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author | Blood Asp <Blood@Asp> | 2015-04-23 18:14:22 +0200 |
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committer | Blood Asp <Blood@Asp> | 2015-04-23 18:14:22 +0200 |
commit | 7224ac4299098c70efae9dbd04c50a97e3f5f583 (patch) | |
tree | c739bb7d176a9735bc8e598063918023de32330c /main/java/gregtech/api/gui/GT_Container.java | |
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Initial Commit
Diffstat (limited to 'main/java/gregtech/api/gui/GT_Container.java')
-rw-r--r-- | main/java/gregtech/api/gui/GT_Container.java | 562 |
1 files changed, 562 insertions, 0 deletions
diff --git a/main/java/gregtech/api/gui/GT_Container.java b/main/java/gregtech/api/gui/GT_Container.java new file mode 100644 index 0000000000..1e7a9a819d --- /dev/null +++ b/main/java/gregtech/api/gui/GT_Container.java @@ -0,0 +1,562 @@ +package gregtech.api.gui; + +import gregtech.api.interfaces.tileentity.IGregTechTileEntity; +import gregtech.api.util.GT_Log; +import gregtech.api.util.GT_Utility; + +import java.util.List; + +import net.minecraft.entity.player.EntityPlayer; +import net.minecraft.entity.player.InventoryPlayer; +import net.minecraft.inventory.Container; +import net.minecraft.inventory.ICrafting; +import net.minecraft.inventory.IInventory; +import net.minecraft.inventory.Slot; +import net.minecraft.item.ItemStack; + +/** + * NEVER INCLUDE THIS FILE IN YOUR MOD!!! + * + * Main Container-Class, used for all my GUIs + */ +public class GT_Container extends Container { + public IGregTechTileEntity mTileEntity; + public InventoryPlayer mPlayerInventory; + + public GT_Container (InventoryPlayer aPlayerInventory, IGregTechTileEntity aTileEntityInventory) { + mTileEntity = aTileEntityInventory; + mPlayerInventory = aPlayerInventory; + } + + /** + * To add the Slots to your GUI + */ + public void addSlots(InventoryPlayer aPlayerInventory) { + // + } + + /** + * Amount of regular Slots in the GUI (so, non-HoloSlots) + */ + public int getSlotCount() { + return 0; + } + + /** + * Amount of ALL Slots in the GUI including HoloSlots and ArmorSlots, but excluding regular Player Slots + */ + protected final int getAllSlotCount() { + if (inventorySlots != null) { + if (doesBindPlayerInventory()) return inventorySlots.size()-36; + return inventorySlots.size(); + } + return getSlotCount(); + } + + /** + * Start-Index of the usable Slots (the first non-HoloSlot) + */ + public int getSlotStartIndex() { + return 0; + } + + public int getShiftClickStartIndex() { + return getSlotStartIndex(); + } + + /** + * Amount of Slots in the GUI the player can Shift-Click into. Uses also getSlotStartIndex + */ + public int getShiftClickSlotCount() { + return 0; + } + + /** + * Is Player-Inventory visible? + */ + public boolean doesBindPlayerInventory() { + return true; + } + + /** + * Override this Function with something like "return mTileEntity.isUseableByPlayer(aPlayer);" + */ + @Override + public boolean canInteractWith(EntityPlayer aPlayer) { + return false; + } + + protected void bindPlayerInventory(InventoryPlayer aInventoryPlayer) { + for (int i = 0; i < 3; i++) { + for (int j = 0; j < 9; j++) { + addSlotToContainer(new Slot(aInventoryPlayer, j + i * 9 + 9, 8 + j * 18, 84 + i * 18)); + } + } + + for (int i = 0; i < 9; i++) { + addSlotToContainer(new Slot(aInventoryPlayer, i, 8 + i * 18, 142)); + } + } + + @Override + public ItemStack slotClick(int aSlotIndex, int aMouseclick, int aShifthold, EntityPlayer aPlayer) { + mTileEntity.markDirty(); + + if (aSlotIndex >= 0) { + if (inventorySlots.get(aSlotIndex) == null || inventorySlots.get(aSlotIndex) instanceof GT_Slot_Holo) return null; + if (!