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package moe.nea.firmament.events
import net.minecraft.client.gui.GuiGraphics
import net.minecraft.client.DeltaTracker
import net.minecraft.world.level.GameType
import moe.nea.firmament.util.MC
/**
* Called when hud elements should be rendered, before the screen, but after the world.
*/
data class HudRenderEvent(val context: GuiGraphics, val tickDelta: DeltaTracker) : FirmamentEvent.Cancellable() {
val isRenderingHud = !MC.options.hideGui
val isRenderingCursor = MC.interactionManager?.playerMode != GameType.SPECTATOR && isRenderingHud
init {
if (!isRenderingHud)
cancel()
}
companion object : FirmamentEventBus<HudRenderEvent>()
}
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