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author | Linnea Gräf <nea@nea.moe> | 2024-08-28 19:04:24 +0200 |
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committer | Linnea Gräf <nea@nea.moe> | 2024-08-28 19:04:24 +0200 |
commit | d2f240ff0ca0d27f417f837e706c781a98c31311 (patch) | |
tree | 0db7aff6cc14deaf36eed83889d59fd6b3a6f599 /src/main/kotlin/util/CommonSoundEffects.kt | |
parent | a6906308163aa3b2d18fa1dc1aa71ac9bbcc83ab (diff) | |
download | Firmament-d2f240ff0ca0d27f417f837e706c781a98c31311.tar.gz Firmament-d2f240ff0ca0d27f417f837e706c781a98c31311.tar.bz2 Firmament-d2f240ff0ca0d27f417f837e706c781a98c31311.zip |
Refactor source layout
Introduce compat source sets and move all kotlin sources to the main directory
[no changelog]
Diffstat (limited to 'src/main/kotlin/util/CommonSoundEffects.kt')
-rw-r--r-- | src/main/kotlin/util/CommonSoundEffects.kt | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/src/main/kotlin/util/CommonSoundEffects.kt b/src/main/kotlin/util/CommonSoundEffects.kt new file mode 100644 index 0000000..a97a2cb --- /dev/null +++ b/src/main/kotlin/util/CommonSoundEffects.kt @@ -0,0 +1,26 @@ + + +package moe.nea.firmament.util + +import net.minecraft.client.sound.PositionedSoundInstance +import net.minecraft.sound.SoundEvent +import net.minecraft.util.Identifier + +// TODO: Replace these with custom sound events that just re use the vanilla ogg s +object CommonSoundEffects { + fun playSound(identifier: Identifier) { + MC.soundManager.play(PositionedSoundInstance.master(SoundEvent.of(identifier), 1F)) + } + + fun playFailure() { + playSound(Identifier.of("minecraft", "block.anvil.place")) + } + + fun playSuccess() { + playDing() + } + + fun playDing() { + playSound(Identifier.of("minecraft", "entity.arrow.hit_player")) + } +} |