aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorMartin Robertz <dream-master@gmx.net>2023-01-30 19:54:00 +0100
committerMartin Robertz <dream-master@gmx.net>2023-01-30 19:54:00 +0100
commita0e8f0b284c89798011fffe8c358f4d803da28fe (patch)
treefadd209357512ac0c6a873fb1960badb2684eab4
parenta0cbc5a84fb4d135c793e586dec5272422e8be6e (diff)
downloadGT5-Unofficial-a0e8f0b284c89798011fffe8c358f4d803da28fe.tar.gz
GT5-Unofficial-a0e8f0b284c89798011fffe8c358f4d803da28fe.tar.bz2
GT5-Unofficial-a0e8f0b284c89798011fffe8c358f4d803da28fe.zip
fix
-rw-r--r--src/main/java/gregtech/api/enums/Materials.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/main/java/gregtech/api/enums/Materials.java b/src/main/java/gregtech/api/enums/Materials.java
index e0264866ea..fd30bfd231 100644
--- a/src/main/java/gregtech/api/enums/Materials.java
+++ b/src/main/java/gregtech/api/enums/Materials.java
@@ -909,7 +909,7 @@ public class Materials implements IColorModulationContainer, ISubTagContainer {
public static Materials Time = new Materials(587, TextureSet.SET_FLUID, 1.0F, 0, 2, 16|32, 100, 1, 255, 255, "Time", "Molten Time", -1, -1, 0, 0, false, false, 200, 1, 1, Dyes.dyePurple);
public static Materials Space = new Materials(106, TextureSet.SET_FLUID, 1.0F, 0, 2, 16|32, 100, 1, 255, 255, "Space", "Molten Space", -1, -1, 0, 0, false, false, 200, 1, 1, Dyes.dyePurple);
- public static Materials Universium = new Materials(139, new TextureSet("universium", true), 1.0F,4*2621440, 25, 1|2|64|128, 38, 49, 69, 255, "Universium" , "Universium", -1, -1, 0, 0, false, true, 2, 1, 1, Dyes._NULL , Collections.singletonList(new TC_AspectStack(TC_Aspects.AQUA, 1))).setProcessingMaterialTierEU(Tier.UMV);
+ public static Materials Universium = new Materials(139, new TextureSet("universium", true), 1.0F,4*2621440, 25, 1|2|64|128, 38, 49, 69, 255, "Universium" , "Universium", -1, -1, 0, 0, false, true, 2, 1, 1, Dyes._NULL , Collections.singletonList(new TC_AspectStack(TC_Aspects.AQUA, 1))).setProcessingMaterialTierEU(TierEU.RECIPE_UMV);
// spotless:on