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@file:UseSerializers(DashlessUUIDSerializer::class)
package moe.nea.firmament.features.inventory
import com.mojang.blaze3d.systems.RenderSystem
import java.util.UUID
import org.lwjgl.glfw.GLFW
import kotlinx.serialization.Serializable
import kotlinx.serialization.UseSerializers
import kotlinx.serialization.serializer
import net.minecraft.client.gui.screen.ingame.HandledScreen
import net.minecraft.entity.player.PlayerInventory
import net.minecraft.screen.GenericContainerScreenHandler
import net.minecraft.screen.slot.Slot
import net.minecraft.screen.slot.SlotActionType
import net.minecraft.util.Identifier
import moe.nea.firmament.annotations.Subscribe
import moe.nea.firmament.events.HandledScreenForegroundEvent
import moe.nea.firmament.events.HandledScreenKeyPressedEvent
import moe.nea.firmament.events.HandledScreenKeyReleasedEvent
import moe.nea.firmament.events.IsSlotProtectedEvent
import moe.nea.firmament.events.ScreenChangeEvent
import moe.nea.firmament.events.SlotRenderEvents
import moe.nea.firmament.features.FirmamentFeature
import moe.nea.firmament.gui.config.ManagedConfig
import moe.nea.firmament.keybindings.SavedKeyBinding
import moe.nea.firmament.mixins.accessor.AccessorHandledScreen
import moe.nea.firmament.util.CommonSoundEffects
import moe.nea.firmament.util.MC
import moe.nea.firmament.util.SBData
import moe.nea.firmament.util.SkyBlockIsland
import moe.nea.firmament.util.data.ProfileSpecificDataHolder
import moe.nea.firmament.util.json.DashlessUUIDSerializer
import moe.nea.firmament.util.mc.ScreenUtil.getSlotByIndex
import moe.nea.firmament.util.mc.SlotUtils.swapWithHotBar
import moe.nea.firmament.util.mc.displayNameAccordingToNbt
import moe.nea.firmament.util.mc.loreAccordingToNbt
import moe.nea.firmament.util.render.GuiRenderLayers
import moe.nea.firmament.util.render.drawLine
import moe.nea.firmament.util.skyblockUUID
import moe.nea.firmament.util.unformattedString
object SlotLocking : FirmamentFeature {
override val identifier: String
get() = "slot-locking"
@Serializable
data class Data(
val lockedSlots: MutableSet<Int> = mutableSetOf(),
val lockedSlotsRift: MutableSet<Int> = mutableSetOf(),
val lockedUUIDs: MutableSet<UUID> = mutableSetOf(),
val boundSlots: MutableMap<Int, Int> = mutableMapOf()
)
object TConfig : ManagedConfig(identifier, Category.INVENTORY) {
val lockSlot by keyBinding("lock") { GLFW.GLFW_KEY_L }
val lockUUID by keyBindingWithOutDefaultModifiers("lock-uuid") {
SavedKeyBinding(GLFW.GLFW_KEY_L, shift = true)
}
val slotBind by keyBinding("bind") { GLFW.GLFW_KEY_L }
val slotBindRequireShift by toggle("require-quick-move") { true }
}
override val config: TConfig
get() = TConfig
object DConfig : ProfileSpecificDataHolder<Data>(serializer(), "locked-slots", ::Data)
val lockedUUIDs get() = DConfig.data?.lockedUUIDs
val lockedSlots
get() = when (SBData.skyblockLocation) {
SkyBlockIsland.RIFT -> DConfig.data?.lockedSlotsRift
null -> null
else -> DConfig.data?.lockedSlots
}
fun isSalvageScreen(screen: HandledScreen<*>?): Boolean {
if (screen == null) return false
return screen.title.unformattedString.contains("Salvage Item")
}
fun isTradeScreen(screen: HandledScreen<*>?): Boolean {
if (screen == null) return false
val handler = screen.screenHandler as? GenericContainerScreenHandler ?: return false
if (handler.inventory.size() < 9) return false
val middlePane = handler.inventory.getStack(handler.inventory.size() - 5)
if (middlePane == null) return false
return middlePane.displayNameAccordingToNbt?.unformattedString == "⇦ Your stuff"
}
fun isNpcShop(screen: HandledScreen<*>?): Boolean {
if (screen == null) return false
val handler = screen.screenHandler as? GenericContainerScreenHandler ?: return false
if (handler.inventory.size() < 9) return false
val sellItem = handler.inventory.getStack(handler.inventory.size() - 5)
if (sellItem == null) return false
if (sellItem.displayNameAccordingToNbt?.unformattedString == "Sell Item") return true
val lore = sellItem.loreAccordingToNbt
return (lore.lastOrNull() ?: return false).unformattedString == "Click to buyback!"
