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authorDraknyte1 <Draknyte1@hotmail.com>2017-08-07 23:09:43 +1000
committerDraknyte1 <Draknyte1@hotmail.com>2017-08-07 23:09:43 +1000
commit137eb049e600788b8a8e050fd393980b6514e51b (patch)
tree8bb46b3fb9f02bed4d3bf0a7c6c12926349ebf19 /src/Java/gregtech/api/enums
parentf3ec7d2fc4ac502b085016e9dcae7799b717a194 (diff)
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$ Fixed RTG reflection.
$ Fixed issue where RTGs would revert back to HV after a restart/rejoin. $ Fixed the Thermal Boiler Assembly. % Migrated TAE to use slot 96+. + Added some extra logging to verify. $ Made Shelves have textures.
Diffstat (limited to 'src/Java/gregtech/api/enums')
-rw-r--r--src/Java/gregtech/api/enums/TAE.java13
1 files changed, 10 insertions, 3 deletions
diff --git a/src/Java/gregtech/api/enums/TAE.java b/src/Java/gregtech/api/enums/TAE.java
index e3c59f209f..787ef1fe7d 100644
--- a/src/Java/gregtech/api/enums/TAE.java
+++ b/src/Java/gregtech/api/enums/TAE.java
@@ -3,18 +3,25 @@ package gregtech.api.enums;
import gregtech.api.interfaces.ITexture;
import gregtech.api.objects.GT_CopiedBlockTexture;
import gregtech.api.objects.GT_RenderedTexture;
+import gtPlusPlus.core.util.Utils;
public class TAE {
//TAE stands for Texture Array Expansion.
public static int gtTexturesArrayStartOrigin;
- public static int gtPPLastUsedIndex = 512;
+ public static int gtPPLastUsedIndex = 96;
public static boolean hasArrayBeenExpanded = false;
public static boolean hookGtTextures() {
ITexture[] textureArrayDump = Textures.BlockIcons.CASING_BLOCKS;
ITexture[] newTextureArray = new ITexture[1024];
+ Utils.LOG_INFO("|======| Texture Array Start Length: "+textureArrayDump.length+" |======|");
+ for (int r=0;r<textureArrayDump.length;r++){
+ if (textureArrayDump[r] == null){
+ Utils.LOG_WARNING("Texture slot "+r+" is empty.");
+ }
+ }
gtTexturesArrayStartOrigin = textureArrayDump.length;
System.arraycopy(textureArrayDump, 0, newTextureArray, 0, textureArrayDump.length);
Textures.BlockIcons.CASING_BLOCKS = newTextureArray;
@@ -44,11 +51,11 @@ public class TAE {
return null;
}
else {
- return Textures.BlockIcons.CASING_BLOCKS[(512+index)];
+ return Textures.BlockIcons.CASING_BLOCKS[(96+index)];
}
}
public static int GTPP_INDEX(int ID){
- return (512+ID);
+ return (96+ID);
}
}