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author | Alkalus <3060479+draknyte1@users.noreply.github.com> | 2019-12-08 02:00:35 +0000 |
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committer | Alkalus <3060479+draknyte1@users.noreply.github.com> | 2019-12-08 02:00:35 +0000 |
commit | 10d4c7d4b4fd651d64f17936a916785b36a43f92 (patch) | |
tree | 88f09ab780bd2271cdf7abb282ba8cc42bfb7e4b /src/Java/gtPlusPlus/core/block/base | |
parent | 7fbe8a8aae1cc923ec4a0a9f5b7075d30568d94c (diff) | |
download | GT5-Unofficial-10d4c7d4b4fd651d64f17936a916785b36a43f92.tar.gz GT5-Unofficial-10d4c7d4b4fd651d64f17936a916785b36a43f92.tar.bz2 GT5-Unofficial-10d4c7d4b4fd651d64f17936a916785b36a43f92.zip |
+ Added an assembly recipe for tier 1 Round Robinators.
+ Added localization for Rotor Housing achievement.
+ Added the Algae Farm (WIP).
- Removed Durability bar on Iridium Rotors.
- Reverted 2A hatch fix on Multiblocks.
% Adjusted all Robinator recipes, removing the fluid requirements.
$ Fixed Robinators Crashing on Servers.
$ Implemented new backend for all future non-GT tile entities.
Diffstat (limited to 'src/Java/gtPlusPlus/core/block/base')
-rw-r--r-- | src/Java/gtPlusPlus/core/block/base/BasicTileBlockWithTooltip.java | 309 |
1 files changed, 309 insertions, 0 deletions
diff --git a/src/Java/gtPlusPlus/core/block/base/BasicTileBlockWithTooltip.java b/src/Java/gtPlusPlus/core/block/base/BasicTileBlockWithTooltip.java new file mode 100644 index 0000000000..098b670509 --- /dev/null +++ b/src/Java/gtPlusPlus/core/block/base/BasicTileBlockWithTooltip.java @@ -0,0 +1,309 @@ +package gtPlusPlus.core.block.base; + +import java.util.List; + +import cpw.mods.fml.common.registry.GameRegistry; +import cpw.mods.fml.relauncher.Side; +import cpw.mods.fml.relauncher.SideOnly; +import gtPlusPlus.api.interfaces.ITileTooltip; +import gtPlusPlus.api.objects.Logger; +import gtPlusPlus.api.objects.data.AutoMap; +import gtPlusPlus.api.objects.minecraft.CubicObject; +import gtPlusPlus.api.objects.minecraft.SafeTexture; +import gtPlusPlus.core.lib.CORE; +import gtPlusPlus.core.util.Utils; +import gtPlusPlus.core.util.minecraft.InventoryUtils; +import gtPlusPlus.core.util.minecraft.ItemUtils; +import net.minecraft.block.Block; +import net.minecraft.block.BlockContainer; +import net.minecraft.block.material.Material; +import net.minecraft.client.renderer.texture.IIconRegister; +import net.minecraft.creativetab.CreativeTabs; +import net.minecraft.entity.EnumCreatureType; +import net.minecraft.item.Item; +import net.minecraft.item.ItemBlock; +import net.minecraft.tileentity.TileEntity; +import net.minecraft.util.IIcon; +import net.minecraft.world.IBlockAccess; +import net.minecraft.world.World; + +public abstract class BasicTileBlockWithTooltip extends BlockContainer implements ITileTooltip { + + /** + * Each mapped object holds the data for the six sides. + */ + @SideOnly(Side.CLIENT) + private AutoMap<CubicObject<SafeTexture>> mSidedTextureArray = new AutoMap<CubicObject<SafeTexture>>(); + + /** + * Holds the data for the six sides, each side holds an array of data for each respective meta. + */ + @SideOnly(Side.CLIENT) + private AutoMap<CubicObject<String>> mSidedTexturePathArray = new AutoMap<CubicObject<String>>(); + + /** + * Does this block have any meta at all? + * @return + */ + public final boolean hasMeta() { + return getMetaCount() > 0; + } + + /** + * The amount of meta this block has. + * @return + */ + public abstract int getMetaCount(); + + /** + * Does this {@link Block} require special {@link ItemBlock} handling? + * @return The {@link Class} that will be used for this {@link Block}. + */ + public Class<? extends ItemBlock> getItemBlockClass() { + return ItemBlock.class; + } + + /** + * A lazy way to declare the unlocal name for the block, makes boilerplating easy. + * @return The internal name for this