aboutsummaryrefslogtreecommitdiff
path: root/src/main/kotlin/util/render/RenderCircleProgress.kt
diff options
context:
space:
mode:
authorLinnea Gräf <nea@nea.moe>2025-04-01 01:37:55 +0200
committerLinnea Gräf <nea@nea.moe>2025-05-05 00:17:08 +0200
commitbb02aa6ddd8f1bafee35a6bf247abfee2195d485 (patch)
treeb7c62e079705ef77882765de5d24d3faae974d67 /src/main/kotlin/util/render/RenderCircleProgress.kt
parent9501ca2e340a6d39e8c92c6b152e7c28de43dd7a (diff)
downloadFirmament-bb02aa6ddd8f1bafee35a6bf247abfee2195d485.tar.gz
Firmament-bb02aa6ddd8f1bafee35a6bf247abfee2195d485.tar.bz2
Firmament-bb02aa6ddd8f1bafee35a6bf247abfee2195d485.zip
WIP: Port some 1.21.5 things
Diffstat (limited to 'src/main/kotlin/util/render/RenderCircleProgress.kt')
-rw-r--r--src/main/kotlin/util/render/RenderCircleProgress.kt12
1 files changed, 2 insertions, 10 deletions
diff --git a/src/main/kotlin/util/render/RenderCircleProgress.kt b/src/main/kotlin/util/render/RenderCircleProgress.kt
index 805633c..d759033 100644
--- a/src/main/kotlin/util/render/RenderCircleProgress.kt
+++ b/src/main/kotlin/util/render/RenderCircleProgress.kt
@@ -1,18 +1,12 @@
package moe.nea.firmament.util.render
-import com.mojang.blaze3d.systems.RenderSystem
import io.github.notenoughupdates.moulconfig.platform.next
import org.joml.Matrix4f
import org.joml.Vector2f
+import util.render.CustomRenderLayers
import kotlin.math.atan2
import kotlin.math.tan
import net.minecraft.client.gui.DrawContext
-import net.minecraft.client.render.BufferRenderer
-import net.minecraft.client.render.RenderLayer
-import net.minecraft.client.render.RenderPhase
-import net.minecraft.client.render.Tessellator
-import net.minecraft.client.render.VertexFormat.DrawMode
-import net.minecraft.client.render.VertexFormats
import net.minecraft.util.Identifier
object RenderCircleProgress {
@@ -26,9 +20,8 @@ object RenderCircleProgress {
v1: Float,
v2: Float,
) {
- RenderSystem.enableBlend()
drawContext.draw {
- val bufferBuilder = it.getBuffer(GuiRenderLayers.GUI_TEXTURED_TRIS.apply(texture))
+ val bufferBuilder = it.getBuffer(CustomRenderLayers.GUI_TEXTURED_NO_DEPTH_TRIS.apply(texture))
val matrix: Matrix4f = drawContext.matrices.peek().positionMatrix
val corners = listOf(
@@ -86,7 +79,6 @@ object RenderCircleProgress {
.next()
}
}
- RenderSystem.disableBlend()
}