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authorRaven Szewczyk <git@eigenraven.me>2024-02-04 19:58:59 +0000
committerRaven Szewczyk <git@eigenraven.me>2024-02-04 19:58:59 +0000
commit39d9a964a111677301b216044b0fe82231ef8c43 (patch)
treeba9532918aa050114c886db7f0c39885ed82321a /gradle.properties
parent753a4e099a2c0420c99b172f0bb426819cae05da (diff)
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[ci skip] upgraded build system
Diffstat (limited to 'gradle.properties')
-rw-r--r--gradle.properties179
1 files changed, 151 insertions, 28 deletions
diff --git a/gradle.properties b/gradle.properties
index 7fea7b33f2..c5ad88749a 100644
--- a/gradle.properties
+++ b/gradle.properties
@@ -1,56 +1,101 @@
+# ExampleMod tag to use as Blowdryer (Spotless, etc.) settings version, leave empty to disable.
+# LOCAL to test local config updates.
+gtnh.settings.blowdryerTag = 0.2.0
+
+# Human-readable mod name, available for mcmod.info population.
modName = GigaGramFab
-# This is a case-sensitive string to identify your mod. Convention is to use lower case.
+# Case-sensitive identifier string, available for mcmod.info population and used for automatic mixin JSON generation.
+# Conventionally lowercase.
modId = ggfab
+# Root package of the mod, used to find various classes in other properties,
+# mcmod.info substitution, enabling assertions in run tasks, etc.
modGroup = net.glease.ggfab
-# WHY is there no version field?
-# The build script relies on git to provide a version via tags. It is super easy and will enable you to always know the
-# code base or your binary. Check out this tutorial: https://blog.mattclemente.com/2017/10/13/versioning-with-git-tags/
+# Whether to use modGroup as the maven publishing group.
+# Due to a history of using JitPack, the default is com.github.GTNewHorizons for all mods.
+useModGroupForPublishing = false
-# Will update your build.gradle automatically whenever an update is available
+# Updates your build.gradle and settings.gradle automatically whenever an update is available.
autoUpdateBuildScript = false
+# Version of Minecraft to target
minecraftVersion = 1.7.10
+
+# Version of Minecraft Forge to target
forgeVersion = 10.13.4.1614
-# Select a username for testing your mod with breakpoints. You may leave this empty for a random user name each time you
-# restart Minecraft in development. Choose this dependent on your mod:
-# Do you need consistent player progressing (for example Thaumcraft)? -> Select a name
-# Do you need to test how your custom blocks interacts with a player that is not the owner? -> leave name empty
+# Specify an MCP channel for dependency deobfuscation and the deobfParams task.
+channel = stable
+
+# Specify an MCP mappings version for dependency deobfuscation and the deobfParams task.
+mappingsVersion = 12
+
+# Defines other MCP mappings for dependency deobfuscation.
+remoteMappings = https://raw.githubusercontent.com/MinecraftForge/FML/1.7.10/conf/
+
+# Select a default username for testing your mod. You can always override this per-run by running
+# `./gradlew runClient --username=AnotherPlayer`, or configuring this command in your IDE.
developmentEnvironmentUserName = glease
-# Define a source file of your project with:
-# public static final String VERSION = "GRADLETOKEN_VERSION";
-# The string's content will be replaced with your mods version when compiled. You should use this to specify your mod's
-# version in @Mod([...], version = VERSION, [...])
-# Leave these properties empty to skip individual token replacements
-replaceGradleTokenInFile = GGConstants.java
+# Enables using modern Java syntax (up to version 17) via Jabel, while still targeting JVM 8.
+# See https://github.com/bsideup/jabel for details on how this works.
+enableModernJavaSyntax = false
+
+# Enables injecting missing generics into the decompiled source code for a better coding experience.
+# Turns most publicly visible List, Map, etc. into proper List<E>, Map<K, V> types.
+enableGenericInjection = false
+
+# Generate a class with a String field for the mod version named as defined below.
+# If generateGradleTokenClass is empty or not missing, no such class will be generated.
