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author | Blood Asp <Blood@Asp> | 2015-04-23 18:14:22 +0200 |
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committer | Blood Asp <Blood@Asp> | 2015-04-23 18:14:22 +0200 |
commit | 7224ac4299098c70efae9dbd04c50a97e3f5f583 (patch) | |
tree | c739bb7d176a9735bc8e598063918023de32330c /main/java/gregtech/api/interfaces/tileentity/ITurnable.java | |
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Initial Commit
Diffstat (limited to 'main/java/gregtech/api/interfaces/tileentity/ITurnable.java')
-rw-r--r-- | main/java/gregtech/api/interfaces/tileentity/ITurnable.java | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/main/java/gregtech/api/interfaces/tileentity/ITurnable.java b/main/java/gregtech/api/interfaces/tileentity/ITurnable.java new file mode 100644 index 0000000000..1605bd677e --- /dev/null +++ b/main/java/gregtech/api/interfaces/tileentity/ITurnable.java @@ -0,0 +1,33 @@ +package gregtech.api.interfaces.tileentity; + + +/** + * Implemented by all my Machines. However without any security checks, if the Players are even allowed to rotate it. + */ +public interface ITurnable { + /** + * Get the block's facing. + * + * @return front Block facing + */ + byte getFrontFacing(); + + /** + * Get the block's back facing. + * + * @return opposite Block facing + */ + byte getBackFacing(); + + /** + * Determine if the wrench can be used to set the block's facing. + */ + boolean isValidFacing(byte aSide); + + /** + * Set the block's facing + * + * @param facing facing to set the block to + */ + void setFrontFacing(byte aSide); +}
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