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authornea <nea@nea.moe>2023-05-16 01:23:43 +0200
committernea <nea@nea.moe>2023-05-16 01:23:43 +0200
commitead6762eb1c005914b05f9d3c29f334989c67513 (patch)
treecd1409756be2bc4a93195c31d432fef053afe002 /src/main/java/moe/nea/firmament/mixins/MixinWorldRenderer.java
parent96c546cc73880a7c502c17aadda6ca84c847692d (diff)
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Replace references to NEU with Firmament
Diffstat (limited to 'src/main/java/moe/nea/firmament/mixins/MixinWorldRenderer.java')
-rw-r--r--src/main/java/moe/nea/firmament/mixins/MixinWorldRenderer.java26
1 files changed, 26 insertions, 0 deletions
diff --git a/src/main/java/moe/nea/firmament/mixins/MixinWorldRenderer.java b/src/main/java/moe/nea/firmament/mixins/MixinWorldRenderer.java
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index 0000000..e149168
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+++ b/src/main/java/moe/nea/firmament/mixins/MixinWorldRenderer.java
@@ -0,0 +1,26 @@
+package moe.nea.firmament.mixins;
+
+import moe.nea.firmament.events.WorldRenderLastEvent;
+import net.minecraft.client.render.Camera;
+import net.minecraft.client.render.GameRenderer;
+import net.minecraft.client.render.LightmapTextureManager;
+import net.minecraft.client.render.WorldRenderer;
+import net.minecraft.client.util.math.MatrixStack;
+import org.joml.Matrix4f;
+import org.spongepowered.asm.mixin.Mixin;
+import org.spongepowered.asm.mixin.injection.At;
+import org.spongepowered.asm.mixin.injection.Inject;
+import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
+
+@Mixin(WorldRenderer.class)
+public class MixinWorldRenderer {
+ @Inject(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/render/WorldRenderer;renderChunkDebugInfo(Lnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/client/render/VertexConsumerProvider;Lnet/minecraft/client/render/Camera;)V", shift = At.Shift.AFTER))
+ public void onWorldRenderLast(MatrixStack matrices, float tickDelta, long limitTime, boolean renderBlockOutline, Camera camera, GameRenderer gameRenderer, LightmapTextureManager lightmapTextureManager, Matrix4f positionMatrix, CallbackInfo ci) {
+ var event = new WorldRenderLastEvent(
+ matrices, tickDelta, renderBlockOutline,
+ camera, gameRenderer, lightmapTextureManager,
+ positionMatrix
+ );
+ WorldRenderLastEvent.Companion.publish(event);
+ }
+}