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authorunknown <gtandemmodding@gmail.com>2022-01-20 15:09:21 +1100
committerJason Mitchell <mitchej+github@gmail.com>2022-01-19 21:07:45 -0800
commit6ceaf85b6816b0a299612f385d6a11d2344eaccf (patch)
treec924f468929c98b5837addba9b73a475018fa856 /gradle.properties
parentb5b141169d0a29ee7eefa8695530229f410dbd0c (diff)
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Buildscript Changes
Diffstat (limited to 'gradle.properties')
-rw-r--r--gradle.properties67
1 files changed, 61 insertions, 6 deletions
diff --git a/gradle.properties b/gradle.properties
index b6fb63c5b6..739aceed8b 100644
--- a/gradle.properties
+++ b/gradle.properties
@@ -1,10 +1,65 @@
+# This is a case-sensitive string to identify your mod. Convention is to use lower case.
modId = GoodGenerator
+
modGroup = GoodGenerator
-modVersion = 0.3.5
-minecraftVersion=1.7.10
-forgeVersion=10.13.4.1614
+# WHY is there no version field?
+# The build script relies on git to provide a version via tags. It is super easy and will enable you to always know the
+# code base or your binary. Check out this tutorial: https://blog.mattclemente.com/2017/10/13/versioning-with-git-tags/
+
+# Will update your build.gradle automatically whenever an update is available
+autoUpdateBuildScript = false
+
+minecraftVersion = 1.7.10
+forgeVersion = 10.13.4.1614
+
+# Select a username for testing your mod with breakpoints. You may leave this empty for a random user name each time you
+# restart Minecraft in development. Choose this dependent on your mod:
+# Do you need consistent player progressing (for example Thaumcraft)? -> Select a name
+# Do you need to test how your custom blocks interacts with a player that is not the owner? -> leave name empty
+developmentEnvironmentUserName = Developer
+
+# Define a source file of your project with:
+# public static final String VERSION = "GRADLETOKEN_VERSION";
+# The string's content will be replaced with your mods version when compiled. You should use this to specify your mod's
+# version in @Mod([...], version = VERSION, [...])
+# Leave these properties empty to skip individual token replacements
+replaceGradleTokenInFile = GoodGenerator.java
+gradleTokenModId = GRADLETOKEN_MODID
+gradleTokenModName = GRADLETOKEN_MODNAME
+gradleTokenVersion = GRADLETOKEN_VERSION
+gradleTokenGroupName = GRADLETOKEN_GROUPNAME
+
+# In case your mod provides an API for other mods to implement you may declare its package here. Otherwise, you can
+# leave this property empty.
+# Example value: apiPackage = api + modGroup = com.myname.mymodid -> com.myname.mymodid.api
+apiPackage =
+
+# Specify the configuration file for Forge's access transformers here. I must be placed into /src/main/resources/META-INF/
+# Example value: mymodid_at.cfg
+accessTransformersFile =
+
+# Provides setup for Mixins if enabled. If you don't know what mixins are: Keep it disabled!
+usesMixins = false
+# Specify the location of your implementation of IMixinConfigPlugin. Leave it empty otherwise.
+mixinPlugin =
+# Specify the package that contains all of your Mixins. You may only place Mixins in this package or the build will fail!
+mixinsPackage =
+# Specify the core mod entry class if you use a core mod. This class must implement IFMLLoadingPlugin!
+# This parameter is for legacy compatibility only
+# Example value: coreModClass = asm.FMLPlugin + modGroup = com.myname.mymodid -> com.myname.mymodid.asm.FMLPlugin
+coreModClass =
+# If your project is only a consolidation of mixins or a core mod and does NOT contain a 'normal' mod ( = some class
+# that is annotated with @Mod) you want this to be true. When in doubt: leave it on false!
+containsMixinsAndOrCoreModOnly = false
+
+# If enabled, you may use 'shadowCompile' for dependencies. They will be integrated in your jar. It is your
+# responsibility check the licence and request permission for distribution, if required.
+usesShadowedDependencies = false
+
+# Optional parameter to customize the produced artifacts. Use this to preserver artifact naming when migrating older
+# projects. New projects should not use this parameter.
+#customArchiveBaseName =
-# Make sure GregTech build won't time out
-systemProp.org.gradle.internal.http.connectionTimeout=120000
-systemProp.org.gradle.internal.http.socketTimeout=120000
+# Optional parameter to prevent the source code from being published
+# noPublishedSources =