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author | NotAPenguin <michiel.vandeginste@gmail.com> | 2024-09-02 23:17:17 +0200 |
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committer | GitHub <noreply@github.com> | 2024-09-02 23:17:17 +0200 |
commit | 1b820de08a05070909a267e17f033fcf58ac8710 (patch) | |
tree | 02831a025986a06b20f87e5bcc69d1e0c639a342 /docs/ResourcePacks_Guide.md | |
parent | afd3fd92b6a6ab9ab0d0dc3214e6bc8ff7a86c9b (diff) | |
download | GT5-Unofficial-1b820de08a05070909a267e17f033fcf58ac8710.tar.gz GT5-Unofficial-1b820de08a05070909a267e17f033fcf58ac8710.tar.bz2 GT5-Unofficial-1b820de08a05070909a267e17f033fcf58ac8710.zip |
The Great Renaming (#3014)
* move kekztech to a single root dir
* move detrav to a single root dir
* move gtnh-lanthanides to a single root dir
* move tectech and delete some gross reflection in gt++
* remove more reflection inside gt5u
* delete more reflection in gt++
* fix imports
* move bartworks and bwcrossmod
* fix proxies
* move galactigreg and ggfab
* move gtneioreplugin
* try to fix gt++ bee loader
* apply the rename rules to BW
* apply rename rules to bwcrossmod
* apply rename rules to detrav scanner mod
* apply rename rules to galacticgreg
* apply rename rules to ggfab
* apply rename rules to goodgenerator
* apply rename rules to gtnh-lanthanides
* apply rename rules to gt++
* apply rename rules to kekztech
* apply rename rules to kubatech
* apply rename rules to tectech
* apply rename rules to gt
apply the rename rules to gt
* fix tt import
* fix mui hopefully
* fix coremod except intergalactic
* rename assline recipe class
* fix a class name i stumbled on
* rename StructureUtility to GTStructureUtility to prevent conflict with structurelib
* temporary rename of GTTooltipDataCache to old name
* fix gt client/server proxy names
Diffstat (limited to 'docs/ResourcePacks_Guide.md')
-rw-r--r-- | docs/ResourcePacks_Guide.md | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/ResourcePacks_Guide.md b/docs/ResourcePacks_Guide.md index 30fc219651..d57e1e61a0 100644 --- a/docs/ResourcePacks_Guide.md +++ b/docs/ResourcePacks_Guide.md @@ -58,7 +58,7 @@ You can simply add textures named by the following rules: - Basically place at `gregtech/textures/gui/progressbar/${unlocalized name of recipemap}`. Unlocalized name can be found on either of: - Hold shift while hovering over NEI tab. "HandlerID" indicates unlocalized name.  - - Read code. Usually they're passed as 2nd argument for `GT_Recipe_Map` constructor. Recipemaps are defined at `gregtech.api.util.GT_Recipe`. + - Read code. Usually they're passed as 2nd argument for `GTRecipe_Map` constructor. Recipemaps are defined at `gregtech.api.util.GTRecipe`. - For steam machines, append `_bronze`, `_steel`, or `_primitive`. - Exceptions: Miner: `miner`, Electric Furnace: `E_Furnace`, Electric Oven: `E_Oven` |