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package moe.nea.notenoughupdates.repo
import io.github.cottonmc.cotton.gui.client.CottonHud
import io.github.moulberry.repo.NEURepository
import io.github.moulberry.repo.NEURepositoryException
import kotlinx.coroutines.launch
import kotlinx.serialization.Serializable
import kotlinx.serialization.serializer
import moe.nea.notenoughupdates.NotEnoughUpdates
import moe.nea.notenoughupdates.NotEnoughUpdates.logger
import moe.nea.notenoughupdates.hud.ProgressBar
import moe.nea.notenoughupdates.util.data.DataHolder
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents
import net.minecraft.client.MinecraftClient
import net.minecraft.network.packet.s2c.play.SynchronizeRecipesS2CPacket
import net.minecraft.text.Text
object RepoManager : DataHolder<RepoManager.Config>(serializer(), "repo", ::Config) {
@Serializable
data class Config(
var user: String = "NotEnoughUpdates",
var repo: String = "NotEnoughUpdates-REPO",
var autoUpdate: Boolean = true,
var branch: String = "dangerous",
)
val currentDownloadedSha by RepoDownloadManager::latestSavedVersionHash
var recentlyFailedToUpdateItemList = false
val progressBar = ProgressBar("", null, 0).also {
it.setSize(180, 22)
}
val neuRepo: NEURepository = NEURepository.of(RepoDownloadManager.repoSavedLocation).apply {
registerReloadListener(ItemCache)
registerReloadListener {
if (!trySendClientboundUpdateRecipesPacket()) {
logger.warn("Failed to issue a ClientboundUpdateRecipesPacket (to reload REI). This may lead to an outdated item list.")
recentlyFailedToUpdateItemList = true
}
}
}
private fun trySendClientboundUpdateRecipesPacket(): Boolean {
return MinecraftClient.getInstance().world != null && MinecraftClient.getInstance().networkHandler?.onSynchronizeRecipes(
SynchronizeRecipesS2CPacket(mutableListOf())
) != null
}
init {
ClientTickEvents.START_WORLD_TICK.register(ClientTickEvents.StartWorldTick {
if (recentlyFailedToUpdateItemList && trySendClientboundUpdateRecipesPacket())
recentlyFailedToUpdateItemList = false
})
}
fun launchAsyncUpdate(force: Boolean = false) {
NotEnoughUpdates.coroutineScope.launch {
progressBar.reportProgress("Downloading", 0, null)
CottonHud.add(progressBar)
RepoDownloadManager.downloadUpdate(force)
progressBar.reportProgress("Download complete", 1, 1)
reload()
}
}
fun reload() {
try {
progressBar.reportProgress("Reloading from Disk", 0, null)
CottonHud.add(progressBar)
neuRepo.reload()
} catch (exc: NEURepositoryException) {
MinecraftClient.getInstance().player?.sendMessage(
Text.literal("Failed to reload repository. This will result in some mod features not working.")
)
CottonHud.remove(progressBar)
exc.printStackTrace()
}
}
fun initialize() {
if (data.autoUpdate) {
launchAsyncUpdate()
} else {
reload()
}
}
}
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