(inventorySlots.get(aSlotIndex) instanceof GT_Slot_Armor)) if (aSlotIndex < getAllSlotCount()) if (aSlotIndex < getSlotStartIndex() || aSlotIndex >= getSlotStartIndex() + getSlotCount()) return null; + } + + try {return super.slotClick(aSlotIndex, aMouseclick, aShifthold, aPlayer);} catch (Throwable e) {e.printStackTrace(GT_Log.err);} + + ItemStack rStack = null; + InventoryPlayer aPlayerInventory = aPlayer.inventory; + Slot aSlot; + ItemStack tTempStack; + int tTempStackSize; + ItemStack aHoldStack; + + if ((aShifthold == 0 || aShifthold == 1) && (aMouseclick == 0 || aMouseclick == 1)) { + if (aSlotIndex == -999) { + if (aPlayerInventory.getItemStack() != null && aSlotIndex == -999) { + if (aMouseclick == 0) { + aPlayer.dropPlayerItemWithRandomChoice(aPlayerInventory.getItemStack(), true); + aPlayerInventory.setItemStack(null); + } + if (aMouseclick == 1) { + aPlayer.dropPlayerItemWithRandomChoice(aPlayerInventory.getItemStack().splitStack(1), true); + if (aPlayerInventory.getItemStack().stackSize == 0) { + aPlayerInventory.setItemStack(null); + } + } + } + } else if (aShifthold == 1) { + aSlot = (Slot)this.inventorySlots.get(aSlotIndex); + if (aSlot != null && aSlot.canTakeStack(aPlayer)) { + tTempStack = this.transferStackInSlot(aPlayer, aSlotIndex); + if (tTempStack != null) { + rStack = GT_Utility.copy(tTempStack); + if (aSlot.getStack() != null && aSlot.getStack().getItem() == tTempStack.getItem()) { + slotClick(aSlotIndex, aMouseclick, aShifthold, aPlayer); + } + } + } + } else { + if (aSlotIndex < 0) { + return null; + } + aSlot = (Slot)this.inventorySlots.get(aSlotIndex); + if (aSlot != null) { + tTempStack = aSlot.getStack(); + ItemStack var13 = aPlayerInventory.getItemStack(); + if (tTempStack != null) { + rStack = GT_Utility.copy(tTempStack); + } + if (tTempStack == null) { + if (var13 != null && aSlot.isItemValid(var13)) { + tTempStackSize = aMouseclick == 0 ? var13.stackSize : 1; + if (tTempStackSize > aSlot.getSlotStackLimit()) { + tTempStackSize = aSlot.getSlotStackLimit(); + } + aSlot.putStack(var13.splitStack(tTempStackSize)); + + if (var13.stackSize == 0) { + aPlayerInventory.setItemStack((ItemStack)null); + } + } + } else if (aSlot.canTakeStack(aPlayer)) { + if (var13 == null) { + tTempStackSize = aMouseclick == 0 ? tTempStack.stackSize : (tTempStack.stackSize + 1) / 2; + aHoldStack = aSlot.decrStackSize(tTempStackSize); + aPlayerInventory.setItemStack(aHoldStack); + if (tTempStack.stackSize == 0) { + aSlot.putStack((ItemStack)null); + } + aSlot.onPickupFromSlot(aPlayer, aPlayerInventory.getItemStack()); + } else if (aSlot.isItemValid(var13)) { + if (tTempStack.getItem() == var13.getItem() && tTempStack.getItemDamage() == var13.getItemDamage() && ItemStack.areItemStackTagsEqual(tTempStack, var13)) { + tTempStackSize = aMouseclick == 0 ? var13.stackSize : 1; + if (tTempStackSize > aSlot.getSlotStackLimit() - tTempStack.stackSize) { + tTempStackSize = aSlot.getSlotStackLimit() - tTempStack.stackSize; + } + if (tTempStackSize > var13.getMaxStackSize() - tTempStack.stackSize) { + tTempStackSize = var13.getMaxStackSize() - tTempStack.stackSize; + } + var13.splitStack(tTempStackSize); + if (var13.stackSize == 0) { + aPlayerInventory.setItemStack((ItemStack)null); + } + tTempStack.stackSize += tTempStackSize; + } else if (var13.stackSize <= aSlot.getSlotStackLimit()) { + aSlot.putStack(var13); + aPlayerInventory.setItemStack(tTempStack); + } + } else if (tTempStack.getItem() == var13.getItem() && var13.getMaxStackSize() > 1 && (!tTempStack.getHasSubtypes() || tTempStack.getItemDamage() == var13.getItemDamage()) && ItemStack.areItemStackTagsEqual(tTempStack, var13)) { + tTempStackSize = tTempStack.stackSize; + + if (tTempStackSize > 0 && tTempStackSize + var13.stackSize <= var13.getMaxStackSize()) { + var13.stackSize += tTempStackSize; + tTempStack = aSlot.decrStackSize(tTempStackSize); + + if (tTempStack.stackSize == 0) { + aSlot.putStack((ItemStack)null); + } + + aSlot.onPickupFromSlot(aPlayer, aPlayerInventory.getItemStack()); + } + } + } + aSlot.onSlotChanged(); + } + } + } else if (aShifthold == 2 && aMouseclick >= 0 && aMouseclick < 9) { + aSlot = (Slot)this.inventorySlots.get(aSlotIndex); + + if (aSlot.canTakeStack(aPlayer)) { + tTempStack = aPlayerInventory.getStackInSlot(aMouseclick); + boolean var9 = tTempStack == null || aSlot.inventory == aPlayerInventory && aSlot.isItemValid(tTempStack); + tTempStackSize = -1; + + if (!var9) { + tTempStackSize = aPlayerInventory.getFirstEmptyStack(); + var9 |= tTempStackSize > -1; + } + + if (aSlot.getHasStack() && var9) { + aHoldStack = aSlot.getStack(); + aPlayerInventory.setInventorySlotContents(aMouseclick, aHoldStack); + + if ((aSlot.inventory != aPlayerInventory || !aSlot.isItemValid(tTempStack)) && tTempStack != null) { + if (tTempStackSize > -1) { + aPlayerInventory.addItemStackToInventory(tTempStack); + aSlot.decrStackSize(aHoldStack.stackSize); + aSlot.putStack((ItemStack)null); + aSlot.onPickupFromSlot(aPlayer, aHoldStack); + } + } else { + aSlot.decrStackSize(aHoldStack.stackSize); + aSlot.putStack(tTempStack); + aSlot.onPickupFromSlot(aPlayer, aHoldStack); + } + } else if (!aSlot.getHasStack() && tTempStack != null && aSlot.isItemValid(tTempStack)) { + aPlayerInventory.setInventorySlotContents(aMouseclick, (ItemStack)null); + aSlot.putStack(tTempStack); + } + } + } else if (aShifthold == 3 && aPlayer.capabilities.isCreativeMode && aPlayerInventory.getItemStack() == null && aSlotIndex >= 0) { + aSlot = (Slot)this.inventorySlots.get(aSlotIndex); + if (aSlot != null && aSlot.getHasStack()) { + tTempStack = GT_Utility.copy(aSlot.getStack()); + tTempStack.stackSize = tTempStack.getMaxStackSize(); + aPlayerInventory.setItemStack(tTempStack); + } + } + return rStack; + } + + @Override + public ItemStack transferStackInSlot(EntityPlayer aPlayer, int aSlotIndex) { + ItemStack stack = null; + Slot slotObject = (Slot)inventorySlots.get(aSlotIndex); + + mTileEntity.markDirty(); + + //null checks and checks if the item can be stacked (maxStackSize > 1) + if (getSlotCount() > 0 && slotObject != null && slotObject.getHasStack() && !