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authorAlkalus <3060479+draknyte1@users.noreply.github.com>2019-12-08 02:00:35 +0000
committerAlkalus <3060479+draknyte1@users.noreply.github.com>2019-12-08 02:00:35 +0000
commit10d4c7d4b4fd651d64f17936a916785b36a43f92 (patch)
tree88f09ab780bd2271cdf7abb282ba8cc42bfb7e4b /src/Java/gtPlusPlus/core/block/base
parent7fbe8a8aae1cc923ec4a0a9f5b7075d30568d94c (diff)
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+ Added an assembly recipe for tier 1 Round Robinators.
+ Added localization for Rotor Housing achievement. + Added the Algae Farm (WIP). - Removed Durability bar on Iridium Rotors. - Reverted 2A hatch fix on Multiblocks. % Adjusted all Robinator recipes, removing the fluid requirements. $ Fixed Robinators Crashing on Servers. $ Implemented new backend for all future non-GT tile entities.
Diffstat (limited to 'src/Java/gtPlusPlus/core/block/base')
-rw-r--r--src/Java/gtPlusPlus/core/block/base/BasicTileBlockWithTooltip.java309
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diff --git a/src/Java/gtPlusPlus/core/block/base/BasicTileBlockWithTooltip.java b/src/Java/gtPlusPlus/core/block/base/BasicTileBlockWithTooltip.java
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+++ b/src/Java/gtPlusPlus/core/block/base/BasicTileBlockWithTooltip.java
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+package gtPlusPlus.core.block.base;
+
+import java.util.List;
+
+import cpw.mods.fml.common.registry.GameRegistry;
+import cpw.mods.fml.relauncher.Side;
+import cpw.mods.fml.relauncher.SideOnly;
+import gtPlusPlus.api.interfaces.ITileTooltip;
+import gtPlusPlus.api.objects.Logger;
+import gtPlusPlus.api.objects.data.AutoMap;
+import gtPlusPlus.api.objects.minecraft.CubicObject;
+import gtPlusPlus.api.objects.minecraft.SafeTexture;
+import gtPlusPlus.core.lib.CORE;
+import gtPlusPlus.core.util.Utils;
+import gtPlusPlus.core.util.minecraft.InventoryUtils;
+import gtPlusPlus.core.util.minecraft.ItemUtils;
+import net.minecraft.block.Block;
+import net.minecraft.block.BlockContainer;
+import net.minecraft.block.material.Material;
+import net.minecraft.client.renderer.texture.IIconRegister;
+import net.minecraft.creativetab.CreativeTabs;
+import net.minecraft.entity.EnumCreatureType;
+import net.minecraft.item.Item;
+import net.minecraft.item.ItemBlock;
+import net.minecraft.tileentity.TileEntity;
+import net.minecraft.util.IIcon;
+import net.minecraft.world.IBlockAccess;
+import net.minecraft.world.World;
+
+public abstract class BasicTileBlockWithTooltip extends BlockContainer implements ITileTooltip {
+
+ /**
+ * Each mapped object holds the data for the six sides.
+ */
+ @SideOnly(Side.CLIENT)
+ private AutoMap<CubicObject<SafeTexture>> mSidedTextureArray = new AutoMap<CubicObject<SafeTexture>>();
+
+ /**
+ * Holds the data for the six sides, each side holds an array of data for each respective meta.
+ */
+ @SideOnly(Side.CLIENT)
+ private AutoMap<CubicObject<String>> mSidedTexturePathArray = new AutoMap<CubicObject<String>>();
+
+ /**
+ * Does this block have any meta at all?
+ * @return
+ */
+ public final boolean hasMeta() {
+ return getMetaCount() > 0;
+ }
+
+ /**
+ * The amount of meta this block has.
+ * @return
+ */
+ public abstract int getMetaCount();
+
+ /**
+ * Does this {@link Block} require special {@link ItemBlock} handling?
+ * @return The {@link Class} that will be used for this {@link Block}.
+ */
+ public Class<? extends ItemBlock> getItemBlockClass() {
+ return ItemBlock.class;
+ }
+
+ /**
+ * A lazy way to declare the unlocal name for the block, makes boilerplating easy.
+ * @return The internal name for this block.
+ */
+ public abstract String getUnlocalBlockName();
+
+ /**
+ * Does this Block have {@link ITileTooltip} support?
+ * @return {@link boolean} that represents if this block supports {@link ITileTooltip} or not.
+ */
+ public final boolean hasTooltip() {
+ return getTooltipID() >= -1;
+ }
+
+ /**
+ * Lazy Boilerplating.
