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-rw-r--r--src/main/kotlin/moe/nea/notenoughupdates/features/fishing/FishingWarning.kt117
1 files changed, 0 insertions, 117 deletions
diff --git a/src/main/kotlin/moe/nea/notenoughupdates/features/fishing/FishingWarning.kt b/src/main/kotlin/moe/nea/notenoughupdates/features/fishing/FishingWarning.kt
deleted file mode 100644
index c44201c..0000000
--- a/src/main/kotlin/moe/nea/notenoughupdates/features/fishing/FishingWarning.kt
+++ /dev/null
@@ -1,117 +0,0 @@
-package moe.nea.notenoughupdates.features.fishing
-
-import kotlin.math.abs
-import kotlin.math.absoluteValue
-import kotlin.math.acos
-import kotlin.math.asin
-import kotlin.math.atan2
-import kotlin.math.sqrt
-import kotlin.time.Duration.Companion.seconds
-import net.minecraft.entity.projectile.FishingBobberEntity
-import net.minecraft.particle.ParticleTypes
-import net.minecraft.util.math.Vec3d
-import moe.nea.notenoughupdates.events.ParticleSpawnEvent
-import moe.nea.notenoughupdates.events.WorldReadyEvent
-import moe.nea.notenoughupdates.events.WorldRenderLastEvent
-import moe.nea.notenoughupdates.features.NEUFeature
-import moe.nea.notenoughupdates.util.MC
-import moe.nea.notenoughupdates.util.TimeMark
-import moe.nea.notenoughupdates.util.config.ManagedConfig
-import moe.nea.notenoughupdates.util.render.RenderBlockContext.Companion.renderBlocks
-
-object FishingWarning : NEUFeature {
- override val name: String
- get() = "Fishing Warning"
- override val identifier: String
- get() = "fishing-warning"
-
- object TConfig : ManagedConfig("fishing-warning") {
- // Display a warning when you are about to hook a fish
- val displayWarning by toggle("display-warning") { false }
- val highlightWakeChain by toggle("highlight-wake-chain") { false }
- }
-
- override val config: ManagedConfig get() = TConfig
-
-
- data class WakeChain(
- val delta: Vec3d,
- val momentum: Vec3d,
- val lastContinued: TimeMark,
- )
-
-
- val chains = mutableListOf<WakeChain>()
-
- private fun areAnglesClose(a: Double, b: Double, tolerance: Double): Boolean {
- var dist = (a - b).absoluteValue
- if (180 < dist) dist = 360 - dist;
- return dist <= tolerance
- }
-
- private fun calculateAngleFromOffsets(xOffset: Double, zOffset: Double): Double {
- // See also: Vanilla 1.8.9 Fishing particle code.
- var angleX = Math.toDegrees(acos(xOffset / 0.04))
- var angleZ = Math.toDegrees(asin(zOffset / 0.04))
- if (xOffset < 0) {
- // Old: angleZ = 180 - angleZ;
- angleZ = 180 - angleZ
- }
- if (zOffset < 0) {
- angleX = 360 - angleX
- }
- angleX %= 360.0
- angleZ %= 360.0
- if (angleX < 0) angleX += 360.0
- if (angleZ < 0) angleZ += 360.0
- var dist = angleX - angleZ
- if (dist < -180) dist += 360.0
- if (dist > 180) dist -= 360.0
- return angleZ + dist / 2
- }
-
- private fun toDegrees(d: Double) = d * 180 / Math.PI
-
- fun isHookPossible(hook: FishingBobberEntity, particlePos: Vec3d, angle1: Double, angle2: Double): Boolean {
- val dx = particlePos.x - hook.pos.x
- val dz = particlePos.z - hook.pos.z
- val dist = sqrt(dx * dx + dz * dz)
-
- if (dist < 0.2) return true
- val tolerance = toDegrees(atan2(0.03125, dist)) * 1.5
- var angleToHook = toDegrees(atan2(dx, dz)) % 360
- if (angleToHook < 0) angleToHook += 360
- return areAnglesClose(angle1, angleToHook, tolerance) || areAnglesClose(angle2, angleToHook, tolerance)
- }
-
- val recentParticles = mutableListOf<Pair<Vec3d, TimeMark>>()
-
- private fun onParticleSpawn(event: ParticleSpawnEvent) {
- if (event.particleEffect.type != ParticleTypes.FISHING) return
- if (!(abs(event.offset.y - 0.01f) < 0.001f)) return
- val hook = MC.player?.fishHook ?: return
- val actualOffset = event.offset
- val candidate1 = calculateAngleFromOffsets(actualOffset.x, -actualOffset.z)
- val candidate2 = calculateAngleFromOffsets(-actualOffset.x, actualOffset.z)
-
- if (isHookPossible(hook, event.position, candidate1, candidate2)) {
- recentParticles.add(Pair(event.position, TimeMark.now()))
- }
- }
-
- override fun onLoad() {
- ParticleSpawnEvent.subscribe(::onParticleSpawn)
- WorldReadyEvent.subscribe {
- recentParticles.clear()
- }
- WorldRenderLastEvent.subscribe {
- recentParticles.removeIf { it.second.passedTime() > 5.seconds }
- renderBlocks(it.matrices, it.camera) {
- color(0f, 0f, 1f, 1f)
- recentParticles.forEach {
- tinyBlock(it.first, 0.1F)
- }
- }
- }
- }
-}