}
@Subscribe
fun onSalvageProtect(event: IsSlotProtectedEvent) {
if (event.slot == null) return
if (!event.slot.hasStack()) return
if (event.slot.stack.displayNameAccordingToNbt?.unformattedString != "Salvage Items") return
val inv = event.slot.inventory
var anyBlocked = false
for (i in 0 until event.slot.index) {
val stack = inv.getStack(i)
if (IsSlotProtectedEvent.shouldBlockInteraction(null, SlotActionType.THROW, stack))
anyBlocked = true
}
if (anyBlocked) {
event.protectSilent()
}
}
@Subscribe
fun onProtectUuidItems(event: IsSlotProtectedEvent) {
val doesNotDeleteItem = event.actionType == SlotActionType.SWAP
|| event.actionType == SlotActionType.PICKUP
|| event.actionType == SlotActionType.QUICK_MOVE
|| event.actionType == SlotActionType.QUICK_CRAFT
|| event.actionType == SlotActionType.CLONE
|| event.actionType == SlotActionType.PICKUP_ALL
val isSellOrTradeScreen =
isNpcShop(MC.handledScreen) || isTradeScreen(MC.handledScreen) || isSalvageScreen(MC.handledScreen)
if ((!isSellOrTradeScreen || event.slot?.inventory !is PlayerInventory)
&& doesNotDeleteItem
) return
val stack = event.itemStack ?: return
val uuid = stack.skyblockUUID ?: return
if (uuid in (lockedUUIDs ?: return)) {
event.protect()
}
}
@Subscribe
fun onProtectSlot(it: IsSlotProtectedEvent) {
if (it.slot != null && it.slot.inventory is PlayerInventory && it.slot.index in (lockedSlots ?: setOf())) {
it.protect()
}
}
@Subscribe
fun onQuickMoveBoundSlot(it: IsSlotProtectedEvent) {
val boundSlots = DConfig.data?.boundSlots ?: mapOf()
val isValidAction =
it.actionType == SlotActionType.QUICK_MOVE || (it.actionType == SlotActionType.PICKUP && !TConfig.slotBindRequireShift)
if (!isValidAction) return
val handler = MC.handledScreen?.screenHandler ?: return
val slot = it.slot
if (slot != null && it.slot.inventory is PlayerInventory) {
val boundSlot = boundSlots.entries.find {
it.value == slot.index || it.key == slot.index
} ?: return
it.protectSilent()
val inventorySlot = MC.handledScreen?.getSlotByIndex(boundSlot.value, true)
inventorySlot?.swapWithHotBar(handler, boundSlot.key)
}
}
@Subscribe
fun onLockUUID(it: HandledScreenKeyPressedEvent) {
if (!it.matches(TConfig.lockUUID)) return
val inventory = MC.handledScreen ?: return
inventory as AccessorHandledScreen
val slot = inventory.focusedSlot_Firmament ?: return
val stack = slot.stack ?: return
val uuid = stack.skyblockUUID ?: return
val lockedUUIDs = lockedUUIDs ?: return
if (uuid in lockedUUIDs) {
lockedUUIDs.remove(uuid)
} else {
lockedUUIDs.add(uuid)
}
DConfig.markDirty()
CommonSoundEffects.playSuccess()
it.cancel()
}
@Subscribe
fun onLockSlotKeyRelease(it: HandledScreenKeyReleasedEvent) {
val inventory = MC.handledScreen ?: return
inventory as AccessorHandledScreen
val slot = inventory.focusedSlot_Firmament
val storedSlot = storedLockingSlot ?: return
if (it.matches(TConfig.slotBind) && slot != storedSlot && slot != null && slot.isHotbar() != storedSlot.isHotbar()) {
storedLockingSlot = null
val hotBarSlot = if (slot.isHotbar()) slot else storedSlot
val invSlot = if (slot.isHotbar()) storedSlot else slot
val boundSlots = DConfig.data?.boundSlots ?: return
lockedSlots?.remove(hotBarSlot.index)
lockedSlots?.remove(invSlot.index)
boundSlots.entries.removeIf {
it.value == invSlot.index
}
boundSlots[hotBarSlot.index] = invSlot.index
DConfig.markDirty()
CommonSoundEffects.playSuccess()
return
}
if (it.matches(TConfig.lockSlot) && slot == storedSlot) {
storedLockingSlot = null
toggleSlotLock(slot)
return
}
if (it.matches(TConfig.slotBind)) {
storedLockingSlot = null
val boundSlots = DConfig.data?.boundSlots ?: return
if (slot != null)