block. + */ + public abstract String getUnlocalBlockName(); + + /** + * Does this Block have {@link ITileTooltip} support? + * @return {@link boolean} that represents if this block supports {@link ITileTooltip} or not. + */ + public final boolean hasTooltip() { + return getTooltipID() >= -1; + } + + /** + * Lazy Boilerplating. + * @return Block Hardness. + */ + protected abstract float initBlockHardness(); + + /** + * Lazy Boilerplating. + * @return Block Resistance. + */ + protected abstract float initBlockResistance(); + + /** + * Lazy Boilerplating. + * @return The {@link CreativeTab} this Block is shown on. + */ + protected abstract CreativeTabs initCreativeTab(); + + /** + * The ID used by the {@link ITileTooltip} handler. Return -1 if you are not providing a custom {@link ItemBlock} in {@link #getItemBlockClass}(). + * @return + */ + @Override + public abstract int getTooltipID(); + + public BasicTileBlockWithTooltip(Material aBlockMat){ + super(aBlockMat); + //Use Abstract method values + this.setHardness(initBlockHardness()); + this.setResistance(initBlockResistance()); + this.setBlockName(getUnlocalBlockName()); + this.setCreativeTab(initCreativeTab()); + // Register the block last. + GameRegistry.registerBlock(this, getItemBlockClass(), getUnlocalBlockName()); + Logger.INFO("Registered "+getTileEntityName()+"."); + if (Utils.isClient()) { + // Handle Textures + handleTextures(); + } + } + + /** + * The name of the Tile Entity. + * @return + */ + protected abstract String getTileEntityName(); + + /** + * The String used for texture pathing. + * @return Sanitized {@link String}, containing no spaces or illegal characters. + */ + private final String getTileEntityNameForTexturePathing() { + return Utils.sanitizeString(getTileEntityName().replace(" ", "")); + } + + /** + * An array of CubicObjects, one for each meta, else just a single cell array. + * Expected to be null regularly, as the default texture handling should suffice. + * Handy if re-using textures or using a non-standard structure for them. FULL texture path must be used, + * inclusive of the MODID and a colon. + * @return + */ + public CubicObject<String>[] getCustomTextureDirectoryObject(){ + return null; + } + + @Override + @SideOnly(Side.CLIENT) + public final IIcon getIcon(final int aSide, final int aMeta) { + return mSidedTextureArray.get(aMeta).get(aSide).getIcon(); + } + + @Override + public IIcon getIcon(IBlockAccess aWorld, int aX, int aY, int aZ, int aSide) { + return super.getIcon(aWorld, aX, aY, aZ, aSide); + } + + @SideOnly(Side.CLIENT) + private final void handleTextures() { + + Logger.INFO("[TeTexture] Building Texture Maps for "+getTileEntityName()+"."); + //Store them in forge order + //DOWN, UP, NORTH, SOUTH, WEST, EAST + + // Default Path Name, this will make us look inside 'miscutils\textures\blocks' + final String aPrefixTexPath = CORE.MODID + ":"; + // Default Path Name, this will make us look in the sub-directory for this Tile Entity. + final String aTexPathMid = "TileEntities"+CORE.SEPERATOR+getTileEntityNameForTexturePathing()+CORE.SEPERATOR; + // Construct a full path + String aTexPathBuilt = aPrefixTexPath + aTexPathMid; + // File Name Suffixes, without meta tags + String aStringBot; + String aStringTop; + String aStringBack; + String aStringFront; + String aStringLeft; + String aStringRight; + // Do we provide a matrix of custom data to be used for texture processing instead? + if (getCustomTextureDirectoryObject() != null) { + // Get custom provided texture data. + CubicObject<String>[] aDataMap = getCustomTextureDirectoryObject(); + Logger.INFO("[TeTexture] Found custom texture data, using this instead. Size: "+aDataMap.length); + // Map each meta string data to the main map. + for (int i=0;i<aDataMap.length;i++) { + mSidedTexturePathArray.put(aDataMap[i]); + Logger.INFO("Mapped value for meta "+i+"."); + } + } + else { + Logger.INFO("[TeTexture] Processing "+(1+getMetaCount())+" sets."); + // Iterate once for each meta + for (int i=0;i<(1+getMetaCount());i++) { + + // File Name Suffixes, without meta tags + aStringBot = "Bottom"; + aStringTop = "Top"; + aStringBack = "Back"; + aStringFront = "Front"; + aStringLeft = "Left"; + aStringRight = "Right"; + + // Add tails if we have meta + if (hasMeta()) { + aStringBot = aStringBot + "_"+i; + aStringTop = aStringTop + "_"+i; + aStringBack = aStringBack + "_"+i; + aStringFront = aStringFront + "_"+i; + aStringLeft = aStringLeft + "_"+i; + aStringRight = aStringRight + "_"+i; + } + // Append the full path + aStringBot = aTexPathBuilt + aStringBot; + aStringTop = aTexPathBuilt + aStringTop; + aStringBack = aTexPathBuilt + aStringBack; + aStringFront = aTexPathBuilt + aStringFront; + aStringLeft = aTexPathBuilt + aStringLeft; + aStringRight = aTexPathBuilt + aStringRight; + // Convenience Blob + CubicObject<String> aMetaBlob = new CubicObject<String>(aStringBot, aStringTop, aStringBack, aStringFront, aStringLeft, aStringRight); + mSidedTexturePathArray.put(aMetaBlob); + Logger.INFO("[TeTexture] Added Texture Path data to map for meta "+i); + } + } + Logger.INFO("[TeTexture] Map size for pathing: "+mSidedTexturePathArray.size()); + + // Iteration Index + int aIndex = 0; + + // Iterate each CubicObject, holding the six texture paths for each meta. + for (CubicObject<String> aMetaBlob : mSidedTexturePathArray) { + // Make a Safe Texture for each side + SafeTexture aBottom = SafeTexture.register(aMetaBlob.DOWN); + SafeTexture aTop = SafeTexture.register(aMetaBlob.UP); + SafeTexture aBack = SafeTexture.register(aMetaBlob.NORTH); + SafeTexture aFont = SafeTexture.register(aMetaBlob.SOUTH); + SafeTexture aWest = SafeTexture.register(aMetaBlob.WEST); + SafeTexture aEast = SafeTexture.register(aMetaBlob.EAST); + // Store them in an Array + SafeTexture[] aInjectBlob = new SafeTexture[] { + aBottom, + aTop, + aBack, + aFont, + aWest, + aEast + }; + // Convenience Blob + CubicObject<SafeTexture> aMetaBlob2 = new CubicObject<SafeTexture>(aInjectBlob); + // Store this Blob into + mSidedTextureArray.put(aMetaBlob2); + Logger.INFO("[TeTexture] Added SafeTexture data to map for meta "+(aIndex++)); + } + Logger.INFO("[TeTexture] Map size for registration: "+mSidedTextureArray.size()); + + + } + + @Override + @SideOnly(Side.CLIENT) + public final void registerBlockIcons(final IIconRegister aRegisterer){ + this.blockIcon = aRegisterer.registerIcon(CORE.MODID + ":" + "net"); + } + + @Override + public abstract TileEntity createNewTileEntity(final World world, final int p_149915_2_); + + /** + * Called when {@link #breakBlock}() is called, but before {@link InventoryUtils#dropInventoryItems} and the super call. + */ + public void onBlockBreak() { + + } + + @Override + public final void breakBlock(final World world, final int x, final int y, final int z, final Block block, final int number) { + onBlockBreak(); + InventoryUtils.dropInventoryItems(world, x, y, z, block); + super.breakBlock(world, x, y, z, block, number); + } + + @SuppressWarnings({"unchecked", "rawtypes"}) + @Override + public final void getSubBlocks(Item aItem, CreativeTabs p_149666_2_, List aList) { + if (hasMeta()) { + for (int i=0;i<getMetaCount();i++) { + aList.add(ItemUtils.simpleMetaStack(aItem, i, 1)); + } + } + else { + aList.add(ItemUtils.getSimpleStack(aItem)); + } + } + + @Override + public boolean canCreatureSpawn(final EnumCreatureType type, final IBlockAccess world, final int x, final int y, final int z) { + return false; + } + + + + /** + * Get the block's damage value (for use with pick block). + */ + @Override + public int getDamageValue(World aWorld, int aX, int aY, int aZ) { + int l = aWorld.getBlockMetadata(aX, aY, aZ); + return l; + } + +}
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