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package moe.nea.firmament.features.world
import io.github.moulberry.repo.data.Coordinate
import me.shedaniel.math.Color
import kotlinx.serialization.Serializable
import kotlinx.serialization.serializer
import moe.nea.firmament.annotations.Subscribe
import moe.nea.firmament.events.ProcessChatEvent
import moe.nea.firmament.events.SkyblockServerUpdateEvent
import moe.nea.firmament.events.WorldRenderLastEvent
import moe.nea.firmament.repo.RepoManager
import moe.nea.firmament.util.MC
import moe.nea.firmament.util.SBData
import moe.nea.firmament.util.SkyBlockIsland
import moe.nea.firmament.util.blockPos
import moe.nea.firmament.util.data.Config
import moe.nea.firmament.util.data.ManagedConfig
import moe.nea.firmament.util.data.ProfileSpecificDataHolder
import moe.nea.firmament.util.render.RenderInWorldContext.Companion.renderInWorld
import moe.nea.firmament.util.unformattedString
object FairySouls {
@Serializable
data class Data(
val foundSouls: MutableMap<SkyBlockIsland, MutableSet<Int>> = mutableMapOf()
)
@Config
object DConfig : ProfileSpecificDataHolder<Data>(serializer(), "found-fairysouls", ::Data)
@Config
object TConfig : ManagedConfig("fairy-souls", Category.MISC) {
val displaySouls by toggle("show") { false }
val resetSouls by button("reset") {
DConfig.data?.foundSouls?.clear() != null
updateMissingSouls()
}
}
val identifier: String get() = "fairy-souls"
val playerReach = 5
val playerReachSquared = playerReach * playerReach
var currentLocationName: SkyBlockIsland? = null
var currentLocationSouls: List<Coordinate> = emptyList()
var currentMissingSouls: List<Coordinate> = emptyList()
fun updateMissingSouls() {
currentMissingSouls = emptyList()
val c = DConfig.data ?: return
val fi = c.foundSouls[currentLocationName] ?: setOf()
val cms = currentLocationSouls.toMutableList()
fi.asSequence().sortedDescending().filter { it in cms.indices }.forEach { cms.removeAt(it) }
currentMissingSouls = cms
}
fun updateWorldSouls() {
currentLocationSouls = emptyList()
val loc = currentLocationName ?: return
currentLocationSouls = RepoManager.neuRepo.constants.fairySouls.soulLocations[loc.locrawMode] ?: return
}
fun findNearestClickableSoul(): Coordinate? {
val player = MC.player ?: return null
val pos = player.position
val location = SBData.skyblockLocation ?: return null
val soulLocations: List<Coordinate> =
RepoManager.neuRepo.constants.fairySouls.soulLocations[location.locrawMode] ?: return null
return soulLocations
.map { it to it.blockPos.distToCenterSqr(pos) }
.filter { it.second < playerReachSquared }
.minByOrNull { it.second }
?.first
}
private fun markNearestSoul() {
val nearestSoul = findNearestClickableSoul() ?: return
val c = DConfig.data ?: return
val loc = currentLocationName ?: return
val idx = currentLocationSouls.indexOf(nearestSoul)
c.foundSouls.computeIfAbsent(loc) { mutableSetOf() }.add(idx)
DConfig.markDirty()
updateMissingSouls()
}
@Subscribe
fun onWorldRender(it: WorldRenderLastEvent) {
if (!TConfig.displaySouls) return
renderInWorld(it) {
currentMissingSouls.forEach {
block(it.blockPos, Color.ofRGBA(176, 0, 255, 128).color)
}
currentLocationSouls.forEach {
wireframeCube(it.blockPos)
}
}
}
@Subscribe
fun onProcessChat(it: ProcessChatEvent) {
when (it.text.unformattedString) {
"You have already found that Fairy Soul!" -> {
markNearestSoul()
}
"SOUL! You found a Fairy Soul!" -> {
markNearestSoul()
}
}
}
@Subscribe
fun onLocationChange(it: SkyblockServerUpdateEvent) {
currentLocationName = it.newLocraw?.skyblockLocation
updateWorldSouls()
updateMissingSouls()
}
}
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