diff options
Diffstat (limited to 'src/main/kotlin/gui/entity/FakeWorld.kt')
-rw-r--r-- | src/main/kotlin/gui/entity/FakeWorld.kt | 343 |
1 files changed, 0 insertions, 343 deletions
diff --git a/src/main/kotlin/gui/entity/FakeWorld.kt b/src/main/kotlin/gui/entity/FakeWorld.kt deleted file mode 100644 index ccf6b60..0000000 --- a/src/main/kotlin/gui/entity/FakeWorld.kt +++ /dev/null @@ -1,343 +0,0 @@ -package moe.nea.firmament.gui.entity - -import java.util.UUID -import java.util.function.BooleanSupplier -import java.util.function.Consumer -import net.minecraft.block.Block -import net.minecraft.block.BlockState -import net.minecraft.client.gui.screen.world.SelectWorldScreen -import net.minecraft.component.type.MapIdComponent -import net.minecraft.entity.Entity -import net.minecraft.entity.boss.dragon.EnderDragonPart -import net.minecraft.entity.damage.DamageSource -import net.minecraft.entity.player.PlayerEntity -import net.minecraft.fluid.Fluid -import net.minecraft.item.FuelRegistry -import net.minecraft.item.map.MapState -import net.minecraft.particle.ParticleEffect -import net.minecraft.recipe.BrewingRecipeRegistry -import net.minecraft.recipe.RecipeManager -import net.minecraft.recipe.RecipePropertySet -import net.minecraft.recipe.StonecuttingRecipe -import net.minecraft.recipe.display.CuttingRecipeDisplay -import net.minecraft.registry.DynamicRegistryManager -import net.minecraft.registry.Registries -import net.minecraft.registry.RegistryKey -import net.minecraft.registry.RegistryKeys -import net.minecraft.registry.ServerDynamicRegistryType -import net.minecraft.registry.entry.RegistryEntry -import net.minecraft.resource.DataConfiguration -import net.minecraft.resource.ResourcePackManager -import net.minecraft.resource.featuretoggle.FeatureFlags -import net.minecraft.resource.featuretoggle.FeatureSet -import net.minecraft.scoreboard.Scoreboard -import net.minecraft.server.SaveLoading -import net.minecraft.server.command.CommandManager -import net.minecraft.sound.SoundCategory -import net.minecraft.sound.SoundEvent -import net.minecraft.util.Identifier -import net.minecraft.util.TypeFilter -import net.minecraft.util.function.LazyIterationConsumer -import net.minecraft.util.math.BlockPos -import net.minecraft.util.math.Box -import net.minecraft.util.math.ChunkPos -import net.minecraft.util.math.Direction -import net.minecraft.util.math.Vec3d -import net.minecraft.world.BlockView -import net.minecraft.world.Difficulty -import net.minecraft.world.MutableWorldProperties -import net.minecraft.world.World -import net.minecraft.world.biome.Biome -import net.minecraft.world.biome.BiomeKeys -import net.minecraft.world.chunk.Chunk -import net.minecraft.world.chunk.ChunkManager -import net.minecraft.world.chunk.ChunkStatus -import net.minecraft.world.chunk.EmptyChunk -import net.minecraft.world.chunk.light.LightingProvider -import net.minecraft.world.entity.EntityLookup -import net.minecraft.world.event.GameEvent -import net.minecraft.world.explosion.ExplosionBehavior -import net.minecraft.world.tick.OrderedTick -import net.minecraft.world.tick.QueryableTickScheduler -import net.minecraft.world.tick.TickManager -import moe.nea.firmament.util.MC - -fun createDynamicRegistry(): DynamicRegistryManager.Immutable { - // TODO: use SaveLoading.load() to properly load a full registry - return DynamicRegistryManager.of(Registries.REGISTRIES) -} - -class FakeWorld( - registries: DynamicRegistryManager.Immutable = createDynamicRegistry(), -) : World( - Properties, - RegistryKey.of(RegistryKeys.WORLD, Identifier.of("firmament", "fakeworld")), - registries, - MC.defaultRegistries.getOrThrow(RegistryKeys.DIMENSION_TYPE) - .getOrThrow(RegistryKey.of(RegistryKeys.DIMENSION_TYPE, Identifier.of("minecraft", "overworld"))), - true, - false, - 0L, - 0 -) { - object Properties : MutableWorldProperties { - override fun getSpawnPos(): BlockPos { - return BlockPos.ORIGIN - } - - override fun getSpawnAngle(): Float { - return 0F - } - - override fun getTime(): Long { - return 0 - } - - override fun getTimeOfDay(): Long { - return 0 - } - - override fun isThundering(): Boolean { - return false - } - - override fun isRaining(): Boolean { - return false - } - - override fun setRaining(raining: Boolean) { - } - - override fun isHardcore(): Boolean { - return false - } - - override fun getDifficulty(): Difficulty { - return Difficulty.HARD - } - - override fun isDifficultyLocked(): Boolean { - return false - } - - override fun setSpawnPos(pos: BlockPos?, angle: Float) {} - } - - override fun getPlayers(): List<PlayerEntity> { - return emptyList() - } - - override fun getBrightness(direction: Direction?, shaded: Boolean): Float { - return 1f - } - - override fun getGeneratorStoredBiome(biomeX: Int, biomeY: Int, biomeZ: