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authorJordan Byrne <draknyte1@hotmail.com>2018-04-01 19:33:01 +1000
committerJordan Byrne <draknyte1@hotmail.com>2018-04-01 19:33:01 +1000
commit80163114d692025c6215ce3ebc028ce4ab198446 (patch)
treeeb7c9813b4b9896f7c9063b759eedb15518153d5 /src/Java/gtPlusPlus/RoadMap.java
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+ Added some Fleshy components!
+ Added a Roadmap. % Updated en_US.lang.
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+package gtPlusPlus;
+
+/**
+ * This Class purely exists to note down ideas and or plans to (re)implement things.
+ *
+ * @author Alkalus
+ *
+ */
+public class RoadMap {
+
+ //Reorganization of Item, Block and Common Class loading.
+ /*
+ * So, due to the complex/silly way I've done things, I've ran into some circular loading problems around the mod.
+ * Issues occur where Classes like CI.java try access the GregtechItemList.java objects before they're actually set.
+ * A plan should be created to organize the best scheme to load things in the best order.
+ */
+
+ //Recreation of GUIs for all Multiblocks
+ /*
+ * Most Multi's use generic or straight out wrong GUI's on the controller.
+ * I'd like to go back and recreate all of these.
+ *
+ * Some could even benefit from a totally new type of UI (Instead of Text issues, just change a 2x2px area between red and green for status lights)
+ * These advanced GUIs are probably out of my capability, but if anyone thinks they're a good idea, I'll give them a go.
+ */
+
+ //Better Integration with GTNH
+ /*
+ * Refactor things to be more common, refactor things to automatically switch between GTNH and standard variants
+ * without having to over-abuse CORE.GTNH switches everywhere.
+ * Most of this can be done via expanding CI.java, so that we have automated handlers for everything
+ * (IE. getX(5) will get 5x of the correct version of X)
+ */
+
+
+}