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authorJohannes Gäßler <updrn@student.kit.edu>2017-04-29 17:23:19 +0200
committerJohannes Gäßler <updrn@student.kit.edu>2017-04-29 17:23:19 +0200
commit17bf0dd960c4152d7c4a39d33a801efcd2855558 (patch)
tree591756b1cf79dcf89bb1e490086e9950d4ba513a /build.gradle
parentbf414f1c9974be6909fa03910c2bd4fbbaee7a21 (diff)
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Fixed a sneaky and game-breaking bug that caused quite a lot of fluids
to no longer have recipes for filling cells. The reason for the bug was that the bit flag 256 is already in use to designate something as empty. Since only bit flags up to 128 were documented I had unwittingly used the 256 bit flag for fluid creation. The documentation now informs about the function of 256. Automatic fluid and gas creation are now controlled via booleans. Big thanks to Techlone for helping me debug.
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