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-rw-r--r--src/main/kotlin/features/inventory/SlotLocking.kt3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/main/kotlin/features/inventory/SlotLocking.kt b/src/main/kotlin/features/inventory/SlotLocking.kt
index eefc6d1..0be9411 100644
--- a/src/main/kotlin/features/inventory/SlotLocking.kt
+++ b/src/main/kotlin/features/inventory/SlotLocking.kt
@@ -137,6 +137,7 @@ object SlotLocking : FirmamentFeature {
val slotBind by keyBinding("bind") { GLFW.GLFW_KEY_L }
val slotBindRequireShift by toggle("require-quick-move") { true }
val slotRenderLines by choice("bind-render") { SlotRenderLinesMode.ONLY_BOXES }
+ val slotBindOnlyInInv by toggle("bind-only-in-inv") { false }
val allowMultiBinding by toggle("multi-bind") { true } // TODO: filter based on this option
val protectAllHuntingBoxes by toggle("hunting-box") { false }
val allowDroppingInDungeons by toggle("drop-in-dungeons") { true }
@@ -269,6 +270,8 @@ object SlotLocking : FirmamentFeature {
it.actionType == SlotActionType.QUICK_MOVE || (it.actionType == SlotActionType.PICKUP && !TConfig.slotBindRequireShift)
if (!isValidAction) return
val handler = MC.handledScreen?.screenHandler ?: return
+ if (TConfig.slotBindOnlyInInv && handler.slots.any { it.inventory !is PlayerInventory })
+ return
val slot = it.slot
if (slot != null && it.slot.inventory is PlayerInventory) {
val matchingSlots = boundSlots.findMatchingSlots(slot.index)