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package moe.nea.firmament.mixins.custommodels;
import moe.nea.firmament.features.texturepack.CustomSkyBlockTextures;
import net.minecraft.block.SkullBlock;
import net.minecraft.client.render.RenderLayer;
import net.minecraft.client.render.block.entity.SkullBlockEntityRenderer;
import net.minecraft.component.type.ProfileComponent;
import net.minecraft.util.Identifier;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(SkullBlockEntityRenderer.class)
public class CustomSkullTexturePatch {
@Inject(
method = "getRenderLayer(Lnet/minecraft/block/SkullBlock$SkullType;Lnet/minecraft/component/type/ProfileComponent;Lnet/minecraft/util/Identifier;)Lnet/minecraft/client/render/RenderLayer;",
at = @At("HEAD"),
cancellable = true
)
private static void onGetRenderLayer(SkullBlock.SkullType type, ProfileComponent profile, Identifier texture, CallbackInfoReturnable<RenderLayer> cir) {
CustomSkyBlockTextures.INSTANCE.modifySkullTexture(type, profile, cir);
}
}
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