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author | Raven Szewczyk <git@eigenraven.me> | 2024-02-04 19:59:04 +0000 |
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committer | Raven Szewczyk <git@eigenraven.me> | 2024-02-04 19:59:04 +0000 |
commit | 17cba224e9fe316031e8c2576b19bd08e27d33dd (patch) | |
tree | ff2257b4b2e35c35e947f805c3ec225e7e3a4ba2 /gradle.properties | |
parent | 951c563f577a8b168783d639a5b0fe78ed2e429e (diff) | |
download | GT5-Unofficial-17cba224e9fe316031e8c2576b19bd08e27d33dd.tar.gz GT5-Unofficial-17cba224e9fe316031e8c2576b19bd08e27d33dd.tar.bz2 GT5-Unofficial-17cba224e9fe316031e8c2576b19bd08e27d33dd.zip |
[ci skip] upgraded build system
Diffstat (limited to 'gradle.properties')
-rw-r--r-- | gradle.properties | 134 |
1 files changed, 95 insertions, 39 deletions
diff --git a/gradle.properties b/gradle.properties index 95bff5a8b1..fd8d70e717 100644 --- a/gradle.properties +++ b/gradle.properties @@ -1,77 +1,101 @@ +# ExampleMod tag to use as Blowdryer (Spotless, etc.) settings version, leave empty to disable. +# LOCAL to test local config updates. +gtnh.settings.blowdryerTag = 0.2.2 + +# Human-readable mod name, available for mcmod.info population. modName = GregTech -# This is a case-sensitive string to identify your mod. Convention is to use lower case. +# Case-sensitive identifier string, available for mcmod.info population and used for automatic mixin JSON generation. +# Conventionally lowercase. modId = gregtech +# Root package of the mod, used to find various classes in other properties, +# mcmod.info substitution, enabling assertions in run tasks, etc. modGroup = gregtech -# WHY is there no version field? -# The build script relies on git to provide a version via tags. It is super easy and will enable you to always know the -# code base or your binary. Check out this tutorial: https://blog.mattclemente.com/2017/10/13/versioning-with-git-tags/ +# Whether to use modGroup as the maven publishing group. +# Due to a history of using JitPack, the default is com.github.GTNewHorizons for all mods. +useModGroupForPublishing = false -# Will update your build.gradle automatically whenever an update is available +# Updates your build.gradle and settings.gradle automatically whenever an update is available. autoUpdateBuildScript = false +# Version of Minecraft to target minecraftVersion = 1.7.10 + +# Version of Minecraft Forge to target forgeVersion = 10.13.4.1614 -# Specify a MCP channel and mappings version for dependency deobfuscation and the deobfParams task. +# Specify an MCP channel for dependency deobfuscation and the deobfParams task. channel = stable + +# Specify an MCP mappings version for dependency deobfuscation and the deobfParams task. mappingsVersion = 12 -# Define other MCP mappings for dependency deobfuscation +# Defines other MCP mappings for dependency deobfuscation. remoteMappings = https://raw.githubusercontent.com/MinecraftForge/FML/1.7.10/conf/ -# Select a username for testing your mod with breakpoints. You may leave this empty for a random username each time you -# restart Minecraft in development. Choose this dependent on your mod: -# Do you need consistent player progressing (for example Thaumcraft)? -> Select a name -# Do you need to test how your custom blocks interacts with a player that is not the owner? -> leave name empty +# Select a default username for testing your mod. You can always override this per-run by running +# `./gradlew runClient --username=AnotherPlayer`, or configuring this command in your IDE. developmentEnvironmentUserName = Developer -# Enables using modern java syntax (up to version 17) via Jabel, while still targetting JVM 8. +# Enables using modern Java syntax (up to version 17) via Jabel, while still targeting JVM 8. # See https://github.com/bsideup/jabel for details on how this works. enableModernJavaSyntax = true -# Enables injecting missing generics into the decompiled source code for a better coding experience -# Turns most publically visible List, Map, etc. into proper List<Type>, Map<K, V> types +# Enables injecting missing generics into the decompiled source code for a better coding experience. +# Turns most publicly visible List, Map, etc. into proper List<E>, Map<K, V> types. enableGenericInjection = true - -# Generate a class with String fields for the mod id, name, version and group name named with the fields below +# Generate a class with a String field for the mod version named as defined below. +# If generateGradleTokenClass is empty or not missing, no such class will be generated. +# If gradleTokenVersion is empty or missing, the field will not be present in the class. generateGradleTokenClass = gregtech.GT_Version + +# Name of the token containing the project's current version to generate/replace. +gradleTokenVersion = VERSION + +# [DEPRECATED] Mod ID replacement token. gradleTokenModId = + +# [DEPRECATED] Mod name replacement token. gradleTokenModName = -gradleTokenVersion = VERSION -gradleTokenGroupName = + # [DEPRECATED] -# Multiple source files can be defined here by providing a comma-seperated list: Class1.java,Class2.java,Class3.java +# Multiple source files can be defined here by providing a comma-separated list: Class1.java,Class2.java,Class3.java # public static final String VERSION = "GRADLETOKEN_VERSION"; # The string's content will be replaced with your mod's version when compiled. You should use this to specify your mod's -# version in @Mod([...], version = VERSION, [...]) -# Leave these properties empty to skip individual token replacements +# version in @Mod([...], version = VERSION, [...]). +# Leave these properties empty to skip individual token replacements. replaceGradleTokenInFile = # In case your mod provides an API for other mods to implement you may declare its package here. Otherwise, you can # leave this property empty. -# Example value: apiPackage = api + modGroup = com.myname.mymodid -> com.myname.mymodid.api +# Example value: (apiPackage = api) + (modGroup = com.myname.mymodid) -> com.myname.mymodid.api apiPackage = # Specify the configuration file for Forge's access transformers here. It must be placed into /src/main/resources/META-INF/ -# Example value: mymodid_at.cfg +# There can be multiple files in a space-separated list. +# Example value: mymodid_at.cfg nei_at.cfg accessTransformersFile = # Provides setup for Mixins if enabled. If you don't know what mixins are: Keep it disabled! usesMixins = false -# Adds some debug arguments like verbose output and export + +# Adds some debug arguments like verbose output and class export. usesMixinDebug = false + # Specify the location of your implementation of IMixinConfigPlugin. Leave it empty otherwise. mixinPlugin = + # Specify the package that contains all of your Mixins. You may only place Mixins in this package or the build will fail! mixinsPackage = + # Specify the core mod entry class if you use a core mod. This class must implement IFMLLoadingPlugin! # This parameter is for legacy compatibility only -# Example value: coreModClass = asm.FMLPlugin + modGroup = com.myname.mymodid -> com.myname.mymodid.asm.FMLPlugin +# Example value: (coreModClass = asm.FMLPlugin) + (modGroup = com.myname.mymodid) -> com.myname.mymodid.asm.FMLPlugin coreModClass = + # If your project is only a consolidation of mixins or a core mod and does NOT contain a 'normal' mod ( = some class # that is annotated with @Mod) you want this to be true. When in doubt: leave it on false! containsMixinsAndOrCoreModOnly = false @@ -79,22 +103,32 @@ containsMixinsAndOrCoreModOnly = false # Enables Mixins even if this mod doesn't use them, useful if one of the dependencies uses mixins. forceEnableMixins = true -# If enabled, you may use 'shadowCompile' for dependencies. They will be integrated in your jar. It is your -# responsibility check the licence and request permission for distribution, if required. +# If enabled, you may use 'shadowCompile' for dependencies. They will be integrated into your jar. It is your +# responsibility to check the license and request permission for distribution if required. usesShadowedDependencies = false -# If disabled, won't remove unused classes from shaded dependencies. Some libraries use reflection to access + +# If disabled, won't remove unused classes from shadowed dependencies. Some libraries use reflection to access # their own classes, making the minimization unreliable. minimizeShadowedDependencies = true + # If disabled, won't rename the shadowed classes. relocateShadowedDependencies = true -# Adds the GTNH