+ * @return Block Hardness.
+ */
+ protected abstract float initBlockHardness();
+
+ /**
+ * Lazy Boilerplating.
+ * @return Block Resistance.
+ */
+ protected abstract float initBlockResistance();
+
+ /**
+ * Lazy Boilerplating.
+ * @return The {@link CreativeTab} this Block is shown on.
+ */
+ protected abstract CreativeTabs initCreativeTab();
+
+ /**
+ * The ID used by the {@link ITileTooltip} handler. Return -1 if you are not providing a custom {@link ItemBlock} in {@link #getItemBlockClass}().
+ * @return
+ */
+ @Override
+ public abstract int getTooltipID();
+
+ public BasicTileBlockWithTooltip(Material aBlockMat){
+ super(aBlockMat);
+ //Use Abstract method values
+ this.setHardness(initBlockHardness());
+ this.setResistance(initBlockResistance());
+ this.setBlockName(getUnlocalBlockName());
+ this.setCreativeTab(initCreativeTab());
+ // Register the block last.
+ GameRegistry.registerBlock(this, getItemBlockClass(), getUnlocalBlockName());
+ Logger.INFO("Registered "+getTileEntityName()+".");
+ if (Utils.isClient()) {
+ // Handle Textures
+ handleTextures();
+ }
+ }
+
+ /**
+ * The name of the Tile Entity.
+ * @return
+ */
+ protected abstract String getTileEntityName();
+
+ /**
+ * The String used for texture pathing.
+ * @return Sanitized {@link String}, containing no spaces or illegal characters.
+ */
+ private final String getTileEntityNameForTexturePathing() {
+ return Utils.sanitizeString(getTileEntityName().replace(" ", ""));
+ }
+
+ /**
+ * An array of CubicObjects, one for each meta, else just a single cell array.
+ * Expected to be null regularly, as the default texture handling should suffice.
+ * Handy if re-using textures or using a non-standard structure for them. FULL texture path must be used,
+ * inclusive of the MODID and a colon.
+ * @return
+ */
+ public CubicObject<String>[] getCustomTextureDirectoryObject(){
+ return null;
+ }
+
+ @Override
+ @SideOnly(Side.CLIENT)
+ public final IIcon getIcon(final int aSide, final int aMeta) {
+ return mSidedTextureArray.get(aMeta).get(aSide).getIcon();
+ }
+
+ @Override
+ public IIcon getIcon(IBlockAccess aWorld, int aX, int aY, int aZ, int aSide) {
+ return super.getIcon(aWorld, aX, aY, aZ, aSide);
+ }
+
+ @SideOnly(Side.CLIENT)
+ private final void handleTextures() {
+
+ Logger.INFO("[TeTexture] Building Texture Maps for "+getTileEntityName()+".");
+ //Store them in forge order
+ //DOWN, UP, NORTH, SOUTH, WEST, EAST
+
+ // Default Path Name, this will make us look inside 'miscutils\textures\blocks'
+ final String aPrefixTexPath = CORE.MODID + ":";
+ // Default Path Name, this will make us look in the sub-directory for this Tile Entity.
+ final String aTexPathMid = "TileEntities"+CORE.SEPERATOR+getTileEntityNameForTexturePathing()+CORE.SEPERATOR;
+ // Construct a full path
+ String aTexPathBuilt = aPrefixTexPath + aTexPathMid;
+ // File Name Suffixes, without meta tags
+ String aStringBot;
+ String aStringTop;
+ String aStringBack;
+ String aStringFront;
+ String aStringLeft;
+ String aStringRight;
+ // Do we provide a matrix of custom data to be used for texture processing instead?
+ if (getCustomTextureDirectoryObject() != null) {
+ // Get custom provided texture data.
+ CubicObject<String>[] aDataMap = getCustomTextureDirectoryObject();
+ Logger.INFO("[TeTexture] Found custom texture data, using this instead. Size: "+aDataMap.length);
+ // Map each meta string data to the main map.