(slotObject instanceof GT_Slot_Holo)) { + ItemStack stackInSlot = slotObject.getStack(); + stack = GT_Utility.copy(stackInSlot); + + //TileEntity -> Player + if (aSlotIndex < getAllSlotCount()) { + if (doesBindPlayerInventory()) + if (!mergeItemStack(stackInSlot, getAllSlotCount(), getAllSlotCount()+36, true)) { + return null; + } + //Player -> TileEntity + } else if (!mergeItemStack(stackInSlot, getShiftClickStartIndex(), getShiftClickStartIndex()+getShiftClickSlotCount(), false)) { + return null; + } + + if (stackInSlot.stackSize == 0) { + slotObject.putStack(null); + } else { + slotObject.onSlotChanged(); + } + } + return stack; + } + + /** + * merges provided ItemStack with the first avaliable one in the container/player inventory + */ + @Override + protected boolean mergeItemStack(ItemStack aStack, int aStartIndex, int aSlotCount, boolean par4) { + boolean var5 = false; + int var6 = aStartIndex; + + mTileEntity.markDirty(); + + if (par4) { + var6 = aSlotCount - 1; + } + + Slot var7; + ItemStack var8; + + if (aStack.isStackable()) { + while (aStack.stackSize > 0 && (!par4 && var6 < aSlotCount || par4 && var6 >= aStartIndex)) { + var7 = (Slot)this.inventorySlots.get(var6); + var8 = var7.getStack(); + + if (!(var7 instanceof GT_Slot_Holo) && !(var7 instanceof GT_Slot_Output) && var8 != null && var8.getItem() == aStack.getItem() && (!aStack.getHasSubtypes() || aStack.getItemDamage() == var8.getItemDamage()) && ItemStack.areItemStackTagsEqual(aStack, var8)) { + int var9 = var8.stackSize + aStack.stackSize; + + if (var9 <= aStack.getMaxStackSize()) { + aStack.stackSize = 0; + var8.stackSize = var9; + var7.onSlotChanged(); + var5 = true; + } else if (var8.stackSize < aStack.getMaxStackSize()) { + aStack.stackSize -= aStack.getMaxStackSize() - var8.stackSize; + var8.stackSize = aStack.getMaxStackSize(); + var7.onSlotChanged(); + var5 = true; + } + } + + if (par4) { + --var6; + } else { + ++var6; + } + } + } + + if (aStack.stackSize > 0) + { + if (par4) + { + var6 = aSlotCount - 1; + } + else + { + var6 = aStartIndex; + } + + while (!par4 && var6 < aSlotCount || par4 && var6 >= aStartIndex) + { + var7 = (Slot)this.inventorySlots.get(var6); + var8 = var7.getStack(); + + if (var8 == null) + { + var7.putStack(GT_Utility.copy(aStack)); + var7.onSlotChanged(); + aStack.stackSize = 0; + var5 = true; + break; + } + + if (par4) + { + --var6; + } + else + { + ++var6; + } + } + } + + return var5; + } + + @Override + protected Slot addSlotToContainer(Slot par1Slot) { + try { + return super.addSlotToContainer(par1Slot); + } catch(Throwable e) { + e.printStackTrace(GT_Log.err); + } + return par1Slot; + } + + @Override + public void addCraftingToCrafters(ICrafting par1ICrafting) { + try { + super.addCraftingToCrafters(par1ICrafting); + } catch(Throwable e) { + e.printStackTrace(GT_Log.err); + } + } + + @Override + public List getInventory() { + try { + return super.getInventory(); + } catch(Throwable e) { + e.printStackTrace(GT_Log.err); + } + return null; + } + + @Override + public void removeCraftingFromCrafters(ICrafting par1ICrafting) { + try { + super.removeCraftingFromCrafters(par1ICrafting); + } catch(Throwable e) { + e.printStackTrace(GT_Log.err); + } + } + + @Override + public void detectAndSendChanges() { + try { + super.detectAndSendChanges(); + } catch(Throwable