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authorLinnea Gräf <nea@nea.moe>2025-10-13 18:32:17 +0200
committerLinnea Gräf <nea@nea.moe>2025-10-13 18:32:17 +0200
commit8d14ea329584924c51c5dc80720ddb829a289396 (patch)
tree9b442d3944abfec27e3ca0018e9dc3328b8111a4 /src/main/kotlin
parent72347d1e5b10061a30b177de4574c1044a7f7c4c (diff)
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test: fix debuglogger usage in tests
Diffstat (limited to 'src/main/kotlin')
-rw-r--r--src/main/kotlin/features/debug/DebugLogger.kt3
-rw-r--r--src/main/kotlin/util/MC.kt5
2 files changed, 7 insertions, 1 deletions
diff --git a/src/main/kotlin/features/debug/DebugLogger.kt b/src/main/kotlin/features/debug/DebugLogger.kt
index 02073b7..52f6143 100644
--- a/src/main/kotlin/features/debug/DebugLogger.kt
+++ b/src/main/kotlin/features/debug/DebugLogger.kt
@@ -3,6 +3,7 @@ package moe.nea.firmament.features.debug
import kotlinx.serialization.serializer
import net.minecraft.text.Text
import moe.nea.firmament.util.MC
+import moe.nea.firmament.util.TestUtil
import moe.nea.firmament.util.collections.InstanceList
import moe.nea.firmament.util.data.Config
import moe.nea.firmament.util.data.DataHolder
@@ -19,7 +20,7 @@ class DebugLogger(val tag: String) {
allInstances.add(this)
}
- fun isEnabled() = EnabledLogs.data.contains(tag)
+ fun isEnabled() = TestUtil.isInTest || EnabledLogs.data.contains(tag)
fun log(text: String) = log { text }
fun log(text: () -> String) {
if (!isEnabled()) return
diff --git a/src/main/kotlin/util/MC.kt b/src/main/kotlin/util/MC.kt
index ed5cac3..d60e19c 100644
--- a/src/main/kotlin/util/MC.kt
+++ b/src/main/kotlin/util/MC.kt
@@ -30,6 +30,7 @@ import net.minecraft.util.Identifier
import net.minecraft.util.Util
import net.minecraft.util.math.BlockPos
import net.minecraft.world.World
+import moe.nea.firmament.Firmament
import moe.nea.firmament.events.TickEvent
import moe.nea.firmament.events.WorldReadyEvent
import moe.nea.firmament.util.mc.TolerantRegistriesOps
@@ -54,6 +55,10 @@ object MC {
}
fun sendChat(text: Text) {
+ if (TestUtil.isInTest) {
+ Firmament.logger.info("CHAT: ${text.string}")
+ return
+ }
if (instance.isOnThread && inGameHud.chatHud != null && world != null)
inGameHud.chatHud.addMessage(text)
else