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authorLinnea Gräf <nea@nea.moe>2025-11-16 16:03:35 +0100
committerLinnea Gräf <nea@nea.moe>2025-11-16 16:03:35 +0100
commit44c1ee97c4fc4aa860c57966d938191b08d0994e (patch)
treea36934f9406294f3174cdd6d433088a963a3e3a3 /src/main/kotlin/util
parentb132826a3149eae8fe2e3d4aa4d69d289557e2a4 (diff)
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snapshot: main menu
Diffstat (limited to 'src/main/kotlin/util')
-rw-r--r--src/main/kotlin/util/render/RenderInWorldContext.kt9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/main/kotlin/util/render/RenderInWorldContext.kt b/src/main/kotlin/util/render/RenderInWorldContext.kt
index b1ba9d0..116ae5d 100644
--- a/src/main/kotlin/util/render/RenderInWorldContext.kt
+++ b/src/main/kotlin/util/render/RenderInWorldContext.kt
@@ -12,6 +12,7 @@ import net.minecraft.client.render.RenderTickCounter
import net.minecraft.client.render.TexturedRenderLayers
import net.minecraft.client.render.VertexConsumer
import net.minecraft.client.render.VertexConsumerProvider
+import net.minecraft.client.render.state.CameraRenderState
import net.minecraft.client.texture.Sprite
import net.minecraft.client.util.math.MatrixStack
import net.minecraft.text.Text
@@ -26,8 +27,7 @@ import moe.nea.firmament.util.MC
@RenderContextDSL
class RenderInWorldContext private constructor(
val matrixStack: MatrixStack,
- private val camera: Camera,
- private val tickCounter: RenderTickCounter,
+ private val camera: CameraRenderState,
val vertexConsumers: VertexConsumerProvider.Immediate,
) {
fun block(blockPos: BlockPos, color: Int) {
@@ -105,7 +105,7 @@ class RenderInWorldContext private constructor(
val distanceToMoveTowardsCamera = if (actualCameraDistance < 10) 0.0 else -(actualCameraDistance - 10.0)
val vec = position.subtract(camera.pos).multiply(distanceToMoveTowardsCamera / actualCameraDistance)
matrixStack.translate(vec.x, vec.y, vec.z)
- matrixStack.multiply(camera.rotation)
+ matrixStack.multiply(camera.orientation)
matrixStack.scale(0.025F, -0.025F, 1F)
FacingThePlayerContext(this).run(block)
@@ -176,7 +176,7 @@ class RenderInWorldContext private constructor(
}
fun tracer(toWhere: Vec3d, color: Int, lineWidth: Float = 3f) {
- val cameraForward = Vector3f(0f, 0f, -1f).rotate(camera.rotation)
+ val cameraForward = Vector3f(0f, 0f, -1f).rotate(camera.orientation)
line(camera.pos.add(Vec3d(cameraForward)), toWhere, color = color, lineWidth = lineWidth)
}
@@ -301,7 +301,6 @@ class RenderInWorldContext private constructor(
val ctx = RenderInWorldContext(
event.matrices,
event.camera,
- event.tickCounter,
event.vertexConsumers
)