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package moe.nea.firmament.events
import net.minecraft.client.util.math.MatrixStack
import net.minecraft.screen.slot.Slot
interface SlotRenderEvents {
val matrices: MatrixStack
val slot: Slot
val mouseX: Int
val mouseY: Int
val delta: Float
data class Before(
override val matrices: MatrixStack, override val slot: Slot,
override val mouseX: Int,
override val mouseY: Int,
override val delta: Float
) : FirmamentEvent(),
SlotRenderEvents {
companion object : FirmamentEventBus<Before>()
}
data class After(
override val matrices: MatrixStack, override val slot: Slot,
override val mouseX: Int,
override val mouseY: Int,
override val delta: Float
) : FirmamentEvent(),
SlotRenderEvents {
companion object : FirmamentEventBus<After>()
}
}
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