e) { + e.printStackTrace(GT_Log.err); + } + } + + @Override + public boolean enchantItem(EntityPlayer par1EntityPlayer, int par2) { + try { + return super.enchantItem(par1EntityPlayer, par2); + } catch(Throwable e) { + e.printStackTrace(GT_Log.err); + } + return false; + } + + @Override + public Slot getSlotFromInventory(IInventory par1IInventory, int par2) { + try { + return super.getSlotFromInventory(par1IInventory, par2); + } catch(Throwable e) { + e.printStackTrace(GT_Log.err); + } + return null; + } + + @Override + public Slot getSlot(int par1) { + try { + if (this.inventorySlots.size() > par1) return super.getSlot(par1); + } catch(Throwable e) { + e.printStackTrace(GT_Log.err); + } + return null; + } + + @Override + public boolean func_94530_a(ItemStack par1ItemStack, Slot par2Slot) { + try { + return super.func_94530_a(par1ItemStack, par2Slot); + } catch(Throwable e) { + e.printStackTrace(GT_Log.err); + } + return true; + } + + @Override + protected void retrySlotClick(int par1, int par2, boolean par3, EntityPlayer par4EntityPlayer) { + try { + super.retrySlotClick(par1, par2, par3, par4EntityPlayer); + } catch(Throwable e) { + e.printStackTrace(GT_Log.err); + } + } + + @Override + public void onContainerClosed(EntityPlayer par1EntityPlayer) { + try { + super.onContainerClosed(par1EntityPlayer); + } catch(Throwable e) { + e.printStackTrace(GT_Log.err); + } + } + + @Override + public void onCraftMatrixChanged(IInventory par1IInventory) { + try { + super.onCraftMatrixChanged(par1IInventory); + } catch(Throwable e) { + e.printStackTrace(GT_Log.err); + } + } + + @Override + public void putStackInSlot(int par1, ItemStack par2ItemStack) { + try { + super.putStackInSlot(par1, par2ItemStack); + } catch(Throwable e) { + e.printStackTrace(GT_Log.err); + } + } + + @Override + public void putStacksInSlots(ItemStack[] par1ArrayOfItemStack) { + try { + super.putStacksInSlots(par1ArrayOfItemStack); + } catch(Throwable e) { + e.printStackTrace(GT_Log.err); + } + } + + @Override + public void updateProgressBar(int par1, int par2) { + try { + super.updateProgressBar(par1, par2); + } catch(Throwable e) { + e.printStackTrace(GT_Log.err); + } + } + + @Override + public short getNextTransactionID(InventoryPlayer par1InventoryPlayer) { + try { + return super.getNextTransactionID(par1InventoryPlayer); + } catch(Throwable e) { + e.printStackTrace(GT_Log.err); + } + return 0; + } + + @Override + public boolean isPlayerNotUsingContainer(EntityPlayer par1EntityPlayer) { + try { + return super.isPlayerNotUsingContainer(par1EntityPlayer); + } catch(Throwable e) { + e.printStackTrace(GT_Log.err); + } + return true; + } + + @Override + public void setPlayerIsPresent(EntityPlayer par1EntityPlayer, boolean par2) { + try { + super.setPlayerIsPresent(par1EntityPlayer, par2); + } catch(Throwable e) { + e.printStackTrace(GT_Log.err); + } + } + + @Override + protected void func_94533_d() { + try { + super.func_94533_d(); + } catch(Throwable e) { + e.printStackTrace(GT_Log.err); + } + } + + @Override + public boolean canDragIntoSlot(Slot par1Slot) { + try { + return super.canDragIntoSlot(par1Slot); + } catch(Throwable e) { + e.printStackTrace(GT_Log.err); + } + return true; + } +}
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