Int): RegistryEntry<Biome> { - return registryManager.getOptionalEntry(BiomeKeys.PLAINS).get() - } - - override fun getSeaLevel(): Int { - return 0 - } - - override fun getEnabledFeatures(): FeatureSet { - return FeatureFlags.VANILLA_FEATURES - } - - class FakeTickScheduler<T> : QueryableTickScheduler<T> { - override fun scheduleTick(orderedTick: OrderedTick<T>?) { - } - - override fun isQueued(pos: BlockPos?, type: T): Boolean { - return true - } - - override fun getTickCount(): Int { - return 0 - } - - override fun isTicking(pos: BlockPos?, type: T): Boolean { - return true - } - - } - - override fun getBlockTickScheduler(): QueryableTickScheduler<Block> { - return FakeTickScheduler() - } - - override fun getFluidTickScheduler(): QueryableTickScheduler<Fluid> { - return FakeTickScheduler() - } - - - class FakeChunkManager(val world: FakeWorld) : ChunkManager() { - override fun getChunk(x: Int, z: Int, leastStatus: ChunkStatus?, create: Boolean): Chunk { - return EmptyChunk( - world, - ChunkPos(x, z), - world.registryManager.getOptionalEntry(BiomeKeys.PLAINS).get() - ) - } - - override fun getWorld(): BlockView { - return world - } - - override fun tick(shouldKeepTicking: BooleanSupplier?, tickChunks: Boolean) { - } - - override fun getDebugString(): String { - return "FakeChunkManager" - } - - override fun getLoadedChunkCount(): Int { - return 0 - } - - override fun getLightingProvider(): LightingProvider { - return FakeLightingProvider(this) - } - } - - class FakeLightingProvider(chunkManager: FakeChunkManager) : LightingProvider(chunkManager, false, false) - - override fun getChunkManager(): ChunkManager { - return FakeChunkManager(this) - } - - override fun playSound( - source: PlayerEntity?, - x: Double, - y: Double, - z: Double, - sound: RegistryEntry<SoundEvent>?, - category: SoundCategory?, - volume: Float, - pitch: Float, - seed: Long - ) { - } - - override fun syncWorldEvent(player: PlayerEntity?, eventId: Int, pos: BlockPos?, data: Int) { - } - - override fun emitGameEvent(event: RegistryEntry<GameEvent>?, emitterPos: Vec3d?, emitter: GameEvent.Emitter?) { - } - - override fun updateListeners(pos: BlockPos?, oldState: BlockState?, newState: BlockState?, flags: Int) { - } - - override fun playSoundFromEntity( - source: PlayerEntity?, - entity: Entity?, - sound: RegistryEntry<SoundEvent>?, - category: SoundCategory?, - volume: Float, - pitch: Float, - seed: Long - ) { - } - - override fun createExplosion( - entity: Entity?, - damageSource: DamageSource?, - behavior: ExplosionBehavior?, - x: Double, - y: Double, - z: Double, - power: Float, - createFire: Boolean, - explosionSourceType: ExplosionSourceType?, - smallParticle: ParticleEffect?, - largeParticle: ParticleEffect?, - soundEvent: RegistryEntry<SoundEvent>? - ) { - TODO("Not yet implemented") - } - - override fun asString(): String { - return "FakeWorld" - } - - override fun getEntityById(id: Int): Entity? { - return null - } - - override fun getEnderDragonParts(): MutableCollection<EnderDragonPart> { - return mutableListOf() - } - - override fun getTickManager(): TickManager { - return TickManager() - } - - override fun getMapState(id: MapIdComponent?): MapState? { - return null - } - - override fun putMapState(id: MapIdComponent?, state: MapState?) { - } - - override fun increaseAndGetMapId(): MapIdComponent { - return MapIdComponent(0) - } - - override fun setBlockBreakingInfo(entityId: Int, pos: BlockPos?, progress: Int) { - } - - override fun getScoreboard(): Scoreboard { - return Scoreboard() - } - - override fun getRecipeManager(): RecipeManager { - return object : RecipeManager { - override fun getPropertySet(key: RegistryKey<RecipePropertySet>?): RecipePropertySet { - return RecipePropertySet.EMPTY - } - - override fun getStonecutterRecipes(): CuttingRecipeDisplay.Grouping<StonecuttingRecipe> { - return CuttingRecipeDisplay.Grouping.empty() - } - } - } - - object FakeEntityLookup : EntityLookup<Entity> { - override fun get(id: Int): Entity? { - return null - } - - override fun get(uuid: UUID?): Entity? { - return null - } - - override fun iterate(): MutableIterable<Entity> { - return mutableListOf() - } - - override fun <U : Entity?> forEachIntersects( - filter: TypeFilter<Entity, U>?, - box: Box?, - consumer: LazyIterationConsumer<U>? - ) { - } - - override fun forEachIntersects(box: Box?, action: Consumer<Entity>?) { - } - - override fun <U : Entity?> forEach(filter: TypeFilter<Entity, U>?, consumer: LazyIterationConsumer<U>?) { - } - - } - - override fun getEntityLookup(): EntityLookup<Entity> { - return FakeEntityLookup - } - - override fun getBrewingRecipeRegistry(): BrewingRecipeRegistry { - return BrewingRecipeRegistry.EMPTY - } - - override fun getFuelRegistry(): FuelRegistry { - TODO("Not yet implemented") - } -} |