+# If gradleTokenVersion is empty or missing, the field will not be present in the class.
+generateGradleTokenClass =
+
+# Name of the token containing the project's current version to generate/replace.
+gradleTokenVersion = GRADLETOKEN_VERSION
+
+# [DEPRECATED] Mod ID replacement token.
gradleTokenModId =
+
+# [DEPRECATED] Mod name replacement token.
gradleTokenModName =
-gradleTokenVersion = GRADLETOKEN_VERSION
-gradleTokenGroupName =
-# In case your mod provides an API for other mods to implement you may declare its package here. Otherwise you can
+# [DEPRECATED]
+# Multiple source files can be defined here by providing a comma-separated list: Class1.java,Class2.java,Class3.java
+# public static final String VERSION = "GRADLETOKEN_VERSION";
+# The string's content will be replaced with your mod's version when compiled. You should use this to specify your mod's
+# version in @Mod([...], version = VERSION, [...]).
+# Leave these properties empty to skip individual token replacements.
+replaceGradleTokenInFile = GGConstants.java
+
+# In case your mod provides an API for other mods to implement you may declare its package here. Otherwise, you can
# leave this property empty.
-# Example value: apiPackage = api + modGroup = com.myname.mymodid -> com.myname.mymodid.api
+# Example value: (apiPackage = api) + (modGroup = com.myname.mymodid) -> com.myname.mymodid.api
apiPackage =
-# Specify the configuration file for Forge's access transformers here. I must be placed into /src/main/resources/META-INF/
-# Example value: mymodid_at.cfg
+# Specify the configuration file for Forge's access transformers here. It must be placed into /src/main/resources/META-INF/
+# There can be multiple files in a space-separated list.
+# Example value: mymodid_at.cfg nei_at.cfg
accessTransformersFile = ggfab_at.cfg
# Provides setup for Mixins if enabled. If you don't know what mixins are: Keep it disabled!
usesMixins = false
-# Specify the location of your implementation of IMixinPlugin. Leave it empty otherwise.
+
+# Adds some debug arguments like verbose output and class export.
+usesMixinDebug = false
+
+# Specify the location of your implementation of IMixinConfigPlugin. Leave it empty otherwise.
mixinPlugin =
+
# Specify the package that contains all of your Mixins. You may only place Mixins in this package or the build will fail!
mixinsPackage =
+
# Specify the core mod entry class if you use a core mod. This class must implement IFMLLoadingPlugin!
-# This parameter is for legacy compatability only
-# Example value: coreModClass = asm.FMLPlugin + modGroup = com.myname.mymodid -> com.myname.mymodid.asm.FMLPlugin
+# This parameter is for legacy compatibility only
+# Example value: (coreModClass = asm.FMLPlugin) + (modGroup = com.myname.mymodid) -> com.myname.mymodid.asm.FMLPlugin
coreModClass =
+
# If your project is only a consolidation of mixins or a core mod and does NOT contain a 'normal' mod ( = some class
# that is annotated with @Mod) you want this to be true. When in doubt: leave it on false!
containsMixinsAndOrCoreModOnly = false
@@ -58,11 +103,89 @@ containsMixinsAndOrCoreModOnly = false
# Enables Mixins even if this mod doesn't use them, useful if one of the dependencies uses mixins.
forceEnableMixins = true
-# If enabled, you may use 'shadowImplementation' for dependencies. They will be integrated in your jar. It is your
-# responsibility check the licence and request permission for distribution, if required.
+# If enabled, you may use 'shadowCompile' for dependencies. They will be integrated into your jar. It is your
+# responsibility to check the license and request permission for distribution if required.
usesShadowedDependencies = false
-# Uncomment this to disable spotless checks
+# If disabled, won't remove unused classes from shadowed dependencies. Some libraries use reflection to access
+# their own classes, making the minimization unreliable.
+minimizeShadowedDependencies = true
+
+# If disabled, won't rename the shadowed classes.
