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author | Steelux <70096037+Steelux8@users.noreply.github.com> | 2022-10-28 19:56:35 +0100 |
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committer | GitHub <noreply@github.com> | 2022-10-28 20:56:35 +0200 |
commit | 4f21c73ae0a1de98bee6f2a9c8d36e1ab77c96a3 (patch) | |
tree | 93df21c520b2d5938a10acd538275528c49d3a94 /README.md | |
parent | bd9b9963bc71afd247b5075cdf37478016a0e0e8 (diff) | |
download | GT5-Unofficial-4f21c73ae0a1de98bee6f2a9c8d36e1ab77c96a3.tar.gz GT5-Unofficial-4f21c73ae0a1de98bee6f2a9c8d36e1ab77c96a3.tar.bz2 GT5-Unofficial-4f21c73ae0a1de98bee6f2a9c8d36e1ab77c96a3.zip |
Fix Material Progression and Semifluid Gen Cost (#403)
- Changed some materials used in GT++ material tier progression, because they require EBF coils above what is possible for the tier;
- Changed fluid input on LV Semifluid Generator recipe from Bronze to Tin, since Bronze cannot be fluid extracted in LV;
- Reduced the input count of items for those recipes, to bring it closer to the other generators.
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