+ for (int i=0;i<aDataMap.length;i++) {
+ mSidedTexturePathArray.put(aDataMap[i]);
+ Logger.INFO("Mapped value for meta "+i+".");
+ }
+ }
+ else {
+ Logger.INFO("[TeTexture] Processing "+(1+getMetaCount())+" sets.");
+ // Iterate once for each meta
+ for (int i=0;i<(1+getMetaCount());i++) {
+
+ // File Name Suffixes, without meta tags
+ aStringBot = "Bottom";
+ aStringTop = "Top";
+ aStringBack = "Back";
+ aStringFront = "Front";
+ aStringLeft = "Left";
+ aStringRight = "Right";
+
+ // Add tails if we have meta
+ if (hasMeta()) {
+ aStringBot = aStringBot + "_"+i;
+ aStringTop = aStringTop + "_"+i;
+ aStringBack = aStringBack + "_"+i;
+ aStringFront = aStringFront + "_"+i;
+ aStringLeft = aStringLeft + "_"+i;
+ aStringRight = aStringRight + "_"+i;
+ }
+ // Append the full path
+ aStringBot = aTexPathBuilt + aStringBot;
+ aStringTop = aTexPathBuilt + aStringTop;
+ aStringBack = aTexPathBuilt + aStringBack;
+ aStringFront = aTexPathBuilt + aStringFront;
+ aStringLeft = aTexPathBuilt + aStringLeft;
+ aStringRight = aTexPathBuilt + aStringRight;
+ // Convenience Blob
+ CubicObject<String> aMetaBlob = new CubicObject<String>(aStringBot, aStringTop, aStringBack, aStringFront, aStringLeft, aStringRight);
+ mSidedTexturePathArray.put(aMetaBlob);
+ Logger.INFO("[TeTexture] Added Texture Path data to map for meta "+i);
+ }
+ }
+ Logger.INFO("[TeTexture] Map size for pathing: "+mSidedTexturePathArray.size());
+
+ // Iteration Index
+ int aIndex = 0;
+
+ // Iterate each CubicObject, holding the six texture paths for each meta.
+ for (CubicObject<String> aMetaBlob : mSidedTexturePathArray) {
+ // Make a Safe Texture for each side
+ SafeTexture aBottom = SafeTexture.register(aMetaBlob.DOWN);
+ SafeTexture aTop = SafeTexture.register(aMetaBlob.UP);
+ SafeTexture aBack = SafeTexture.register(aMetaBlob.NORTH);
+ SafeTexture aFont = SafeTexture.register(aMetaBlob.SOUTH);
+ SafeTexture aWest = SafeTexture.register(aMetaBlob.WEST);
+ SafeTexture aEast = SafeTexture.register(aMetaBlob.EAST);
+ // Store them in an Array
+ SafeTexture[] aInjectBlob = new SafeTexture[] {
+ aBottom,
+ aTop,
+ aBack,
+ aFont,
+ aWest,
+ aEast
+ };
+ // Convenience Blob
+ CubicObject<SafeTexture> aMetaBlob2 = new CubicObject<SafeTexture>(aInjectBlob);
+ // Store this Blob into
+ mSidedTextureArray.put(aMetaBlob2);
+ Logger.INFO("[TeTexture] Added SafeTexture data to map for meta "+(aIndex++));
+ }
+ Logger.INFO("[TeTexture] Map size for registration: "+mSidedTextureArray.size());
+
+
+ }
+
+ @Override
+ @SideOnly(Side.CLIENT)
+ public final void registerBlockIcons(final IIconRegister aRegisterer){
+ this.blockIcon = aRegisterer.registerIcon(CORE.MODID + ":" + "net");
+ }
+
+ @Override
+ public abstract TileEntity createNewTileEntity(final World world, final int p_149915_2_);
+
+ /**
+ * Called when {@link #breakBlock}() is called, but before {@link InventoryUtils#dropInventoryItems} and the super call.
+ */
+ public void onBlockBreak() {
+
+ }
+
+ @Override
+ public final void breakBlock(final World world, final int x, final int y, final int z, final Block block, final int number) {
+ onBlockBreak();
+ InventoryUtils.dropInventoryItems(world, x, y, z, block);
+ super.breakBlock(world, x, y, z, block, number);
+ }
+
+ @SuppressWarnings({"unchecked", "rawtypes"})
+ @Override
+ public final void getSubBlocks(Item aItem, CreativeTabs p_149666_2_, List aList) {
+ if (hasMeta()) {
+ for (int i=0;i<getMetaCount();i++) {
+ aList.add(ItemUtils.simpleMetaStack(aItem, i, 1));
+ }
+ }
+ else {
+ aList.add(ItemUtils.getSimpleStack(aItem));
+ }
+ }
+
+ @Override
+ public boolean canCreatureSpawn(final EnumCreatureType type, final IBlockAccess world, final int x, final int y, final int z) {
+ return false;
+ }
+
+
+
+ /**
+ * Get the block's damage value (for use with pick block).
+ */
+ @Override
+ public int getDamageValue(World aWorld, int aX, int aY, int aZ) {
+ int l = aWorld.getBlockMetadata(aX, aY, aZ);
+ return l;
+ }
+
+} \ No newline at end of file