+relocateShadowedDependencies = true
+
+# Adds the GTNH maven, CurseMaven, IC2/Player maven, and some more well-known 1.7.10 repositories.
+includeWellKnownRepositories = true
+
+# Change these to your Maven coordinates if you want to publish to a custom Maven repository instead of the default GTNH Maven.
+# Authenticate with the MAVEN_USER and MAVEN_PASSWORD environment variables.
+# If you need a more complex setup disable maven publishing here and add a publishing repository to addon.gradle.
+usesMavenPublishing = true
+
+# Maven repository to publish the mod to.
+# mavenPublishUrl = https://nexus.gtnewhorizons.com/repository/releases/
+
+# Publishing to Modrinth requires you to set the MODRINTH_TOKEN environment variable to your current Modrinth API token.
+#
+# The project's ID on Modrinth. Can be either the slug or the ID.
+# Leave this empty if you don't want to publish to Modrinth.
+modrinthProjectId =
+
+# The project's relations on Modrinth. You can use this to refer to other projects on Modrinth.
+# Syntax: scope1-type1:name1;scope2-type2:name2;...
+# Where scope can be one of [required, optional, incompatible, embedded],
+# type can be one of [project, version],
+# and the name is the Modrinth project or version slug/id of the other mod.
+# Example: required-project:fplib;optional-project:gasstation;incompatible-project:gregtech
+# Note: GTNH Mixins is automatically set as a required dependency if usesMixins = true
+modrinthRelations =
+
+# Publishing to CurseForge requires you to set the CURSEFORGE_TOKEN environment variable to one of your CurseForge API tokens.
+#
+# The project's numeric ID on CurseForge. You can find this in the About Project box.
+# Leave this empty if you don't want to publish on CurseForge.
+curseForgeProjectId =
+
+# The project's relations on CurseForge. You can use this to refer to other projects on CurseForge.
+# Syntax: type1:name1;type2:name2;...
+# Where type can be one of [requiredDependency, embeddedLibrary, optionalDependency, tool, incompatible],
+# and the name is the CurseForge project slug of the other mod.
+# Example: requiredDependency:railcraft;embeddedLibrary:cofhlib;incompatible:buildcraft
+# Note: UniMixins is automatically set as a required dependency if usesMixins = true.
+curseForgeRelations =
+
+# Optional parameter to customize the produced artifacts. Use this to preserve artifact naming when migrating older
+# projects. New projects should not use this parameter.
+# customArchiveBaseName =
+
+# Optional parameter to have the build automatically fail if an illegal version is used.
+# This can be useful if you e.g. only want to allow versions in the form of '1.1.xxx'.
+# The check is ONLY performed if the version is a git tag.
+# Note: the specified string must be escaped, so e.g. 1\\.1\\.\\d+ instead of 1\.1\.\d+
+# versionPattern =
+
+# Uncomment to prevent the source code from being published.
+# noPublishedSources = true
+
+# Uncomment this to disable Spotless checks.
# This should only be uncommented to keep it easier to sync with upstream/other forks.
# That is, if there is no other active fork/upstream, NEVER change this.
-#disableSpotless = true
+# disableSpotless = true
+
+# Uncomment this to disable Checkstyle checks (currently wildcard import check).
+# disableCheckstyle = true
+
+# Override the IDEA build type. Valid values are: "" (leave blank, do not override), "idea" (force use native IDEA build), "gradle"
+# (force use delegated build).
+# This is meant to be set in $HOME/.gradle/gradle.properties.
+# e.g. add "systemProp.org.gradle.project.ideaOverrideBuildType=idea" will override the build type to be native build.
+# WARNING: If you do use this option, it will overwrite whatever you have in your existing projects. This might not be what you want!
+# Usually there is no need to uncomment this here as other developers do not necessarily use the same build type as you.
+# ideaOverrideBuildType = idea
+
+# Whether IDEA should run spotless checks when pressing the Build button.
+# This is meant to be set in $HOME/.gradle/gradle.properties.
+# ideaCheckSpotlessOnBuild = true
+
+# Non-GTNH properties
+gradleTokenGroupName =