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/*
 * SPDX-FileCopyrightText: 2023 Linnea Gräf <nea@nea.moe>
 * SPDX-FileCopyrightText: 2024 Linnea Gräf <nea@nea.moe>
 *
 * SPDX-License-Identifier: GPL-3.0-or-later
 */

package moe.nea.firmament.mixins.devenv;

import net.minecraft.client.network.ClientPlayNetworkHandler;
import net.minecraft.network.packet.CustomPayload;
import net.minecraft.util.Identifier;
import org.slf4j.Logger;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;

import java.util.Objects;

@Mixin(ClientPlayNetworkHandler.class)
public class DisableCommonPacketWarnings {

    @Inject(method = "warnOnUnknownPayload", at = @At("HEAD"), cancellable = true)
    public void onCustomPacketError(CustomPayload customPayload, CallbackInfo ci) {
        if (Objects.equals(customPayload.getId(), Identifier.of("badlion", "mods"))) {
            ci.cancel();
        }
    }

    @Redirect(method = "onEntityPassengersSet", at = @At(value = "INVOKE", target = "Lorg/slf4j/Logger;warn(Ljava/lang/String;)V", remap = false))
    public void onUnknownPassenger(Logger instance, String s) {
        // Ignore passenger data for unknown entities, since HyPixel just sends a lot of those.
    }

    @Redirect(method = "onTeam", at = @At(value = "INVOKE", target = "Lorg/slf4j/Logger;warn(Ljava/lang/String;[Ljava/lang/Object;)V", remap = false))
    public void onOnTeam(Logger instance, String s, Object[] objects) {
        // Ignore data for unknown teams, since HyPixel just sends a lot of invalid team data.
    }

    @Redirect(method = "onPlayerList", at = @At(value = "INVOKE", target = "Lorg/slf4j/Logger;warn(Ljava/lang/String;Ljava/lang/Object;Ljava/lang/Object;)V", remap = false))
    public void onOnPlayerList(Logger instance, String s, Object o, Object o2) {
        // Ignore invalid player info, since HyPixel just sends a lot of invalid player info
    }

}