maven, CurseMaven, IC2/Player maven, and some more well-known 1.7.10 repositories +# Adds the GTNH maven, CurseMaven, IC2/Player maven, and some more well-known 1.7.10 repositories. includeWellKnownRepositories = true -# Publishing to modrinth requires you to set the MODRINTH_TOKEN environment variable to your current modrinth API token. +# Change these to your Maven coordinates if you want to publish to a custom Maven repository instead of the default GTNH Maven. +# Authenticate with the MAVEN_USER and MAVEN_PASSWORD environment variables. +# If you need a more complex setup disable maven publishing here and add a publishing repository to addon.gradle. +usesMavenPublishing = true + +# Maven repository to publish the mod to. +# mavenPublishUrl = https://nexus.gtnewhorizons.com/repository/releases/ +# Publishing to Modrinth requires you to set the MODRINTH_TOKEN environment variable to your current Modrinth API token. +# # The project's ID on Modrinth. Can be either the slug or the ID. -# Leave this empty if you don't want to publish on Modrinth. +# Leave this empty if you don't want to publish to Modrinth. modrinthProjectId = # The project's relations on Modrinth. You can use this to refer to other projects on Modrinth. @@ -106,9 +140,8 @@ modrinthProjectId = # Note: GTNH Mixins is automatically set as a required dependency if usesMixins = true modrinthRelations = - # Publishing to CurseForge requires you to set the CURSEFORGE_TOKEN environment variable to one of your CurseForge API tokens. - +# # The project's numeric ID on CurseForge. You can find this in the About Project box. # Leave this empty if you don't want to publish on CurseForge. curseForgeProjectId = @@ -118,18 +151,41 @@ curseForgeProjectId = # Where type can be one of [requiredDependency, embeddedLibrary, optionalDependency, tool, incompatible], # and the name is the CurseForge project slug of the other mod. # Example: requiredDependency:railcraft;embeddedLibrary:cofhlib;incompatible:buildcraft -# Note: GTNH Mixins is automatically set as a required dependency if usesMixins = true +# Note: UniMixins is automatically set as a required dependency if usesMixins = true. curseForgeRelations = - -# Optional parameter to customize the produced artifacts. Use this to preserver artifact naming when migrating older +# Optional parameter to customize the produced artifacts. Use this to preserve artifact naming when migrating older # projects. New projects should not use this parameter. # customArchiveBaseName = -# Optional parameter to prevent the source code from being published -# noPublishedSources = +# Optional parameter to have the build automatically fail if an illegal version is used. +# This can be useful if you e.g. only want to allow versions in the form of '1.1.xxx'. +# The check is ONLY performed if the version is a git tag. +# Note: the specified string must be escaped, so e.g. 1\\.1\\.\\d+ instead of 1\.1\.\d+ +# versionPattern = + +# Uncomment to prevent the source code from being published. +# noPublishedSources = true -# Uncomment this to disable spotless checks +# Uncomment this to disable Spotless checks. # This should only be uncommented to keep it easier to sync with upstream/other forks. # That is, if there is no other active fork/upstream, NEVER change this. # disableSpotless = true + +# Uncomment this to disable Checkstyle checks (currently wildcard import check). +# disableCheckstyle = true + +# Override the IDEA build type. Valid values are: "" (leave blank, do not override), "idea" (force use native IDEA build), "gradle" +# (force use delegated build). +# This is meant to be set in $HOME/.gradle/gradle.properties. +# e.g. add "systemProp.org.gradle.project.ideaOverrideBuildType=idea" will override the build type to be native build. +# WARNING: If you do use this option, it will overwrite whatever you have in your existing projects. This might not be what you want! +# Usually there is no need to uncomment this here as other developers do not necessarily use the same build type as you. +# ideaOverrideBuildType = idea + +# Whether IDEA should run spotless checks when pressing the Build button. +# This is meant to be set in $HOME/.gradle/gradle.properties. +# ideaCheckSpotlessOnBuild = true + +# Non-GTNH properties +gradleTokenGroupName = |