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authorbasdxz <tudurap.com@gmail.com>2020-07-11 13:39:58 +0100
committerbasdxz <tudurap.com@gmail.com>2020-07-11 13:39:58 +0100
commit5b9d907a4e098d8b765c13c411ba0ea5225267aa (patch)
tree148e48bd1c50db69133e088f89a422b0f4cc98be
parent011cfd255f5324dad9cf53e4efe1b0c455257152 (diff)
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Bump the version
Added Plasma Boosting to Tesla Tower Works with Nitrogen and Helium 100mb Helium per second 50mb Nitrogen per second 50mb Radon per second Helium and Nitrogen boost max range by 2x Radon by 4x The max scan range hasn't been changed, but i pushed it into the config would suggest setting to 64 there if you want more than 40 In addition By default it just voids the plasma There is a config to make it output fluid instead idk im coder not a gayme play balance lad so you should play with it also unsure of the plasma values are low/high please give input Added ZPM Primary Tesla Coils Added LuV Telsa Capacitors Added ZPM Tesla Capacitors All above with recipes Tesla range related losses now halfed when using Nitrogen or Helium and Quartered when using Radon plasma Current bugginess, power sent may or may not be once a second instead of once a tick. Additionally multi amp per source transmission might be messed up The bugginess was due to the capacitor tiering not being configured, EG LuV and IV capacitors working at IV tier. Has since been fixed.
-rw-r--r--build.properties2
1 files changed, 1 insertions, 1 deletions
diff --git a/build.properties b/build.properties
index 3b282b43c2..b377db8b58 100644
--- a/build.properties
+++ b/build.properties
@@ -1,6 +1,6 @@
minecraft.version=1.7.10
forge.version=10.13.4.1614
-tectech.version=3.8.3
+tectech.version=3.9.0
ic2.version=2.2.790-experimental
codechickenlib.version=1.1.3.140