boundSlots.entries.removeIf {
it.value == slot.index || it.key == slot.index
}
}
}
@Subscribe
fun onRenderAllBoundSlots(event: HandledScreenForegroundEvent) {
val boundSlots = DConfig.data?.boundSlots ?: return
fun findByIndex(index: Int) = event.screen.getSlotByIndex(index, true)
val accScreen = event.screen as AccessorHandledScreen
val sx = accScreen.x_Firmament
val sy = accScreen.y_Firmament
boundSlots.entries.forEach {
val hotbarSlot = findByIndex(it.key) ?: return@forEach
val inventorySlot = findByIndex(it.value) ?: return@forEach
val (hotX, hotY) = hotbarSlot.lineCenter()
val (invX, invY) = inventorySlot.lineCenter()
event.context.drawLine(
invX + sx, invY + sy,
hotX + sx, hotY + sy,
me.shedaniel.math.Color.ofOpaque(0x00FF00)
)
event.context.drawBorder(hotbarSlot.x + sx,
hotbarSlot.y + sy,
16, 16, 0xFF00FF00u.toInt())
event.context.drawBorder(inventorySlot.x + sx,
inventorySlot.y + sy,
16, 16, 0xFF00FF00u.toInt())
}
}
@Subscribe
fun onRenderCurrentDraggingSlot(event: HandledScreenForegroundEvent) {
val draggingSlot = storedLockingSlot ?: return
val accScreen = event.screen as AccessorHandledScreen
val hoveredSlot = accScreen.focusedSlot_Firmament
?.takeIf { it.inventory is PlayerInventory }
?.takeIf { it == draggingSlot || it.isHotbar() != draggingSlot.isHotbar() }
val sx = accScreen.x_Firmament
val sy = accScreen.y_Firmament
val (borderX, borderY) = draggingSlot.lineCenter()
event.context.drawBorder(draggingSlot.x + sx, draggingSlot.y + sy, 16, 16, 0xFF00FF00u.toInt())
if (hoveredSlot == null) {
event.context.drawLine(
borderX + sx, borderY + sy,
event.mouseX, event.mouseY,
me.shedaniel.math.Color.ofOpaque(0x00FF00)
)
} else if (hoveredSlot != draggingSlot) {
val (hovX, hovY) = hoveredSlot.lineCenter()
event.context.drawLine(
borderX + sx, borderY + sy,
hovX + sx, hovY + sy,
me.shedaniel.math.Color.ofOpaque(0x00FF00)
)
event.context.drawBorder(hoveredSlot.x + sx,
hoveredSlot.y + sy,
16, 16, 0xFF00FF00u.toInt())
}
}
fun Slot.lineCenter(): Pair<Int, Int> {
return if (isHotbar()) {
x + 9 to y
} else {
x + 9 to y + 17
}
}
fun Slot.isHotbar(): Boolean {
return index < 9
}
@Subscribe
fun onScreenChange(event: ScreenChangeEvent) {
storedLockingSlot = null
}
var storedLockingSlot: Slot? = null
fun toggleSlotLock(slot: Slot) {
val lockedSlots = lockedSlots ?: return
val boundSlots = DConfig.data?.boundSlots ?: mutableMapOf()
if (slot.inventory is PlayerInventory) {
if (boundSlots.entries.removeIf {
it.value == slot.index || it.key == slot.index
}) {
// intentionally do nothing
} else if (slot.index in lockedSlots) {
lockedSlots.remove(slot.index)
} else {
lockedSlots.add(slot.index)
}
DConfig.markDirty()
CommonSoundEffects.playSuccess()
}
}
@Subscribe
fun onLockSlot(it: HandledScreenKeyPressedEvent) {
val inventory = MC.handledScreen ?: return
inventory as AccessorHandledScreen
val slot = inventory.focusedSlot_Firmament ?: return
if (slot.inventory !is PlayerInventory) return
if (it.matches(TConfig.slotBind)) {
storedLockingSlot = storedLockingSlot ?: slot
return
}
if (!it.matches(TConfig.lockSlot)) {
return
}
toggleSlotLock(slot)
}
@Subscribe
fun onRenderSlotOverlay(it: SlotRenderEvents.After) {
val isSlotLocked = it.slot.inventory is PlayerInventory && it.slot.index in (lockedSlots ?: setOf())
val isUUIDLocked = (it.slot.stack?.skyblockUUID) in (lockedUUIDs ?: setOf())
if (isSlotLocked || isUUIDLocked) {
it.context.drawGuiTexture(
GuiRenderLayers.GUI_TEXTURED_NO_DEPTH,
when {
isSlotLocked ->
(Identifier.of("firmament:slot_locked"))
isUUIDLocked ->
(Identifier.of("firmament:uuid_locked"))
else ->
error("unreachable")
},
it.slot.x, it.slot.y,
16, 16,
-1
)
}
}
}
|