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authorShawn Buckley <shawntbuckley@gmail.com>2015-10-18 23:04:39 -0400
committerShawn Buckley <shawntbuckley@gmail.com>2015-10-18 23:04:39 -0400
commit85c804fa112fd1f19c91e45d150a787cfbf0f7a8 (patch)
treecb302d8e0f46e06be0b1d391317578b165aec245 /main/java/gregtech/api/interfaces/tileentity/IHasWorldObjectAndCoords.java
parentce25063b910bb3bdd2b0c234b185fc4077caebdb (diff)
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diff --git a/main/java/gregtech/api/interfaces/tileentity/IHasWorldObjectAndCoords.java b/main/java/gregtech/api/interfaces/tileentity/IHasWorldObjectAndCoords.java
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-package gregtech.api.interfaces.tileentity;
-
-import net.minecraft.block.Block;
-import net.minecraft.entity.player.EntityPlayer;
-import net.minecraft.inventory.IInventory;
-import net.minecraft.nbt.NBTTagCompound;
-import net.minecraft.tileentity.TileEntity;
-import net.minecraft.world.World;
-import net.minecraft.world.biome.BiomeGenBase;
-import net.minecraftforge.fluids.IFluidHandler;
-
-/**
- * This is a bunch of Functions my TileEntities provide, to make life much easier, and to get rid of internal TileEntity stuff.
- *
- * This also makes access to adjacent TileEntities more Efficient.
- *
- * Note: It doesn't have to be a TileEntity in certain cases! And only certain cases, such as the Recipe checking of the findRecipe Function.
- */
-public interface IHasWorldObjectAndCoords {
- public World getWorld();
- public int getXCoord();
- public short getYCoord();
- public int getZCoord();
-
- public boolean isServerSide();
- public boolean isClientSide();
-
- public int getRandomNumber(int aRange);
-
- public TileEntity getTileEntity(int aX, int aY, int aZ);
- public TileEntity getTileEntityOffset(int aX, int aY, int aZ);
- public TileEntity getTileEntityAtSide(byte aSide);
- public TileEntity getTileEntityAtSideAndDistance(byte aSide, int aDistance);
-
- public IInventory getIInventory(int aX, int aY, int aZ);
- public IInventory getIInventoryOffset(int aX, int aY, int aZ);
- public IInventory getIInventoryAtSide(byte aSide);
- public IInventory getIInventoryAtSideAndDistance(byte aSide, int aDistance);
-
- public IFluidHandler getITankContainer(int aX, int aY, int aZ);
- public IFluidHandler getITankContainerOffset(int aX, int aY, int aZ);
- public IFluidHandler getITankContainerAtSide(byte aSide);
- public IFluidHandler getITankContainerAtSideAndDistance(byte aSide, int aDistance);
-
- public IGregTechTileEntity getIGregTechTileEntity(int aX, int aY, int aZ);
- public IGregTechTileEntity getIGregTechTileEntityOffset(int aX, int aY, int aZ);
- public IGregTechTileEntity getIGregTechTileEntityAtSide(byte aSide);
- public IGregTechTileEntity getIGregTechTileEntityAtSideAndDistance(byte aSide, int aDistance);
-
- public Block getBlock(int aX, int aY, int aZ);
- public Block getBlockOffset(int aX, int aY, int aZ);
- public Block getBlockAtSide(byte aSide);
- public Block getBlockAtSideAndDistance(byte aSide, int aDistance);
-
- public byte getMetaID(int aX, int aY, int aZ);
- public byte getMetaIDOffset(int aX, int aY, int aZ);
- public byte getMetaIDAtSide(byte aSide);
- public byte getMetaIDAtSideAndDistance(byte aSide, int aDistance);
-
- public byte getLightLevel(int aX, int aY, int aZ);
- public byte getLightLevelOffset(int aX, int aY, int aZ);
- public byte getLightLevelAtSide(byte aSide);
- public byte getLightLevelAtSideAndDistance(byte aSide, int aDistance);
-
- public boolean getOpacity(int aX, int aY, int aZ);
- public boolean getOpacityOffset(int aX, int aY, int aZ);
- public boolean getOpacityAtSide(byte aSide);
- public boolean getOpacityAtSideAndDistance(byte aSide, int aDistance);
-
- public boolean getSky(int aX, int aY, int aZ);
- public boolean getSkyOffset(int aX, int aY, int aZ);
- public boolean getSkyAtSide(byte aSide);
- public boolean getSkyAtSideAndDistance(byte aSide, int aDistance);
-
- public boolean getAir(int aX, int aY, int aZ);
- public boolean getAirOffset(int aX, int aY, int aZ);
- public boolean getAirAtSide(byte aSide);
- public boolean getAirAtSideAndDistance(byte aSide, int aDistance);
-
- public BiomeGenBase getBiome();
- public BiomeGenBase getBiome(int aX, int aZ);
-
- public int getOffsetX(byte aSide, int aMultiplier);
- public short getOffsetY(byte aSide, int aMultiplier);
- public int getOffsetZ(byte aSide, int aMultiplier);
-
- /**
- * Checks if the TileEntity is Invalid or Unloaded. Stupid Minecraft cannot do that btw.
- */
- public boolean isDead();
-
- /**
- * Sends a Block Event to the Client TileEntity, the byte Parameters are only for validation as Minecraft doesn't properly write Packet Data.
- */
- public void sendBlockEvent(byte aID, byte aValue);
-
- /**
- * @return the Time this TileEntity has been loaded.
- */
- public long getTimer();
-
- /**
- * Sets the Light Level of this Block on a Scale of 0 - 15
- * It could be that it doesn't work. This is just for convenience.
- */
- public void setLightValue(byte aLightValue);
-
- /**
- * Function of the regular TileEntity
- */
- public void writeToNBT(NBTTagCompound aNBT);
-
- /**
- * Function of the regular TileEntity
- */
- public void readFromNBT(NBTTagCompound aNBT);
-
- /**
- * Function of the regular TileEntity
- */
- public boolean isInvalidTileEntity();
-
- /**
- * Opens the GUI with this ID of this MetaTileEntity
- */
- public boolean openGUI(EntityPlayer aPlayer, int aID);
-
- /**
- * Opens the GUI with the ID = 0 of this TileEntity
- */
- public boolean openGUI(EntityPlayer aPlayer);
-} \ No newline at end of file