = boundSlots.findMatchingSlots(slot.index) + if (matchingSlots.isEmpty()) return it.protectSilent() - val inventorySlot = MC.handledScreen?.getSlotByIndex(boundSlot.value, true) - inventorySlot?.swapWithHotBar(handler, boundSlot.key) + val boundSlot = matchingSlots.singleOrNull() ?: return + val inventorySlot = MC.handledScreen?.getSlotByIndex(boundSlot.inventory, true) + inventorySlot?.swapWithHotBar(handler, boundSlot.hotbar) } } @@ -228,10 +295,8 @@ object SlotLocking : FirmamentFeature { val boundSlots = DConfig.data?.boundSlots ?: return lockedSlots?.remove(hotBarSlot.index) lockedSlots?.remove(invSlot.index) - boundSlots.entries.removeIf { - it.value == invSlot.index - } - boundSlots[hotBarSlot.index] = invSlot.index + boundSlots.removeDuplicateForInventory(invSlot.index) + boundSlots.insert(hotBarSlot.index, invSlot.index) DConfig.markDirty() CommonSoundEffects.playSuccess() return @@ -245,9 +310,7 @@ object SlotLocking : FirmamentFeature { storedLockingSlot = null val boundSlots = DConfig.data?.boundSlots ?: return if (slot != null) - boundSlots.entries.removeIf { - it.value == slot.index || it.key == slot.index - } + boundSlots.removeAllInvolving(slot.index) } } @@ -258,9 +321,10 @@ object SlotLocking : FirmamentFeature { val accScreen = event.screen as AccessorHandledScreen val sx = accScreen.x_Firmament val sy = accScreen.y_Firmament - for (it in boundSlots.entries) { - val hotbarSlot = findByIndex(it.key) ?: continue - val inventorySlot = findByIndex(it.value) ?: continue + val highlitSlots = mutableSetOf<Slot>() + for (it in boundSlots.pairs) { + val hotbarSlot = findByIndex(it.hotbar) ?: continue + val inventorySlot = findByIndex(it.inventory) ?: continue val (hotX, hotY) = hotbarSlot.lineCenter() val (invX, invY) = inventorySlot.lineCenter() @@ -268,22 +332,27 @@ object SlotLocking : FirmamentFeature { || accScreen.focusedSlot_Firmament === inventorySlot if (!anyHovered && TConfig.slotRenderLines == SlotRenderLinesMode.NOTHING) continue - val color = if (anyHovered) - me.shedaniel.math.Color.ofOpaque(0x00FF00) - else - me.shedaniel.math.Color.ofTransparent(0xc0a0f000.toInt()) + if (anyHovered) { + highlitSlots.add(hotbarSlot) + highlitSlots.add(inventorySlot) + } + fun color(highlit: Boolean) = + if (highlit) + me.shedaniel.math.Color.ofOpaque(0x00FF00) + else + me.shedaniel.math.Color.ofTransparent(0xc0a0f000.toInt()) if (TConfig.slotRenderLines == SlotRenderLinesMode.EVERYTHING || anyHovered) event.context.drawLine( invX + sx, invY + sy, hotX + sx, hotY + sy, - color + color(anyHovered) ) event.context.drawBorder(hotbarSlot.x + sx, hotbarSlot.y + sy, - 16, 16, color.color) + 16, 16, color(hotbarSlot in highlitSlots).color) event.context.drawBorder(inventorySlot.x + sx, inventorySlot.y + sy, - 16, 16, color.color) + 16, 16, color(inventorySlot in highlitSlots).color) } } @@ -339,11 +408,9 @@ object SlotLocking : FirmamentFeature { fun toggleSlotLock(slot: Slot) { val lockedSlots = lockedSlots ?: return - val boundSlots = DConfig.data?.boundSlots ?: mutableMapOf() + val boundSlots = DConfig.data?.boundSlots ?: BoundSlots() if (slot.inventory is PlayerInventory) { - if (boundSlots.entries.removeIf { - it.value == slot.index || it.key == slot.index - }) { + if (boundSlots.removeAllInvolving(slot.index)) { // intentionally do nothing } else if (slot.index in lockedSlots) { lockedSlots.remove(slot.index) diff --git a/translations/en_us.json b/translations/en_us.json index 1d0a8ed..7034528 100644 --- a/translations/en_us.json +++ b/translations/en_us.json @@ -242,6 +242,8 @@ "firmament.config.slot-locking.lock-uuid": "Lock UUID (Lock Item)", "firmament.config.slot-locking.lock-uuid.description": "Lock a SkyBlock item by it's UUID. This blocks a specific item from being dropped/sold, but still allows moving it around.", "firmament.config.slot-locking.lock.description": "Lock a slot, preventing any item from being moved from, dropped from, or placed into this slot.", + "firmament.config.slot-locking.multi-bind": "Allow Multi Binding", + "firmament.config.slot-locking.multi-bind.description": "Allow binding the same hotbar slot to multiple inventory slots.", "firmament.config.slot-locking.require-quick-move": "Require Shift-Click for Bound Slots", "firmament.config.slot-locking.require-quick-move.description": "If turned off, allows to switch between bound slots without holding shift.", "firmament.config.storage-overlay": "Storage Overlay", |